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[fg:toms-fgdata.git] / Materials / default / materials.xml
1 <?xml version="1.0"?>
2 <!-- FlightGear Materials File. See Docs/README.materials for details. -->
3
4 <PropertyList include="Materials/base/materials-base.xml">
5
6 <material>
7   <name>grass_rwy</name>
8   <texture>Runway/grass_rwy.png</texture>
9   <xsize>75</xsize>
10   <ysize>75</ysize>
11   <solid>1</solid>
12   <friction-factor>0.8</friction-factor>
13   <rolling-friction>0.05</rolling-friction>
14   <bumpiness>0.05</bumpiness>
15   <load-resistance>1e5</load-resistance>
16 </material>
17
18 <material>
19   <name>dirt_rwy</name>
20   <texture>Runway/dirt_rwy.png</texture>
21   <friction-factor>0.7</friction-factor>
22   <rolling-friction>0.04</rolling-friction>
23   <bumpiness>0.1</bumpiness>
24 </material>
25
26 <material>
27   <name>lakebed_taxiway</name>
28   <texture>Runway/lakebed_taxiway.png</texture>
29   <rolling-friction>0.04</rolling-friction>
30   <bumpiness>0.05</bumpiness>
31 </material>
32
33 <material include="Materials/base/runway_effect.xml">
34   <name>pa_taxiway</name>
35   <texture>Runway/pa_taxiway.png</texture>
36 </material>
37
38 <material include="Materials/base/runway_effect.xml">
39   <name>pa_tiedown</name>
40   <texture>Runway/pa_tiedown.png</texture>
41 </material>
42
43 <material include="Materials/base/runway_effect.xml">
44   <name>pa_dspl_thresh</name>
45   <texture>Runway/pa_dspl_thresh.png</texture>
46   <wrapu>false</wrapu>
47 </material>
48
49 <material include="Materials/base/runway_effect.xml">
50   <name>pa_dspl_arrows</name>
51   <texture>Runway/pa_dspl_arrows.png</texture>
52   <wrapu>false</wrapu>
53 </material>
54
55 <material include="Materials/base/runway_effect.xml">
56   <name>pa_shoulder</name>
57   <texture>Runway/pa_shoulder.png</texture>
58 </material>
59
60 <material include="Materials/base/runway_effect.xml">
61   <name>pa_shoulder_f</name>
62   <texture>Runway/pa_shoulder_f.png</texture>
63 </material>
64
65 <material include="Materials/base/runway_effect.xml">
66   <name>pa_threshold</name>
67   <texture>Runway/pa_threshold.png</texture>
68   <wrapu>false</wrapu>
69   <wrapv>false</wrapv>
70 </material>
71
72 <material include="Materials/base/runway_effect.xml">
73   <name>pa_no_threshold</name>
74   <texture>Runway/pa_no_threshold.png</texture>
75   <wrapu>false</wrapu>
76   <wrapv>false</wrapv>
77 </material>
78
79 <material include="Materials/base/runway_effect.xml">
80   <name>pa_stopway</name>
81   <texture>Runway/pa_stopway.png</texture>
82   <wrapu>false</wrapu>
83 </material>
84
85 <material include="Materials/base/runway_effect.xml">
86   <name>pa_L</name>
87   <texture>Runway/pa_L.png</texture>
88   <wrapu>false</wrapu>
89 </material>
90
91 <material include="Materials/base/runway_effect.xml">
92   <name>pa_R</name>
93   <texture>Runway/pa_R.png</texture>
94   <wrapu>false</wrapu>
95 </material>
96
97 <material include="Materials/base/runway_effect.xml">
98   <name>pa_C</name>
99   <texture>Runway/pa_C.png</texture>
100   <wrapu>false</wrapu>
101 </material>
102
103 <material include="Materials/base/runway_effect.xml">
104   <name>pa_0l</name>
105   <texture>Runway/pa_0l.png</texture>
106   <wrapu>false</wrapu>
107 </material>
108
109 <material include="Materials/base/runway_effect.xml">
110   <name>pa_0r</name>
111   <texture>Runway/pa_0r.png</texture>
112   <wrapu>false</wrapu>
113 </material>
114
115 <material include="Materials/base/runway_effect.xml">
116   <name>pa_1c</name>
117   <texture>Runway/pa_1c.png</texture>
118   <wrapu>false</wrapu>
119 </material>
120
121 <material include="Materials/base/runway_effect.xml">
122   <name>pa_1l</name>
123   <texture>Runway/pa_1l.png</texture>
124   <wrapu>false</wrapu>
125 </material>
126
127 <material include="Materials/base/runway_effect.xml">
128   <name>pa_1r</name>
129   <texture>Runway/pa_1r.png</texture>
130   <wrapu>false</wrapu>
131 </material>
132
133 <material include="Materials/base/runway_effect.xml">
134   <name>pa_11</name>
135   <texture>Runway/pa_11.png</texture>
136   <wrapu>false</wrapu>
137 </material>
138
139 <material include="Materials/base/runway_effect.xml">
140   <name>pa_2c</name>
141   <texture>Runway/pa_2c.png</texture>
142   <wrapu>false</wrapu>
143 </material>
144
145 <material include="Materials/base/runway_effect.xml">
146   <name>pa_2l</name>
147   <texture>Runway/pa_2l.png</texture>
148   <wrapu>false</wrapu>
149 </material>
150
151 <material include="Materials/base/runway_effect.xml">
152   <name>pa_2r</name>
153   <texture>Runway/pa_2r.png</texture>
154   <wrapu>false</wrapu>
155 </material>
156
157 <material include="Materials/base/runway_effect.xml">
158   <name>pa_3c</name>
159   <texture>Runway/pa_3c.png</texture>
160   <wrapu>false</wrapu>
161 </material>
162
163 <material include="Materials/base/runway_effect.xml">
164   <name>pa_3l</name>
165   <texture>Runway/pa_3l.png</texture>
166   <wrapu>false</wrapu>
167 </material>
168
169 <material include="Materials/base/runway_effect.xml">
170   <name>pa_3r</name>
171   <texture>Runway/pa_3r.png</texture>
172   <wrapu>false</wrapu>
173 </material>
174
175 <material include="Materials/base/runway_effect.xml">
176   <name>pa_4c</name>
177   <texture>Runway/pa_4c.png</texture>
178   <wrapu>false</wrapu>
179 </material>
180
181 <material include="Materials/base/runway_effect.xml">
182   <name>pa_4r</name>
183   <texture>Runway/pa_4r.png</texture>
184   <wrapu>false</wrapu>
185 </material>
186
187 <material include="Materials/base/runway_effect.xml">
188   <name>pa_5c</name>
189   <texture>Runway/pa_5c.png</texture>
190   <wrapu>false</wrapu>
191 </material>
192
193 <material include="Materials/base/runway_effect.xml">
194   <name>pa_5r</name>
195   <texture>Runway/pa_5r.png</texture>
196   <wrapu>false</wrapu>
197 </material>
198
199 <material include="Materials/base/runway_effect.xml">
200   <name>pa_6c</name>
201   <texture>Runway/pa_6c.png</texture>
202   <wrapu>false</wrapu>
203 </material>
204
205 <material include="Materials/base/runway_effect.xml">
206   <name>pa_6r</name>
207   <texture>Runway/pa_6r.png</texture>
208   <wrapu>false</wrapu>
209 </material>
210
211 <material include="Materials/base/runway_effect.xml">
212   <name>pa_7c</name>
213   <texture>Runway/pa_7c.png</texture>
214   <wrapu>false</wrapu>
215 </material>
216
217 <material include="Materials/base/runway_effect.xml">
218   <name>pa_7r</name>
219   <texture>Runway/pa_7r.png</texture>
220   <wrapu>false</wrapu>
221 </material>
222
223 <material include="Materials/base/runway_effect.xml">
224   <name>pa_8c</name>
225   <texture>Runway/pa_8c.png</texture>
226   <wrapu>false</wrapu>
227 </material>
228
229 <material include="Materials/base/runway_effect.xml">
230   <name>pa_8r</name>
231   <texture>Runway/pa_8r.png</texture>
232   <wrapu>false</wrapu>
233 </material>
234
235 <material include="Materials/base/runway_effect.xml">
236   <name>pa_9c</name>
237   <texture>Runway/pa_9c.png</texture>
238   <wrapu>false</wrapu>
239 </material>
240
241 <material include="Materials/base/runway_effect.xml">
242   <name>pa_9r</name>
243   <texture>Runway/pa_9r.png</texture>
244   <wrapu>false</wrapu>
245 </material>
246
247 <material include="Materials/base/runway_effect.xml">
248   <name>pa_tz_three</name>
249   <texture>Runway/pa_tz_three.png</texture>
250   <wrapu>false</wrapu>
251 </material>
252
253 <material include="Materials/base/runway_effect.xml">
254   <name>pa_aim</name>
255   <texture>Runway/pa_aim.png</texture>
256   <wrapu>false</wrapu>
257 </material>
258
259 <material include="Materials/base/runway_effect.xml">
260   <name>pa_aim_uk</name>
261   <texture>Runway/pa_aim_uk.png</texture>
262   <wrapu>false</wrapu>
263 </material>
264
265 <material include="Materials/base/runway_effect.xml">
266   <name>pa_tz_two_a</name>
267   <texture>Runway/pa_tz_two_a.png</texture>
268   <wrapu>false</wrapu>
269 </material>
270
271 <material include="Materials/base/runway_effect.xml">
272   <name>pa_tz_two_b</name>
273   <texture>Runway/pa_tz_two_b.png</texture>
274   <wrapu>false</wrapu>
275 </material>
276
277 <material include="Materials/base/runway_effect.xml">
278   <name>pa_tz_one_a</name>
279   <texture>Runway/pa_tz_one_a.png</texture>
280   <wrapu>false</wrapu>
281 </material>
282
283 <material include="Materials/base/runway_effect.xml">
284   <name>pa_tz_one_b</name>
285   <texture>Runway/pa_tz_one_b.png</texture>
286   <wrapu>false</wrapu>
287 </material>
288
289 <material include="Materials/base/runway_effect.xml">
290   <name>pa_centerline</name>
291   <texture>Runway/pa_centerline.png</texture>
292   <wrapu>false</wrapu>
293 </material>
294
295 <material include="Materials/base/runway_effect.xml">
296   <name>pa_rest</name>
297   <texture>Runway/pa_rest.png</texture>
298   <wrapu>false</wrapu>
299 </material>
300
301  <material include="Materials/base/runway_effect.xml">
302   <name>pa_heli</name>
303   <texture>Runway/pa_helipad.png</texture>
304   <wrapu>false</wrapu>
305 </material>
306
307 <material include="Materials/base/runway_effect.xml">
308   <name>pc_taxiway</name>
309   <name>dirt_rwytaxiway</name>
310   <texture>Runway/pc_taxiway.png</texture>
311 </material>
312
313 <material include="Materials/base/runway_effect.xml">
314   <name>pc_tiedown</name>
315   <name>dirt_rwytiedown</name>
316   <texture>Runway/pc_tiedown.png</texture>
317 </material>
318
319 <material include="Materials/base/runway_effect.xml">
320   <name>pc_dspl_thresh</name>
321   <texture>Runway/pc_dspl_thresh.png</texture>
322   <wrapu>false</wrapu>
323 </material>
324
325 <material include="Materials/base/runway_effect.xml">
326   <name>pc_dspl_arrows</name>
327   <texture>Runway/pc_dspl_arrows.png</texture>
328   <wrapu>false</wrapu>
329 </material>
330
331 <material include="Materials/base/runway_effect.xml">
332   <name>pc_shoulder</name>
333   <texture>Runway/pc_shoulder.png</texture>
334 </material>
335
336 <material include="Materials/base/runway_effect.xml">
337   <name>pc_shoulder_f</name>
338   <texture>Runway/pc_shoulder_f.png</texture>
339 </material>
340
341 <material include="Materials/base/runway_effect.xml">
342   <name>pc_threshold</name>
343   <name>dirt_rwythreshold</name>
344   <texture>Runway/pc_threshold.png</texture>
345   <wrapu>false</wrapu>
346   <wrapv>false</wrapv>
347 </material>
348
349 <material include="Materials/base/runway_effect.xml">
350   <name>pc_no_threshold</name>
351   <texture>Runway/pc_no_threshold.png</texture>
352   <wrapu>false</wrapu>
353   <wrapv>false</wrapv>
354 </material>
355
356 <material include="Materials/base/runway_effect.xml">
357   <name>pc_stopway</name>
358   <texture>Runway/pc_stopway.png</texture>
359   <wrapu>false</wrapu>
360 </material>
361
362 <material include="Materials/base/runway_effect.xml">
363   <name>pc_L</name>
364   <name>dirt_rwyL</name>
365   <texture>Runway/pc_L.png</texture>
366   <wrapu>false</wrapu>
367 </material>
368
369 <material include="Materials/base/runway_effect.xml">
370   <name>pc_R</name>
371   <name>dirt_rwyR</name>
372   <texture>Runway/pc_R.png</texture>
373   <wrapu>false</wrapu>
374 </material>
375
376 <material include="Materials/base/runway_effect.xml">
377   <name>pc_C</name>
378   <name>dirt_rwyC</name>
379   <texture>Runway/pc_C.png</texture>
380   <wrapu>false</wrapu>
381 </material>
382
383 <material include="Materials/base/runway_effect.xml">
384   <name>pc_0l</name>
385   <name>dirt_rwy0l</name>
386   <texture>Runway/pc_0l.png</texture>
387   <wrapu>false</wrapu>
388 </material>
389
390 <material include="Materials/base/runway_effect.xml">
391   <name>pc_0r</name>
392   <name>dirt_rwy0r</name>
393   <texture>Runway/pc_0r.png</texture>
394   <wrapu>false</wrapu>
395 </material>
396
397 <material include="Materials/base/runway_effect.xml">
398   <name>pc_1c</name>
399   <name>dirt_rwy1c</name>
400   <texture>Runway/pc_1c.png</texture>
401   <wrapu>false</wrapu>
402 </material>
403
404 <material include="Materials/base/runway_effect.xml">
405   <name>pc_1l</name>
406   <name>dirt_rwy1l</name>
407   <texture>Runway/pc_1l.png</texture>
408   <wrapu>false</wrapu>
409 </material>
410
411 <material include="Materials/base/runway_effect.xml">
412   <name>pc_1r</name>
413   <name>dirt_rwy1r</name>
414   <texture>Runway/pc_1r.png</texture>
415   <wrapu>false</wrapu>
416 </material>
417
418 <material include="Materials/base/runway_effect.xml">
419   <name>pc_11</name>
420   <name>dirt_rwy11</name>
421   <texture>Runway/pc_11.png</texture>
422   <wrapu>false</wrapu>
423 </material>
424
425 <material include="Materials/base/runway_effect.xml">
426   <name>pc_2c</name>
427   <name>dirt_rwy2c</name>
428   <texture>Runway/pc_2c.png</texture>
429   <wrapu>false</wrapu>
430 </material>
431
432 <material include="Materials/base/runway_effect.xml">
433   <name>pc_2l</name>
434   <name>dirt_rwy2l</name>
435   <texture>Runway/pc_2l.png</texture>
436   <wrapu>false</wrapu>
437 </material>
438
439 <material include="Materials/base/runway_effect.xml">
440   <name>pc_2r</name>
441   <name>dirt_rwy2r</name>
442   <texture>Runway/pc_2r.png</texture>
443   <wrapu>false</wrapu>
444 </material>
445
446 <material include="Materials/base/runway_effect.xml">
447   <name>pc_3c</name>
448   <name>dirt_rwy3c</name>
449   <texture>Runway/pc_3c.png</texture>
450   <wrapu>false</wrapu>
451 </material>
452
453 <material include="Materials/base/runway_effect.xml">
454   <name>pc_3l</name>
455   <name>dirt_rwy3l</name>
456   <texture>Runway/pc_3l.png</texture>
457   <wrapu>false</wrapu>
458 </material>
459
460 <material include="Materials/base/runway_effect.xml">
461   <name>pc_3r</name>
462   <name>dirt_rwy3r</name>
463   <texture>Runway/pc_3r.png</texture>
464   <wrapu>false</wrapu>
465 </material>
466
467 <material include="Materials/base/runway_effect.xml">
468   <name>pc_4c</name>
469   <name>dirt_rwy4c</name>
470   <texture>Runway/pc_4c.png</texture>
471   <wrapu>false</wrapu>
472 </material>
473
474 <material include="Materials/base/runway_effect.xml">
475   <name>pc_4r</name>
476   <name>dirt_rwy4r</name>
477   <texture>Runway/pc_4r.png</texture>
478   <wrapu>false</wrapu>
479 </material>
480
481 <material include="Materials/base/runway_effect.xml">
482   <name>pc_5c</name>
483   <name>dirt_rwy5c</name>
484   <texture>Runway/pc_5c.png</texture>
485   <wrapu>false</wrapu>
486 </material>
487
488 <material include="Materials/base/runway_effect.xml">
489   <name>pc_5r</name>
490   <name>dirt_rwy5r</name>
491   <texture>Runway/pc_5r.png</texture>
492   <wrapu>false</wrapu>
493 </material>
494
495 <material include="Materials/base/runway_effect.xml">
496   <name>pc_6c</name>
497   <name>dirt_rwy6c</name>
498   <texture>Runway/pc_6c.png</texture>
499   <wrapu>false</wrapu>
500 </material>
501
502 <material include="Materials/base/runway_effect.xml">
503   <name>pc_6r</name>
504   <name>dirt_rwy6r</name>
505   <texture>Runway/pc_6r.png</texture>
506   <wrapu>false</wrapu>
507 </material>
508
509 <material include="Materials/base/runway_effect.xml">
510   <name>pc_7c</name>
511   <name>dirt_rwy7c</name>
512   <texture>Runway/pc_7c.png</texture>
513   <wrapu>false</wrapu>
514 </material>
515
516 <material include="Materials/base/runway_effect.xml">
517   <name>pc_7r</name>
518   <name>dirt_rwy7r</name>
519   <texture>Runway/pc_7r.png</texture>
520   <wrapu>false</wrapu>
521 </material>
522
523 <material include="Materials/base/runway_effect.xml">
524   <name>pc_8c</name>
525   <name>dirt_rwy8c</name>
526   <texture>Runway/pc_8c.png</texture>
527   <wrapu>false</wrapu>
528 </material>
529
530 <material include="Materials/base/runway_effect.xml">
531   <name>pc_8r</name>
532   <name>dirt_rwy8r</name>
533   <texture>Runway/pc_8r.png</texture>
534   <wrapu>false</wrapu>
535 </material>
536
537 <material include="Materials/base/runway_effect.xml">
538   <name>pc_9c</name>
539   <name>dirt_rwy9c</name>
540   <texture>Runway/pc_9c.png</texture>
541   <wrapu>false</wrapu>
542 </material>
543
544 <material include="Materials/base/runway_effect.xml">
545   <name>pc_9r</name>
546   <name>dirt_rwy9r</name>
547   <texture>Runway/pc_9r.png</texture>
548   <wrapu>false</wrapu>
549 </material>
550
551 <material include="Materials/base/runway_effect.xml">
552   <name>pc_tz_three</name>
553   <name>dirt_rwytz_three</name>
554   <texture>Runway/pc_tz_three.png</texture>
555   <wrapu>false</wrapu>
556 </material>
557
558 <material include="Materials/base/runway_effect.xml">
559   <name>pc_aim</name>
560   <name>dirt_rwyaim</name>
561   <texture>Runway/pc_aim.png</texture>
562   <wrapu>false</wrapu>
563 </material>
564
565 <material include="Materials/base/runway_effect.xml">
566   <name>pc_aim_uk</name>
567   <name>dirt_rwyaim_uk</name>
568   <texture>Runway/pc_aim_uk.png</texture>
569   <wrapu>false</wrapu>
570 </material>
571
572 <material include="Materials/base/runway_effect.xml">
573   <name>pc_tz_two_a</name>
574   <name>dirt_rwytz_two_a</name>
575   <texture>Runway/pc_tz_two_a.png</texture>
576   <wrapu>false</wrapu>
577 </material>
578
579 <material include="Materials/base/runway_effect.xml">
580   <name>pc_tz_two_b</name>
581   <name>dirt_rwytz_two_b</name>
582   <texture>Runway/pc_tz_two_b.png</texture>
583   <wrapu>false</wrapu>
584 </material>
585
586 <material include="Materials/base/runway_effect.xml">
587   <name>pc_tz_one_a</name>
588   <name>dirt_rwytz_one_a</name>
589   <texture>Runway/pc_tz_one_a.png</texture>
590   <wrapu>false</wrapu>
591 </material>
592
593 <material include="Materials/base/runway_effect.xml">
594   <name>pc_tz_one_b</name>
595   <name>dirt_rwytz_one_b</name>
596   <texture>Runway/pc_tz_one_b.png</texture>
597   <wrapu>false</wrapu>
598 </material>
599
600 <material include="Materials/base/runway_effect.xml">
601   <name>pc_centerline</name>
602   <name>dirt_rwycenterline</name>
603   <texture>Runway/pc_centerline.png</texture>
604   <wrapu>false</wrapu>
605 </material>
606
607 <material include="Materials/base/runway_effect.xml">
608   <name>pc_rest</name>
609   <name>dirt_rwyrest</name>
610   <texture>Runway/pc_rest.png</texture>
611   <wrapu>false</wrapu>
612 </material>
613
614 <material include="Materials/base/runway_effect.xml">
615   <name>pc_heli</name>
616   <texture>Runway/pc_helipad.png</texture>
617   <wrapu>false</wrapu>
618 </material>
619
620  <!-- Default Summer -->
621
622 <material>
623   <condition>
624    <equals>
625     <property>sim/startup/season</property>
626     <value>summer</value>
627    </equals>
628   </condition>
629   <name>Landmass</name>
630   <name>SomeSort</name>
631   <name>Island</name>
632   <name>Default</name>
633   <effect>Effects/landmass-nowood</effect>
634   <texture>Terrain/forest1a.png</texture>
635   <texture>Terrain/forest1b.png</texture>
636   <texture>Terrain/forest1c.png</texture>
637   <xsize>2000</xsize>
638   <ysize>2000</ysize>
639   <light-coverage>10000000.0</light-coverage>
640   <wood-coverage>4000.0</wood-coverage>
641   <tree-texture>Trees/coniferous.png</tree-texture>
642   <tree-varieties>8</tree-varieties>
643   <tree-range-m alias="/params/forest/tree-range-m"/>
644   <tree-height-m>25.0</tree-height-m>
645   <tree-width-m>15.0</tree-width-m>
646   <rolling-friction>1</rolling-friction>
647   <bumpiness>1</bumpiness>
648 </material>
649
650 <material>
651   <condition>
652    <equals>
653     <property>sim/startup/season</property>
654     <value>summer</value>
655    </equals>
656   </condition>
657   <name>EvergreenBroadCover</name>
658   <name>EvergreenForest</name>
659   <effect>Effects/forest</effect>
660   <texture>Terrain/forest1a.png</texture>
661   <texture>Terrain/forest1b.png</texture>
662   <texture>Terrain/forest1c.png</texture>
663   <xsize>2000</xsize>
664   <ysize>2000</ysize>
665   <light-coverage>10000000.0</light-coverage>
666   <wood-coverage>4000.0</wood-coverage>
667   <tree-texture>Trees/coniferous.png</tree-texture>
668   <tree-varieties>8</tree-varieties>
669   <tree-range-m alias="/params/forest/tree-range-m"/>
670   <tree-height-m>25.0</tree-height-m>
671   <tree-width-m>18.0</tree-width-m>
672   <rolling-friction>1</rolling-friction>
673   <bumpiness>1</bumpiness>
674 </material>
675
676 <material>
677   <condition>
678    <equals>
679     <property>sim/startup/season</property>
680     <value>summer</value>
681    </equals>
682   </condition>
683   <effect>Effects/forest</effect>
684   <name>DeciduousBroadCover</name>
685   <name>DeciduousForest</name>
686   <name>Bog</name>
687   <name>Heath</name>
688   <texture>Terrain/deciduous1.png</texture>
689   <texture>Terrain/deciduous2.png</texture>
690   <texture>Terrain/deciduous4.png</texture>
691   <xsize>2000</xsize>
692   <ysize>2000</ysize>
693   <light-coverage>10000000.0</light-coverage>
694   <wood-coverage>4000.0</wood-coverage>
695   <tree-texture>Trees/deciduous.png</tree-texture>
696   <tree-varieties>8</tree-varieties>
697   <tree-range-m alias="/params/forest/tree-range-m"/>
698   <tree-height-m>25.0</tree-height-m>
699   <tree-width-m>15.0</tree-width-m>
700   <rolling-friction>1</rolling-friction>
701   <bumpiness>0.85</bumpiness>
702 </material>
703
704 <material>
705   <condition>
706    <equals>
707     <property>sim/startup/season</property>
708     <value>summer</value>
709    </equals>
710   </condition>
711   <effect>Effects/forest</effect>
712   <name>MixedForestCover</name>
713   <name>MixedForest</name>
714   <name>RainForest</name>
715   <texture>Terrain/mixedforest.png</texture>
716   <texture>Terrain/mixedforest2.png</texture>
717   <texture>Terrain/mixedforest3.png</texture>
718   <xsize>2000</xsize>
719   <ysize>2000</ysize>
720   <light-coverage>5000000.0</light-coverage>
721   <wood-coverage>4000.0</wood-coverage>
722   <tree-texture>Trees/mixed.png</tree-texture>
723   <tree-varieties>8</tree-varieties>
724   <tree-range-m alias="/params/forest/tree-range-m"/>
725   <tree-height-m>25.0</tree-height-m>
726   <tree-width-m>15.0</tree-width-m>
727   <rolling-friction>1</rolling-friction>
728   <bumpiness>0.95</bumpiness>
729 </material>
730
731 <material>
732   <condition>
733    <equals>
734     <property>sim/startup/season</property>
735     <value>summer</value>
736    </equals>
737   </condition>
738   <effect>Effects/forest</effect>
739   <name>EvergreenNeedleCover</name>
740   <name>WoodedTundraCover</name>
741   <texture>Terrain/evergreen.png</texture>
742   <xsize>1000</xsize>
743   <ysize>1000</ysize>
744   <light-coverage>10000000.0</light-coverage>
745   <wood-coverage>4000.0</wood-coverage>
746   <tree-texture>Trees/coniferous.png</tree-texture>
747   <tree-varieties>8</tree-varieties>
748   <tree-range-m alias="/params/forest/tree-range-m"/>
749   <tree-height-m>20.0</tree-height-m>
750   <tree-width-m>15.0</tree-width-m>
751   <rolling-friction>1</rolling-friction>
752   <bumpiness>1</bumpiness>
753 </material>
754
755 <material>
756   <condition>
757    <equals>
758     <property>sim/startup/season</property>
759     <value>summer</value>
760    </equals>
761   </condition>
762   <effect>Effects/forest</effect>
763   <name>DeciduousNeedleCover</name>
764   <texture>Terrain/dec_evergreen.png</texture>
765   <xsize>1000</xsize>
766   <ysize>1000</ysize>
767   <light-coverage>10000000.0</light-coverage>
768   <wood-coverage>4000.0</wood-coverage>
769   <tree-texture>Trees/coniferous.png</tree-texture>
770   <tree-varieties>8</tree-varieties>
771   <tree-range-m alias="/params/forest/tree-range-m"/>
772   <tree-height-m>15.0</tree-height-m>
773   <tree-width-m>8.0</tree-width-m>
774   <rolling-friction>1</rolling-friction>
775   <bumpiness>1</bumpiness>
776 </material>
777
778 <material>
779   <condition>
780    <equals>
781     <property>sim/startup/season</property>
782     <value>summer</value>
783    </equals>
784   </condition>
785   <name>Sand</name>
786   <texture>Terrain/sand4.png</texture>
787   <texture>Terrain/sand5.png</texture>
788   <texture>Terrain/sand6.png</texture>
789   <xsize>2000</xsize>
790   <ysize>2000</ysize>
791   <light-coverage>10000000.0</light-coverage>
792   <shininess>2.5</shininess>
793   <rolling-friction>0.1</rolling-friction>
794   <friction-factor>0.7</friction-factor>
795   <bumpiness>0.1</bumpiness>
796 </material>
797
798 <material>
799   <condition>
800    <equals>
801     <property>sim/startup/season</property>
802     <value>summer</value>
803    </equals>
804   </condition>
805   <effect>Effects/landmass-scrub</effect>
806   <name>ShrubCover</name>
807   <name>ShrubGrassCover</name>
808   <name>ScrubCover</name>
809   <name>Scrub</name>
810   <name>Sclerophyllous</name>
811   <texture>Terrain/shrub1.png</texture>
812 <!--
813   <texture>Terrain/shrub.png</texture>
814   <texture>Terrain/shrub2.png</texture>
815   <texture>Terrain/shrub3.png</texture>
816 -->
817   <xsize>2000</xsize>
818   <ysize>2000</ysize>
819   <diffuse>
820    <r>0.86</r>
821    <g>0.86</g>
822    <b>0.86</b>
823    <a>1.0</a>
824   </diffuse>
825   <specular>
826    <r>0.1</r>
827    <g>0.1</g>
828    <b>0.1</b>
829    <a>1.0</a>
830   </specular>
831   <shininess>1.2</shininess>
832   <light-coverage>20000000.0</light-coverage>
833   <wood-coverage>12000.0</wood-coverage>
834   <tree-texture>Trees/mixed-shrub.png</tree-texture>
835   <tree-varieties>8</tree-varieties>
836   <tree-range-m alias="/params/forest/tree-range-m"/>
837   <tree-height-m>2.0</tree-height-m>
838   <tree-width-m>2.0</tree-width-m>
839   <rolling-friction>0.6</rolling-friction>
840   <bumpiness>0.4</bumpiness>
841 </material>
842
843 <material>
844   <condition>
845    <equals>
846     <property>sim/startup/season</property>
847     <value>summer</value>
848    </equals>
849   </condition>
850   <name>BuiltUpCover</name>
851   <name>Urban</name>
852   <effect>Effects/urban</effect>
853   <texture-set>
854    <texture>Terrain/city1.png</texture>
855    <texture n="2">Terrain/city1-relief-light.png</texture>
856   </texture-set>
857   <texture-set>
858    <texture>Terrain/city2.png</texture>
859    <texture n="2">Terrain/city2-relief-light.png</texture>
860   </texture-set>
861         <object-mask>Terrain/city1.mask.png</object-mask>
862         <object-mask>Terrain/city2.mask.png</object-mask>
863   <xsize>1000</xsize>
864   <ysize>1000</ysize>
865   <light-coverage>100000.0</light-coverage>
866   <emissive>
867    <r>0.05</r>
868    <g>0.05</g>
869    <b>0.02</b>
870    <a>1.0</a>
871   </emissive>
872   <object-group include="Materials/base/urban-buildings.xml"/>
873   <building-coverage>2500.0</building-coverage>
874   <building-small-ratio>0.4</building-small-ratio>
875   <building-small-min-floors>3</building-small-min-floors>
876   <building-small-max-width-m>30.0</building-small-max-width-m>
877   <building-small-min-depth-m>10.0</building-small-min-depth-m>
878   <building-small-max-depth-m>30.0</building-small-max-depth-m>
879   <building-medium-ratio>0.6</building-medium-ratio>
880   <building-large-ratio>0.2</building-large-ratio>
881   <building-range-m alias="/params/building/building-range-m"/>
882   <wood-coverage>250000.0</wood-coverage>
883   <tree-texture>Trees/mixed.png</tree-texture>
884   <tree-varieties>8</tree-varieties>
885   <tree-range-m alias="/params/forest/tree-range-m"/>
886   <tree-height-m>25.0</tree-height-m>
887   <tree-width-m>15.0</tree-width-m>
888 </material>
889
890 <material>
891   <condition>
892    <equals>
893     <property>sim/startup/season</property>
894     <value>summer</value>
895    </equals>
896   </condition>
897   <name>Construction</name>
898   <name>Industrial</name>
899   <name>Port</name>
900   <texture>Terrain/city1.png</texture>
901   <texture>Terrain/city2.png</texture>
902         <object-mask>Terrain/city1.mask.png</object-mask>
903         <object-mask>Terrain/city2.mask.png</object-mask>
904   <xsize>1000</xsize>
905   <ysize>1000</ysize>
906   <light-coverage>100000.0</light-coverage>
907   <emissive>
908    <r>0.05</r>
909    <g>0.05</g>
910    <b>0.02</b>
911    <a>1.0</a>
912   </emissive>
913         <object-group include="Materials/base/industrial-buildings.xml"/>
914 </material>
915
916 <material>
917   <condition>
918    <equals>
919     <property>sim/startup/season</property>
920     <value>summer</value>
921    </equals>
922   </condition>
923   <name>Town</name>
924   <name>SubUrban</name>
925   <texture>Terrain/Town1.png</texture>
926   <object-mask>Terrain/Town1.mask.png</object-mask>
927   <xsize>1024</xsize>
928   <ysize>1024</ysize>
929   <light-coverage>100000.0</light-coverage>
930   <emissive>
931    <r>0.05</r>
932    <g>0.05</g>
933    <b>0.02</b>
934    <a>1.0</a>
935   </emissive>
936   <object-group include="Materials/base/town-buildings.xml"/>
937   <building-coverage>2500.0</building-coverage>
938   <building-small-ratio>0.9</building-small-ratio>
939   <building-medium-ratio>0.1</building-medium-ratio>
940   <building-large-ratio>0.0</building-large-ratio>
941   <building-medium-max-floors>4</building-medium-max-floors>
942   <building-range-m alias="/params/building/building-range-m"/>
943   <wood-coverage>5000.0</wood-coverage>
944   <tree-texture>Trees/mixed.png</tree-texture>
945   <tree-varieties>8</tree-varieties>
946   <tree-range-m alias="/params/forest/tree-range-m"/>
947   <tree-height-m>25.0</tree-height-m>
948   <tree-width-m>15.0</tree-width-m>
949 </material>
950
951 <material include="Materials/base/water.xml">
952   <name>Ocean</name>
953   <effect>Effects/water</effect>
954   <texture>Terrain/water.png</texture>
955 </material>
956
957 <material>
958   <condition>
959    <equals>
960     <property>sim/startup/season</property>
961     <value>summer</value>
962    </equals>
963   </condition>
964   <effect>Effects/water-inland</effect>
965   <name>Lake</name>
966   <name>Pond</name>
967   <name>Reservoir</name>
968   <name>Stream</name>
969   <name>Canal</name>
970   <name>Lagoon</name>
971   <name>Estuary</name>
972   <name>Watercourse</name>
973   <name>Saline</name>
974   <texture>Terrain/water-lake.png</texture>
975   <xsize>400</xsize>
976   <ysize>400</ysize>
977   <ambient>
978    <r>0.0</r>
979    <g>0.0</g>
980    <b>0.0</b>
981    <a>1.0</a>
982   </ambient>
983   <diffuse>
984    <r>0.5</r>
985    <g>0.5</g>
986    <b>0.5</b>
987    <a>1.0</a>
988   </diffuse>
989   <specular>
990    <r>0.3</r>
991    <g>0.3</g>
992    <b>0.3</b>
993    <a>1.0</a>
994   </specular>
995   <shininess>1.2</shininess>
996   <solid>0</solid>
997   <rolling-friction>1.5</rolling-friction>
998   <bumpiness>0.6</bumpiness>
999 </material>
1000
1001 <material>
1002   <condition>
1003    <equals>
1004     <property>sim/startup/season</property>
1005     <value>summer</value>
1006    </equals>
1007   </condition>
1008   <name>DryLake</name>
1009   <name>IntermittentReservoir</name>
1010   <name>IntermittentLake</name>
1011   <texture>Terrain/sand1.png</texture>
1012   <texture>Terrain/sand2.png</texture>
1013   <texture>Terrain/sand3.png</texture>
1014   <xsize>2000</xsize>
1015   <ysize>2000</ysize>
1016   <solid>1</solid>
1017   <friction-factor>0.9</friction-factor>
1018   <rolling-friction>0.04</rolling-friction>
1019   <bumpiness>0.1</bumpiness>
1020 </material>
1021
1022 <material>
1023   <condition>
1024    <equals>
1025     <property>sim/startup/season</property>
1026     <value>summer</value>
1027    </equals>
1028   </condition>
1029   <name>IntermittentStream</name>
1030   <texture>Terrain/wash.png</texture>
1031   <xsize>200</xsize>
1032   <ysize>200</ysize>
1033   <shininess>1.5</shininess>
1034   <solid>0</solid>
1035   <rolling-friction>2.5</rolling-friction>
1036   <bumpiness>0.6</bumpiness>
1037 </material>
1038
1039 <material>
1040   <condition>
1041    <equals>
1042     <property>sim/startup/season</property>
1043     <value>summer</value>
1044    </equals>
1045   </condition>
1046   <name>Marsh</name>
1047   <name>FloodLand</name>
1048   <name>SaltMarsh</name>
1049   <name>HerbWetlandCover</name>
1050   <name>WoodedWetlandCover</name>
1051   <texture>Terrain/marsh2.png</texture>
1052   <texture>Terrain/marsh3.png</texture>
1053   <texture>Terrain/marsh4.png</texture>
1054   <xsize>2000</xsize>
1055   <ysize>2000</ysize>
1056   <solid>1</solid>
1057   <light-coverage>40000000.0</light-coverage>
1058   <friction-factor>0.8</friction-factor>
1059   <rolling-friction>0.3</rolling-friction>
1060   <bumpiness>0.2</bumpiness>
1061   <load-resistance>1e30</load-resistance>
1062 </material>
1063
1064 <material>
1065   <condition>
1066    <equals>
1067     <property>sim/startup/season</property>
1068     <value>summer</value>
1069    </equals>
1070   </condition>
1071   <name>Littoral</name>
1072   <texture>Terrain/tidal.png</texture>
1073   <xsize>2000</xsize>
1074   <ysize>2000</ysize>
1075   <solid>1</solid>
1076   <light-coverage>40000000.0</light-coverage>
1077   <friction-factor>0.8</friction-factor>
1078   <rolling-friction>0.3</rolling-friction>
1079   <bumpiness>0.2</bumpiness>
1080   <load-resistance>1e30</load-resistance>
1081 </material>
1082
1083 <material>
1084   <condition>
1085    <equals>
1086     <property>sim/startup/season</property>
1087     <value>summer</value>
1088    </equals>
1089   </condition>
1090   <name>GrassCover</name>
1091   <name>BareTundraCover</name>
1092   <name>MixedTundraCover</name>
1093   <name>Cemetery</name>
1094   <effect>Effects/landmass-nowood</effect>
1095   <texture>Terrain/tundra.png</texture>
1096   <texture>Terrain/tundra2.png</texture>
1097   <texture>Terrain/tundra3.png</texture>
1098   <xsize>2000</xsize>
1099   <ysize>2000</ysize>
1100   <light-coverage>4000000.0</light-coverage>
1101   <diffuse>
1102    <r>0.93</r>
1103    <g>0.95</g>
1104    <b>0.93</b>
1105    <a>1.0</a>
1106   </diffuse>
1107   <specular>
1108    <r>0.1</r>
1109    <g>0.12</g>
1110    <b>0.1</b>
1111    <a>1.0</a>
1112   </specular>
1113   <shininess>1.2</shininess>
1114   <solid>1</solid>
1115   <friction-factor>0.7</friction-factor>
1116   <rolling-friction>0.1</rolling-friction>
1117   <bumpiness>0.15</bumpiness>
1118   <load-resistance>1e30</load-resistance>
1119 </material>
1120
1121 <material>
1122   <condition>
1123    <equals>
1124     <property>sim/startup/season</property>
1125     <value>summer</value>
1126    </equals>
1127   </condition>
1128   <name>HerbTundraCover</name>
1129   <name>HerbTundra</name>
1130   <effect>Effects/herbtundra</effect>
1131   <texture>Terrain/herbtundra.png</texture>
1132   <texture>Terrain/herbtundra2.png</texture>
1133   <texture>Terrain/herbtundra3.png</texture>
1134   <xsize>2000</xsize>
1135   <ysize>2000</ysize>
1136   <light-coverage>4000000.0</light-coverage>
1137   <diffuse>
1138    <r>0.93</r>
1139    <g>0.95</g>
1140    <b>0.93</b>
1141    <a>1.0</a>
1142   </diffuse>
1143   <specular>
1144    <r>0.1</r>
1145    <g>0.12</g>
1146    <b>0.1</b>
1147    <a>1.0</a>
1148   </specular>
1149   <shininess>1.2</shininess>
1150   <solid>1</solid>
1151   <friction-factor>0.8</friction-factor>
1152   <rolling-friction>0.1</rolling-friction>
1153   <bumpiness>0.15</bumpiness>
1154   <load-resistance>1e30</load-resistance>
1155 </material>
1156
1157 <material>
1158   <condition>
1159    <equals>
1160     <property>sim/startup/season</property>
1161     <value>summer</value>
1162    </equals>
1163   </condition>
1164   <name>SavannaCover</name>
1165   <texture>Terrain/savanna.png</texture>
1166   <xsize>1000</xsize>
1167   <ysize>1000</ysize>
1168   <light-coverage>4000000.0</light-coverage>
1169   <solid>1</solid>
1170   <friction-factor>0.8</friction-factor>
1171   <rolling-friction>0.1</rolling-friction>
1172   <bumpiness>0.2</bumpiness>
1173   <load-resistance>1e30</load-resistance>
1174 </material>
1175
1176 <material>
1177   <condition>
1178    <equals>
1179     <property>sim/startup/season</property>
1180     <value>summer</value>
1181    </equals>
1182   </condition>
1183   <name>Grass</name>
1184   <name>Airport</name>
1185   <name>AirportKeep</name>
1186   <name>Greenspace</name>
1187   <texture>Terrain/airport.png</texture>
1188   <xsize>125</xsize>
1189   <ysize>125</ysize>
1190   <light-coverage>4000000.0</light-coverage>
1191   <diffuse>
1192    <r>0.93</r>
1193    <g>0.95</g>
1194    <b>0.93</b>
1195    <a>1.0</a>
1196   </diffuse>
1197   <specular>
1198    <r>0.1</r>
1199    <g>0.12</g>
1200    <b>0.1</b>
1201    <a>1.0</a>
1202   </specular>
1203   <shininess>1.2</shininess>
1204   <solid>1</solid>
1205   <friction-factor>0.7</friction-factor>
1206   <rolling-friction>0.1</rolling-friction>
1207   <bumpiness>0.1</bumpiness>
1208   <load-resistance>1e30</load-resistance>
1209 </material>
1210
1211 <material>
1212   <condition>
1213    <equals>
1214     <property>sim/startup/season</property>
1215     <value>summer</value>
1216    </equals>
1217   </condition>
1218   <effect>Effects/crop</effect>
1219   <name>MixedCropPastureCover</name>
1220   <name>MixedCrop</name>
1221   <name>ComplexCrop</name>
1222   <texture>Terrain/mixedcrop1.png</texture>
1223   <texture>Terrain/mixedcrop4.png</texture>
1224   <texture>Terrain/mixedcrop3.png</texture>
1225   <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
1226   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
1227   <object-mask>Terrain/mixedcrop3.mask.png</object-mask>
1228   <xsize>2000</xsize>
1229   <ysize>2000</ysize>
1230   <light-coverage>2000000.0</light-coverage>
1231   <solid>1</solid>
1232   <friction-factor>0.9</friction-factor>
1233   <rolling-friction>0.1</rolling-friction>
1234   <bumpiness>0.7</bumpiness>
1235   <load-resistance>1e30</load-resistance>
1236   <object-group include="Materials/base/farm-buildings.xml"/>
1237   <wood-coverage>10000.0</wood-coverage>
1238   <tree-texture>Trees/mixed.png</tree-texture>
1239   <tree-varieties>8</tree-varieties>
1240   <tree-range-m alias="/params/forest/tree-range-m"/>
1241   <tree-height-m>20.0</tree-height-m>
1242   <tree-width-m>12.0</tree-width-m>
1243 </material>
1244
1245 <material>
1246   <condition>
1247    <equals>
1248     <property>sim/startup/season</property>
1249     <value>summer</value>
1250    </equals>
1251   </condition>
1252   <effect>Effects/crop</effect>
1253   <name>IrrCropPastureCover</name>
1254   <name>IrrCrop</name>
1255   <name>Orchard</name>
1256   <name>Olives</name>
1257   <name>Vineyard</name>
1258   <name>Rice</name>
1259   <texture>Terrain/irrcrop1.png</texture>
1260   <texture>Terrain/irrcrop2.png</texture>
1261   <texture>Terrain/irrcrop3.png</texture>
1262   <object-mask>Terrain/irrcrop1.mask.png</object-mask>
1263   <object-mask>Terrain/irrcrop2.mask.png</object-mask>
1264   <object-mask>Terrain/irrcrop3.mask.png</object-mask>
1265   <xsize>2000</xsize>
1266   <ysize>2000</ysize>
1267   <light-coverage>2000000.0</light-coverage>
1268   <solid>1</solid>
1269   <friction-factor>0.9</friction-factor>
1270   <rolling-friction>0.3</rolling-friction>
1271   <bumpiness>0.6</bumpiness>
1272   <load-resistance>1e30</load-resistance>
1273   <object-group include="Materials/base/farm-buildings.xml"/>
1274   <wood-coverage>10000.0</wood-coverage>
1275   <tree-texture>Trees/mixed.png</tree-texture>
1276   <tree-varieties>8</tree-varieties>
1277   <tree-range-m alias="/params/forest/tree-range-m"/>
1278   <tree-height-m>20.0</tree-height-m>
1279   <tree-width-m>12.0</tree-width-m>
1280 </material>
1281
1282 <material>
1283   <condition>
1284    <equals>
1285     <property>sim/startup/season</property>
1286     <value>summer</value>
1287    </equals>
1288   </condition>
1289   <effect>Effects/crop</effect>
1290   <name>DryCropPastureCover</name>
1291   <name>DryCrop</name>
1292   <texture>Terrain/drycrop1.png</texture>
1293   <texture>Terrain/drycrop2.png</texture>
1294   <texture>Terrain/drycrop3.png</texture>
1295   <texture>Terrain/drycrop4.png</texture>
1296   <object-mask>Terrain/drycrop1.mask.png</object-mask>
1297   <object-mask>Terrain/drycrop2.mask.png</object-mask>
1298   <object-mask>Terrain/drycrop3.mask.png</object-mask>
1299   <object-mask>Terrain/drycrop4.mask.png</object-mask>
1300   <xsize>2000</xsize>
1301   <ysize>2000</ysize>
1302   <solid>1</solid>
1303   <friction-factor>0.9</friction-factor>
1304   <rolling-friction>0.1</rolling-friction>
1305   <bumpiness>0.6</bumpiness>
1306   <load-resistance>1e30</load-resistance>
1307   <light-coverage>2000000.0</light-coverage>
1308   <object-group include="Materials/base/farm-buildings.xml"/>
1309   <wood-coverage>10000.0</wood-coverage>
1310   <tree-texture>Trees/mixed.png</tree-texture>
1311   <tree-varieties>8</tree-varieties>
1312   <tree-range-m alias="/params/forest/tree-range-m"/>
1313   <tree-height-m>20.0</tree-height-m>
1314   <tree-width-m>12.0</tree-width-m>
1315 </material>
1316
1317 <material>
1318   <condition>
1319    <equals>
1320     <property>sim/startup/season</property>
1321     <value>summer</value>
1322    </equals>
1323   </condition>
1324   <name>NaturalCrop</name>
1325   <texture>Terrain/naturalcrop1.png</texture>
1326   <object-mask>Terrain/naturalcrop1.mask.png</object-mask>
1327   <xsize>2000</xsize>
1328   <ysize>2000</ysize>
1329   <solid>1</solid>
1330   <friction-factor>0.9</friction-factor>
1331   <rolling-friction>0.1</rolling-friction>
1332   <bumpiness>0.6</bumpiness>
1333   <load-resistance>1e30</load-resistance>
1334   <light-coverage>2000000.0</light-coverage>
1335   <object-group include="Materials/base/farm-buildings.xml"/>
1336   <wood-coverage>10000.0</wood-coverage>
1337   <tree-texture>Trees/mixed.png</tree-texture>
1338   <tree-varieties>8</tree-varieties>
1339   <tree-range-m alias="/params/forest/tree-range-m"/>
1340   <tree-height-m>20.0</tree-height-m>
1341   <tree-width-m>12.0</tree-width-m>
1342 </material>
1343
1344 <material>
1345   <condition>
1346    <equals>
1347     <property>sim/startup/season</property>
1348     <value>summer</value>
1349    </equals>
1350   </condition>
1351   <effect>Effects/cropgrass</effect>
1352   <name>CropGrassCover</name>
1353   <name>CropGrass</name>
1354   <name>Grassland</name>
1355   <texture>Terrain/cropgrass1.png</texture>
1356   <texture>Terrain/cropgrass2.png</texture>
1357   <texture>Terrain/cropgrass3.png</texture>
1358   <xsize>2000</xsize>
1359   <ysize>2000</ysize>
1360   <light-coverage>2000000.0</light-coverage>
1361   <diffuse>
1362    <r>0.93</r>
1363    <g>0.95</g>
1364    <b>0.93</b>
1365    <a>1.0</a>
1366   </diffuse>
1367   <specular>
1368    <r>0.1</r>
1369    <g>0.12</g>
1370    <b>0.1</b>
1371    <a>1.0</a>
1372   </specular>
1373   <shininess>1.2</shininess>
1374   <solid>1</solid>
1375   <friction-factor>0.7</friction-factor>
1376   <rolling-friction>0.1</rolling-friction>
1377   <bumpiness>0.3</bumpiness>
1378   <load-resistance>1e30</load-resistance>
1379   <wood-coverage>150000.0</wood-coverage>
1380   <tree-texture>Trees/mixed.png</tree-texture>
1381   <tree-varieties>8</tree-varieties>
1382   <tree-range-m alias="/params/forest/tree-range-m"/>
1383   <tree-height-m>20.0</tree-height-m>
1384   <tree-width-m>12.0</tree-width-m>
1385 </material>
1386
1387 <material>
1388   <condition>
1389    <equals>
1390     <property>sim/startup/season</property>
1391     <value>summer</value>
1392    </equals>
1393   </condition>
1394   <name>GolfCourse</name>
1395   <texture>Terrain/golfcourse1.png</texture>
1396   <object-mask>Terrain/golfcourse1.mask.png</object-mask>
1397   <xsize>800</xsize>
1398   <ysize>800</ysize>
1399   <light-coverage>2000000.0</light-coverage>
1400   <diffuse>
1401    <r>0.93</r>
1402    <g>0.95</g>
1403    <b>0.93</b>
1404    <a>1.0</a>
1405   </diffuse>
1406   <specular>
1407    <r>0.1</r>
1408    <g>0.12</g>
1409    <b>0.1</b>
1410    <a>1.0</a>
1411   </specular>
1412   <shininess>1.2</shininess>
1413   <solid>1</solid>
1414   <friction-factor>0.7</friction-factor>
1415   <rolling-friction>0.1</rolling-friction>
1416   <bumpiness>0.3</bumpiness>
1417   <load-resistance>1e30</load-resistance>
1418   <wood-coverage>5000.0</wood-coverage>
1419   <tree-texture>Trees/mixed.png</tree-texture>
1420   <tree-varieties>8</tree-varieties>
1421   <tree-range-m alias="/params/forest/tree-range-m"/>
1422   <tree-height-m>20.0</tree-height-m>
1423   <tree-width-m>12.0</tree-width-m>
1424 </material>
1425
1426 <material>
1427   <condition>
1428    <equals>
1429     <property>sim/startup/season</property>
1430     <value>summer</value>
1431    </equals>
1432   </condition>
1433   <name>CropWoodCover</name>
1434   <name>CropWood</name>
1435   <name>AgroForest</name>
1436   <effect>Effects/landmass-nowood</effect>
1437   <texture>Terrain/cropwood.png</texture>
1438         <object-mask>Terrain/cropwood.mask.png</object-mask>
1439   <xsize>2000</xsize>
1440   <ysize>2000</ysize>
1441   <light-coverage>2000000.0</light-coverage>
1442   <solid>1</solid>
1443   <friction-factor>0.4</friction-factor>
1444   <rolling-friction>0.6</rolling-friction>
1445   <bumpiness>0.7</bumpiness>
1446   <load-resistance>10</load-resistance>
1447   <wood-coverage>4000.0</wood-coverage>
1448   <tree-texture>Trees/mixed.png</tree-texture>
1449   <tree-varieties>8</tree-varieties>
1450   <tree-range-m alias="/params/forest/tree-range-m"/>
1451   <tree-height-m>20.0</tree-height-m>
1452   <tree-width-m>12.0</tree-width-m>
1453 </material>
1454
1455  <!-- end summer-->
1456
1457  <!-- Winter-->
1458
1459 <material>
1460   <condition>
1461    <equals>
1462     <property>sim/startup/season</property>
1463     <value>winter</value>
1464    </equals>
1465   </condition>
1466   <name>Landmass</name>
1467   <name>SomeSort</name>
1468   <name>EvergreenBroadCover</name>
1469   <name>EvergreenForest</name>
1470   <name>Island</name>
1471   <name>Default</name>
1472   <texture>Terrain.winter/forest1a.png</texture>
1473   <texture>Terrain.winter/forest1b.png</texture>
1474   <texture>Terrain.winter/forest1c.png</texture>
1475   <xsize>2000</xsize>
1476   <ysize>2000</ysize>
1477   <light-coverage>10000000.0</light-coverage>
1478   <wood-coverage>4000.0</wood-coverage>
1479   <tree-texture>Trees/coniferous.png</tree-texture>
1480   <tree-varieties>8</tree-varieties>
1481   <tree-range-m alias="/params/forest/tree-range-m"/>
1482   <tree-height-m>25.0</tree-height-m>
1483   <tree-width-m>15.0</tree-width-m>
1484   <rolling-friction>1</rolling-friction>
1485   <bumpiness>1</bumpiness>
1486 </material>
1487
1488 <material>
1489   <condition>
1490    <equals>
1491     <property>sim/startup/season</property>
1492     <value>winter</value>
1493    </equals>
1494   </condition>
1495   <name>DeciduousBroadCover</name>
1496   <name>DeciduousForest</name>
1497   <name>Bog</name>
1498   <name>Heath</name>
1499   <texture>Terrain.winter/deciduous1.png</texture>
1500   <texture>Terrain.winter/deciduous2.png</texture>
1501   <texture>Terrain.winter/deciduous4.png</texture>
1502   <xsize>2000</xsize>
1503   <ysize>2000</ysize>
1504   <light-coverage>10000000.0</light-coverage>
1505   <wood-coverage>4000.0</wood-coverage>
1506   <tree-texture>Trees/deciduous.png</tree-texture>
1507   <tree-varieties>8</tree-varieties>
1508   <tree-range-m alias="/params/forest/tree-range-m"/>
1509   <tree-height-m>25.0</tree-height-m>
1510   <tree-width-m>15.0</tree-width-m>
1511   <rolling-friction>1</rolling-friction>
1512   <bumpiness>0.85</bumpiness>
1513 </material>
1514
1515 <material>
1516   <condition>
1517    <equals>
1518     <property>sim/startup/season</property>
1519     <value>winter</value>
1520    </equals>
1521   </condition>
1522   <name>MixedForestCover</name>
1523   <name>MixedForest</name>
1524   <name>RainForest</name>
1525   <texture>Terrain.winter/mixedforest.png</texture>
1526   <texture>Terrain.winter/mixedforest2.png</texture>
1527   <texture>Terrain.winter/mixedforest3.png</texture>
1528   <xsize>2000</xsize>
1529   <ysize>2000</ysize>
1530   <light-coverage>5000000.0</light-coverage>
1531   <wood-coverage>4000.0</wood-coverage>
1532   <tree-texture>Trees/mixed.png</tree-texture>
1533   <tree-varieties>8</tree-varieties>
1534   <tree-range-m alias="/params/forest/tree-range-m"/>
1535   <tree-height-m>25.0</tree-height-m>
1536   <tree-width-m>15.0</tree-width-m>
1537   <rolling-friction>1</rolling-friction>
1538   <bumpiness>0.95</bumpiness>
1539 </material>
1540
1541 <material>
1542   <condition>
1543    <equals>
1544     <property>sim/startup/season</property>
1545     <value>winter</value>
1546    </equals>
1547   </condition>
1548   <name>EvergreenNeedleCover</name>
1549   <name>WoodedTundraCover</name>
1550   <texture>Terrain.winter/evergreen.png</texture>
1551   <xsize>1000</xsize>
1552   <ysize>1000</ysize>
1553   <light-coverage>10000000.0</light-coverage>
1554   <wood-coverage>4000.0</wood-coverage>
1555   <tree-texture>Trees/coniferous.png</tree-texture>
1556   <tree-varieties>8</tree-varieties>
1557   <tree-range-m alias="/params/forest/tree-range-m"/>
1558   <tree-height-m>20.0</tree-height-m>
1559   <tree-width-m>15.0</tree-width-m>
1560   <rolling-friction>1</rolling-friction>
1561   <bumpiness>1</bumpiness>
1562 </material>
1563
1564 <material>
1565   <condition>
1566    <equals>
1567     <property>sim/startup/season</property>
1568     <value>winter</value>
1569    </equals>
1570   </condition>
1571   <name>DeciduousNeedleCover</name>
1572   <texture>Terrain.winter/dec_evergreen.png</texture>
1573   <xsize>1000</xsize>
1574   <ysize>1000</ysize>
1575   <light-coverage>10000000.0</light-coverage>
1576   <wood-coverage>4000.0</wood-coverage>
1577   <tree-texture>Trees/coniferous.png</tree-texture>
1578   <tree-varieties>8</tree-varieties>
1579   <tree-range-m alias="/params/forest/tree-range-m"/>
1580   <tree-height-m>15.0</tree-height-m>
1581   <tree-width-m>8.0</tree-width-m>
1582   <rolling-friction>1</rolling-friction>
1583   <bumpiness>1</bumpiness>
1584 </material>
1585
1586 <material>
1587   <condition>
1588    <equals>
1589     <property>sim/startup/season</property>
1590     <value>winter</value>
1591    </equals>
1592   </condition>
1593   <name>Sand</name>
1594   <texture>Terrain.winter/sand.png</texture>
1595   <xsize>2000</xsize>
1596   <ysize>2000</ysize>
1597   <light-coverage>10000000.0</light-coverage>
1598   <shininess>2.5</shininess>
1599   <rolling-friction>0.1</rolling-friction>
1600   <friction-factor>0.7</friction-factor>
1601   <bumpiness>0.1</bumpiness>
1602 </material>
1603
1604 <material>
1605   <condition>
1606    <equals>
1607     <property>sim/startup/season</property>
1608     <value>winter</value>
1609    </equals>
1610   </condition>
1611   <name>ShrubCover</name>
1612   <name>ShrubGrassCover</name>
1613   <name>ScrubCover</name>
1614   <name>Scrub</name>
1615   <name>Sclerophyllous</name>
1616   <texture>Terrain.winter/shrub.png</texture>
1617   <texture>Terrain.winter/shrub2.png</texture>
1618   <texture>Terrain.winter/shrub3.png</texture>
1619   <xsize>2000</xsize>
1620   <ysize>2000</ysize>
1621   <diffuse>
1622    <r>0.86</r>
1623    <g>0.86</g>
1624    <b>0.86</b>
1625    <a>1.0</a>
1626   </diffuse>
1627   <specular>
1628    <r>0.1</r>
1629    <g>0.1</g>
1630    <b>0.1</b>
1631    <a>1.0</a>
1632   </specular>
1633   <shininess>1.2</shininess>
1634   <light-coverage>20000000.0</light-coverage>
1635   <wood-coverage>8000.0</wood-coverage>
1636   <tree-texture>Trees/mixed-shrub.png</tree-texture>
1637   <tree-varieties>8</tree-varieties>
1638   <tree-range-m alias="/params/forest/tree-range-m"/>
1639   <tree-height-m>2.0</tree-height-m>
1640   <tree-width-m>2.0</tree-width-m>
1641   <rolling-friction>0.6</rolling-friction>
1642   <bumpiness>0.4</bumpiness>
1643 </material>
1644
1645 <material>
1646   <condition>
1647    <equals>
1648     <property>sim/startup/season</property>
1649     <value>winter</value>
1650    </equals>
1651   </condition>
1652   <name>BuiltUpCover</name>
1653   <name>Urban</name>
1654   <effect>Effects/urban</effect>
1655   <texture-set>
1656    <texture>Terrain/city1.png</texture>
1657    <texture n="2">Terrain/city1-relief-light.png</texture>
1658   </texture-set>
1659   <texture-set>
1660    <texture>Terrain/city2.png</texture>
1661    <texture n="2">Terrain/city2-relief-light.png</texture>
1662   </texture-set>
1663         <object-mask>Terrain/city1.mask.png</object-mask>
1664         <object-mask>Terrain/city2.mask.png</object-mask>
1665   <xsize>1000</xsize>
1666   <ysize>1000</ysize>
1667   <light-coverage>100000.0</light-coverage>
1668   <emissive>
1669    <r>0.05</r>
1670    <g>0.05</g>
1671    <b>0.02</b>
1672    <a>1.0</a>
1673   </emissive>
1674   <object-group include="Materials/base/urban-buildings.xml"/>
1675   <building-coverage>2500.0</building-coverage>
1676   <building-small-ratio>0.4</building-small-ratio>
1677   <building-small-min-floors>3</building-small-min-floors>
1678   <building-small-max-width-m>30.0</building-small-max-width-m>
1679   <building-small-min-depth-m>10.0</building-small-min-depth-m>
1680   <building-small-max-depth-m>30.0</building-small-max-depth-m>
1681   <building-medium-ratio>0.6</building-medium-ratio>
1682   <building-large-ratio>0.2</building-large-ratio>
1683   <building-range-m alias="/params/building/building-range-m"/>
1684   <wood-coverage>250000.0</wood-coverage>
1685   <tree-texture>Trees/mixed.png</tree-texture>
1686   <tree-varieties>8</tree-varieties>
1687   <tree-range-m alias="/params/forest/tree-range-m"/>
1688   <tree-height-m>25.0</tree-height-m>
1689   <tree-width-m>15.0</tree-width-m>
1690 </material>
1691
1692 <material>
1693   <condition>
1694    <equals>
1695     <property>sim/startup/season</property>
1696     <value>winter</value>
1697    </equals>
1698   </condition>
1699   <name>Construction</name>
1700   <name>Industrial</name>
1701   <name>Port</name>
1702   <texture>Terrain/city1.png</texture>
1703   <texture>Terrain/city2.png</texture>
1704         <object-mask>Terrain/city1.mask.png</object-mask>
1705         <object-mask>Terrain/city2.mask.png</object-mask>
1706   <xsize>1000</xsize>
1707   <ysize>1000</ysize>
1708   <light-coverage>100000.0</light-coverage>
1709   <emissive>
1710    <r>0.05</r>
1711    <g>0.05</g>
1712    <b>0.02</b>
1713    <a>1.0</a>
1714   </emissive>
1715         <object-group include="Materials/base/industrial-buildings.xml"/>
1716 </material>
1717
1718 <material>
1719   <condition>
1720    <equals>
1721     <property>sim/startup/season</property>
1722     <value>winter</value>
1723    </equals>
1724   </condition>
1725   <name>Town</name>
1726   <name>SubUrban</name>
1727   <texture>Terrain.winter/Town1.png</texture>
1728   <object-mask>Terrain/Town1.mask.png</object-mask>
1729   <xsize>1024</xsize>
1730   <ysize>1024</ysize>
1731   <light-coverage>100000.0</light-coverage>
1732   <emissive>
1733    <r>0.05</r>
1734    <g>0.05</g>
1735    <b>0.02</b>
1736    <a>1.0</a>
1737   </emissive>
1738   <object-group include="Materials/base/town-buildings.xml"/>
1739   <building-coverage>2500.0</building-coverage>
1740   <building-small-ratio>0.9</building-small-ratio>
1741   <building-medium-ratio>0.1</building-medium-ratio>
1742   <building-large-ratio>0.0</building-large-ratio>
1743   <building-medium-max-floors>4</building-medium-max-floors>
1744   <building-range-m alias="/params/building/building-range-m"/>
1745   <wood-coverage>5000.0</wood-coverage>
1746   <tree-texture>Trees/mixed.png</tree-texture>
1747   <tree-varieties>8</tree-varieties>
1748   <tree-range-m alias="/params/forest/tree-range-m"/>
1749   <tree-height-m>25.0</tree-height-m>
1750   <tree-width-m>15.0</tree-width-m>
1751 </material>
1752
1753 <material>
1754   <condition>
1755    <equals>
1756     <property>sim/startup/season</property>
1757     <value>winter</value>
1758    </equals>
1759   </condition>
1760   <name>Lake</name>
1761   <name>Pond</name>
1762   <name>Reservoir</name>
1763   <name>Stream</name>
1764   <name>Canal</name>
1765   <name>Lagoon</name>
1766   <name>Estuary</name>
1767   <name>Watercourse</name>
1768   <name>Saline</name>
1769   <texture>Terrain.winter/water-lake.png</texture>
1770   <xsize>400</xsize>
1771   <ysize>400</ysize>
1772   <ambient>
1773    <r>0.0</r>
1774    <g>0.0</g>
1775    <b>0.0</b>
1776    <a>1.0</a>
1777   </ambient>
1778   <diffuse>
1779    <r>0.5</r>
1780    <g>0.5</g>
1781    <b>0.5</b>
1782    <a>1.0</a>
1783   </diffuse>
1784   <specular>
1785    <r>0.3</r>
1786    <g>0.3</g>
1787    <b>0.3</b>
1788    <a>1.0</a>
1789   </specular>
1790   <shininess>1.2</shininess>
1791   <solid>1</solid>
1792   <rolling-friction>0.5</rolling-friction>
1793   <bumpiness>0.1</bumpiness>
1794 </material>
1795
1796 <material>
1797   <condition>
1798    <equals>
1799     <property>sim/startup/season</property>
1800     <value>winter</value>
1801    </equals>
1802   </condition>
1803   <name>DryLake</name>
1804   <name>IntermittentReservoir</name>
1805   <name>IntermittentLake</name>
1806   <texture>Terrain.winter/sand.png</texture>
1807   <xsize>2000</xsize>
1808   <ysize>2000</ysize>
1809   <solid>1</solid>
1810   <friction-factor>0.9</friction-factor>
1811   <rolling-friction>0.04</rolling-friction>
1812   <bumpiness>0.1</bumpiness>
1813 </material>
1814
1815 <material>
1816   <condition>
1817    <equals>
1818     <property>sim/startup/season</property>
1819     <value>winter</value>
1820    </equals>
1821   </condition>
1822   <name>IntermittentStream</name>
1823   <texture>Terrain.winter/wash.png</texture>
1824   <xsize>200</xsize>
1825   <ysize>200</ysize>
1826   <shininess>1.5</shininess>
1827   <solid>0</solid>
1828   <rolling-friction>2.5</rolling-friction>
1829   <bumpiness>0.6</bumpiness>
1830 </material>
1831
1832 <material>
1833   <condition>
1834    <equals>
1835     <property>sim/startup/season</property>
1836     <value>winter</value>
1837    </equals>
1838   </condition>
1839   <name>Marsh</name>
1840   <name>FloodLand</name>
1841   <name>SaltMarsh</name>
1842   <name>HerbWetlandCover</name>
1843   <name>WoodedWetlandCover</name>
1844   <texture>Terrain.winter/marsh2.png</texture>
1845   <texture>Terrain.winter/marsh3.png</texture>
1846   <texture>Terrain.winter/marsh4.png</texture>
1847   <xsize>2000</xsize>
1848   <ysize>2000</ysize>
1849   <solid>1</solid>
1850   <light-coverage>40000000.0</light-coverage>
1851   <friction-factor>0.8</friction-factor>
1852   <rolling-friction>0.3</rolling-friction>
1853   <bumpiness>0.2</bumpiness>
1854   <load-resistance>1e30</load-resistance>
1855 </material>
1856
1857 <material>
1858   <condition>
1859    <equals>
1860     <property>sim/startup/season</property>
1861     <value>winter</value>
1862    </equals>
1863   </condition>
1864   <name>Littoral</name>
1865   <texture>Terrain/tidal.png</texture>
1866   <xsize>2000</xsize>
1867   <ysize>2000</ysize>
1868   <solid>1</solid>
1869   <light-coverage>40000000.0</light-coverage>
1870   <friction-factor>0.8</friction-factor>
1871   <rolling-friction>0.3</rolling-friction>
1872   <bumpiness>0.2</bumpiness>
1873   <load-resistance>1e30</load-resistance>
1874 </material>
1875
1876 <material>
1877   <condition>
1878    <equals>
1879     <property>sim/startup/season</property>
1880     <value>winter</value>
1881    </equals>
1882   </condition>
1883   <name>GrassCover</name>
1884   <name>BareTundraCover</name>
1885   <name>MixedTundraCover</name>
1886   <texture>Terrain.winter/tundra.png</texture>
1887   <texture>Terrain.winter/tundra2.png</texture>
1888   <texture>Terrain.winter/tundra3.png</texture>
1889   <xsize>2000</xsize>
1890   <ysize>2000</ysize>
1891   <light-coverage>4000000.0</light-coverage>
1892   <diffuse>
1893    <r>0.93</r>
1894    <g>0.95</g>
1895    <b>0.93</b>
1896    <a>1.0</a>
1897   </diffuse>
1898   <specular>
1899    <r>0.1</r>
1900    <g>0.12</g>
1901    <b>0.1</b>
1902    <a>1.0</a>
1903   </specular>
1904   <shininess>1.2</shininess>
1905   <solid>1</solid>
1906   <friction-factor>0.7</friction-factor>
1907   <rolling-friction>0.1</rolling-friction>
1908   <bumpiness>0.15</bumpiness>
1909   <load-resistance>1e30</load-resistance>
1910 </material>
1911
1912 <material>
1913   <condition>
1914    <equals>
1915     <property>sim/startup/season</property>
1916     <value>winter</value>
1917    </equals>
1918   </condition>
1919   <name>HerbTundraCover</name>
1920   <name>HerbTundra</name>
1921   <texture>Terrain.winter/herbtundra.png</texture>
1922   <texture>Terrain.winter/herbtundra2.png</texture>
1923   <texture>Terrain.winter/herbtundra3.png</texture>
1924   <xsize>2000</xsize>
1925   <ysize>2000</ysize>
1926   <light-coverage>4000000.0</light-coverage>
1927   <diffuse>
1928    <r>0.93</r>
1929    <g>0.95</g>
1930    <b>0.93</b>
1931    <a>1.0</a>
1932   </diffuse>
1933   <specular>
1934    <r>0.1</r>
1935    <g>0.12</g>
1936    <b>0.1</b>
1937    <a>1.0</a>
1938   </specular>
1939   <shininess>1.2</shininess>
1940   <solid>1</solid>
1941   <friction-factor>0.8</friction-factor>
1942   <rolling-friction>0.1</rolling-friction>
1943   <bumpiness>0.15</bumpiness>
1944   <load-resistance>1e30</load-resistance>
1945 </material>
1946
1947 <material>
1948   <condition>
1949    <equals>
1950     <property>sim/startup/season</property>
1951     <value>winter</value>
1952    </equals>
1953   </condition>
1954   <name>SavannaCover</name>
1955   <texture>Terrain.winter/savanna.png</texture>
1956   <xsize>1000</xsize>
1957   <ysize>1000</ysize>
1958   <light-coverage>4000000.0</light-coverage>
1959   <solid>1</solid>
1960   <friction-factor>0.8</friction-factor>
1961   <rolling-friction>0.1</rolling-friction>
1962   <bumpiness>0.2</bumpiness>
1963   <load-resistance>1e30</load-resistance>
1964 </material>
1965
1966 <material>
1967   <condition>
1968    <equals>
1969     <property>sim/startup/season</property>
1970     <value>winter</value>
1971    </equals>
1972   </condition>
1973   <name>Grass</name>
1974   <name>Airport</name>
1975   <name>AirportKeep</name>
1976   <name>Greenspace</name>
1977   <texture>Terrain.winter/airport.png</texture>
1978   <xsize>125</xsize>
1979   <ysize>125</ysize>
1980   <light-coverage>4000000.0</light-coverage>
1981   <diffuse>
1982    <r>0.93</r>
1983    <g>0.95</g>
1984    <b>0.93</b>
1985    <a>1.0</a>
1986   </diffuse>
1987   <specular>
1988    <r>0.1</r>
1989    <g>0.12</g>
1990    <b>0.1</b>
1991    <a>1.0</a>
1992   </specular>
1993   <shininess>1.2</shininess>
1994   <solid>1</solid>
1995   <friction-factor>0.7</friction-factor>
1996   <rolling-friction>0.1</rolling-friction>
1997   <bumpiness>0.1</bumpiness>
1998   <load-resistance>1e30</load-resistance>
1999 </material>
2000
2001 <material>
2002   <condition>
2003    <equals>
2004     <property>sim/startup/season</property>
2005     <value>winter</value>
2006    </equals>
2007   </condition>
2008   <name>MixedCropPastureCover</name>
2009   <name>MixedCrop</name>
2010   <name>ComplexCrop</name>
2011   <texture>Terrain.winter/mixedcrop1.png</texture>
2012   <texture>Terrain.winter/mixedcrop4.png</texture>
2013   <texture>Terrain.winter/mixedcrop3.png</texture>
2014   <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
2015   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
2016   <object-mask>Terrain/mixedcrop3.mask.png</object-mask>
2017   <xsize>2000</xsize>
2018   <ysize>2000</ysize>
2019   <light-coverage>2000000.0</light-coverage>
2020   <solid>1</solid>
2021   <friction-factor>0.9</friction-factor>
2022   <rolling-friction>0.1</rolling-friction>
2023   <bumpiness>0.7</bumpiness>
2024   <load-resistance>1e30</load-resistance>
2025   <object-group include="Materials/base/farm-buildings.xml"/>
2026   <wood-coverage>10000.0</wood-coverage>
2027   <tree-texture>Trees/mixed.png</tree-texture>
2028   <tree-varieties>8</tree-varieties>
2029   <tree-range-m alias="/params/forest/tree-range-m"/>
2030   <tree-height-m>20.0</tree-height-m>
2031   <tree-width-m>12.0</tree-width-m>
2032 </material>
2033
2034 <material>
2035   <condition>
2036    <equals>
2037     <property>sim/startup/season</property>
2038     <value>winter</value>
2039    </equals>
2040   </condition>
2041   <name>IrrCropPastureCover</name>
2042   <name>IrrCrop</name>
2043   <name>Orchard</name>
2044   <name>Olives</name>
2045   <name>Vineyard</name>
2046   <name>Rice</name>
2047   <texture>Terrain.winter/irrcrop1.png</texture>
2048   <texture>Terrain.winter/irrcrop2.png</texture>
2049   <texture>Terrain.winter/irrcrop3.png</texture>
2050   <object-mask>Terrain/irrcrop1.mask.png</object-mask>
2051   <object-mask>Terrain/irrcrop2.mask.png</object-mask>
2052   <object-mask>Terrain/irrcrop3.mask.png</object-mask>
2053   <xsize>2000</xsize>
2054   <ysize>2000</ysize>
2055   <light-coverage>2000000.0</light-coverage>
2056   <solid>1</solid>
2057   <friction-factor>0.9</friction-factor>
2058   <rolling-friction>0.3</rolling-friction>
2059   <bumpiness>0.6</bumpiness>
2060   <load-resistance>1e30</load-resistance>
2061   <object-group include="Materials/base/farm-buildings.xml"/>
2062   <wood-coverage>10000.0</wood-coverage>
2063   <tree-texture>Trees/mixed.png</tree-texture>
2064   <tree-varieties>8</tree-varieties>
2065   <tree-range-m alias="/params/forest/tree-range-m"/>
2066   <tree-height-m>20.0</tree-height-m>
2067   <tree-width-m>12.0</tree-width-m>
2068 </material>
2069
2070 <material>
2071   <condition>
2072    <equals>
2073     <property>sim/startup/season</property>
2074     <value>winter</value>
2075    </equals>
2076   </condition>
2077   <name>DryCropPastureCover</name>
2078   <name>DryCrop</name>
2079   <texture>Terrain.winter/drycrop1.png</texture>
2080   <texture>Terrain.winter/drycrop2.png</texture>
2081   <texture>Terrain.winter/drycrop3.png</texture>
2082   <texture>Terrain.winter/drycrop4.png</texture>
2083   <object-mask>Terrain/drycrop1.png</object-mask>
2084   <object-mask>Terrain/drycrop2.png</object-mask>
2085   <object-mask>Terrain/drycrop3.png</object-mask>
2086   <object-mask>Terrain/drycrop4.png</object-mask>
2087   <xsize>2000</xsize>
2088   <ysize>2000</ysize>
2089   <solid>1</solid>
2090   <friction-factor>0.9</friction-factor>
2091   <rolling-friction>0.1</rolling-friction>
2092   <bumpiness>0.6</bumpiness>
2093   <load-resistance>1e30</load-resistance>
2094   <light-coverage>2000000.0</light-coverage>
2095   <object-group include="Materials/base/farm-buildings.xml"/>
2096   <wood-coverage>10000.0</wood-coverage>
2097   <tree-texture>Trees/mixed.png</tree-texture>
2098   <tree-varieties>8</tree-varieties>
2099   <tree-range-m alias="/params/forest/tree-range-m"/>
2100   <tree-height-m>20.0</tree-height-m>
2101   <tree-width-m>12.0</tree-width-m>
2102 </material>
2103
2104 <material>
2105   <condition>
2106    <equals>
2107     <property>sim/startup/season</property>
2108     <value>winter</value>
2109    </equals>
2110   </condition>
2111   <name>NaturalCrop</name>
2112   <texture>Terrain.winter/naturalcrop1.png</texture>
2113   <object-mask>Terrain/naturalcrop1.mask.png</object-mask>
2114   <xsize>2000</xsize>
2115   <ysize>2000</ysize>
2116   <solid>1</solid>
2117   <friction-factor>0.9</friction-factor>
2118   <rolling-friction>0.1</rolling-friction>
2119   <bumpiness>0.6</bumpiness>
2120   <load-resistance>1e30</load-resistance>
2121   <light-coverage>2000000.0</light-coverage>
2122   <object-group include="Materials/base/farm-buildings.xml"/>
2123   <wood-coverage>10000.0</wood-coverage>
2124   <tree-texture>Trees/mixed.png</tree-texture>
2125   <tree-varieties>8</tree-varieties>
2126   <tree-range-m alias="/params/forest/tree-range-m"/>
2127   <tree-height-m>20.0</tree-height-m>
2128   <tree-width-m>12.0</tree-width-m>
2129 </material>
2130
2131 <material>
2132   <condition>
2133    <equals>
2134     <property>sim/startup/season</property>
2135     <value>winter</value>
2136    </equals>
2137   </condition>
2138   <name>CropGrassCover</name>
2139   <name>CropGrass</name>
2140   <name>Grassland</name>
2141   <texture>Terrain.winter/cropgrass1.png</texture>
2142   <texture>Terrain.winter/cropgrass2.png</texture>
2143   <texture>Terrain.winter/cropgrass3.png</texture>
2144   <xsize>2000</xsize>
2145   <ysize>2000</ysize>
2146   <light-coverage>2000000.0</light-coverage>
2147   <diffuse>
2148    <r>0.93</r>
2149    <g>0.95</g>
2150    <b>0.93</b>
2151    <a>1.0</a>
2152   </diffuse>
2153   <specular>
2154    <r>0.1</r>
2155    <g>0.12</g>
2156    <b>0.1</b>
2157    <a>1.0</a>
2158   </specular>
2159   <shininess>1.2</shininess>
2160   <solid>1</solid>
2161   <friction-factor>0.7</friction-factor>
2162   <rolling-friction>0.1</rolling-friction>
2163   <bumpiness>0.3</bumpiness>
2164   <load-resistance>1e30</load-resistance>
2165   <wood-coverage>150000.0</wood-coverage>
2166   <tree-texture>Trees/mixed.png</tree-texture>
2167   <tree-varieties>8</tree-varieties>
2168   <tree-range-m alias="/params/forest/tree-range-m"/>
2169   <tree-height-m>20.0</tree-height-m>
2170   <tree-width-m>12.0</tree-width-m>
2171 </material>
2172
2173 <material>
2174   <condition>
2175    <equals>
2176     <property>sim/startup/season</property>
2177     <value>winter</value>
2178    </equals>
2179   </condition>
2180   <name>GolfCourse</name>
2181   <texture>Terrain.winter/golfcourse1.png</texture>
2182   <object-mask>Terrain/golfcourse1.mask.png</object-mask>
2183   <xsize>800</xsize>
2184   <ysize>800</ysize>
2185   <light-coverage>2000000.0</light-coverage>
2186   <diffuse>
2187    <r>0.93</r>
2188    <g>0.95</g>
2189    <b>0.93</b>
2190    <a>1.0</a>
2191   </diffuse>
2192   <specular>
2193    <r>0.1</r>
2194    <g>0.12</g>
2195    <b>0.1</b>
2196    <a>1.0</a>
2197   </specular>
2198   <shininess>1.2</shininess>
2199   <solid>1</solid>
2200   <friction-factor>0.7</friction-factor>
2201   <rolling-friction>0.1</rolling-friction>
2202   <bumpiness>0.3</bumpiness>
2203   <load-resistance>1e30</load-resistance>
2204   <wood-coverage>5000.0</wood-coverage>
2205   <tree-texture>Trees/mixed.png</tree-texture>
2206   <tree-varieties>8</tree-varieties>
2207   <tree-range-m alias="/params/forest/tree-range-m"/>
2208   <tree-height-m>20.0</tree-height-m>
2209   <tree-width-m>12.0</tree-width-m>
2210 </material>
2211
2212 <material>
2213   <condition>
2214    <equals>
2215     <property>sim/startup/season</property>
2216     <value>winter</value>
2217    </equals>
2218   </condition>
2219   <name>CropWoodCover</name>
2220   <name>CropWood</name>
2221   <name>AgroForest</name>
2222   <texture>Terrain.winter/cropwood.png</texture>
2223         <object-mask>Terrain/cropwood.mask.png</object-mask>
2224   <xsize>2000</xsize>
2225   <ysize>2000</ysize>
2226   <light-coverage>2000000.0</light-coverage>
2227   <solid>1</solid>
2228   <friction-factor>0.4</friction-factor>
2229   <rolling-friction>0.6</rolling-friction>
2230   <bumpiness>0.7</bumpiness>
2231   <load-resistance>10</load-resistance>
2232   <wood-coverage>4000.0</wood-coverage>
2233   <tree-texture>Trees/mixed.png</tree-texture>
2234   <tree-varieties>8</tree-varieties>
2235   <tree-range-m alias="/params/forest/tree-range-m"/>
2236   <tree-height-m>20.0</tree-height-m>
2237   <tree-width-m>12.0</tree-width-m>
2238 </material>
2239
2240  <!-- end winter-->
2241
2242  <material include="Materials/base/rock.xml">
2243   <name>BarrenCover</name>
2244   <name>Dirt</name>
2245   <name>OpenMining</name>
2246   <name>Rock</name>
2247   <name>Dump</name>
2248   <texture>Terrain/rock.png</texture>
2249 </material>
2250
2251  <!-- runway and taxiway signs -->
2252
2253 <material include="Materials/base/glyphs-yellow.xml">
2254   <name>YellowSign</name>
2255   <texture>Signs/yellow.png</texture>
2256   <emissive>
2257    <r>0.9</r>
2258    <g>0.9</g>
2259    <b>0.9</b>
2260   </emissive>
2261   <xsize>4096</xsize>
2262   <ysize>128</ysize>
2263 </material>
2264
2265 <material include="Materials/base/glyphs-red.xml">
2266   <name>RedSign</name>
2267   <texture>Signs/red.png</texture>
2268   <emissive>
2269    <r>0.9</r>
2270    <g>0.9</g>
2271    <b>0.9</b>
2272   </emissive>
2273   <xsize>4096</xsize>
2274   <ysize>128</ysize>
2275 </material>
2276
2277 <material include="Materials/base/glyphs-black.xml">
2278   <name>BlackSign</name>
2279   <texture>Signs/black.png</texture>
2280   <emissive>
2281    <r>0.9</r>
2282    <g>0.9</g>
2283    <b>0.9</b>
2284   </emissive>
2285   <xsize>4096</xsize>
2286   <ysize>128</ysize>
2287 </material>
2288
2289 <material include="Materials/base/glyphs-framed.xml">
2290   <name>FramedSign</name>
2291   <texture>Signs/framed.png</texture>
2292   <emissive>
2293    <r>0.9</r>
2294    <g>0.9</g>
2295    <b>0.9</b>
2296   </emissive>
2297   <xsize>4096</xsize>
2298   <ysize>128</ysize>
2299 </material>
2300
2301 <material include="Materials/base/glyphs-special.xml">
2302   <name>SpecialSign</name>
2303   <texture>Signs/special.png</texture>
2304   <emissive>
2305    <r>0.9</r>
2306    <g>0.9</g>
2307    <b>0.9</b>
2308   </emissive>
2309   <xsize>1024</xsize>
2310   <ysize>128</ysize>
2311 </material>
2312
2313 <material>
2314    <name>UnidirectionalTaper</name>
2315    <texture>Symbols/unidirectional.png</texture>
2316    <emissive>
2317      <r>0.92157</r>
2318      <g>0.92157</g>
2319      <b>0.76471</b>
2320      <a>1.0</a>
2321    </emissive>
2322 </material>
2323
2324  <material>
2325    <name>UnidirectionalTaperRed</name>
2326    <texture>Symbols/unidirectionalred.png</texture>
2327    <emissive>
2328      <r>0.92157</r>
2329      <g>0.92157</g>
2330      <b>0.76471</b>
2331      <a>1.0</a>
2332    </emissive>
2333 </material>
2334
2335 <material>
2336    <name>UnidirectionalTaperGreen</name>
2337    <texture>Symbols/unidirectionalgreen.png</texture>
2338    <emissive>
2339      <r>0.92157</r>
2340      <g>0.92157</g>
2341      <b>0.76471</b>
2342      <a>1.0</a>
2343    </emissive>
2344 </material>
2345
2346 <material>
2347    <name>BidirectionalTaper</name>
2348    <texture>Symbols/bidirectional.png</texture>
2349    <emissive>
2350      <r>0.92157</r>
2351      <g>0.92157</g>
2352      <b>0.76471</b>
2353      <a>1.0</a>
2354    </emissive>
2355 </material>
2356
2357 </PropertyList>