Make water efect use png textures by default, and rely on their dds counterparts...
[fg:toms-fgdata.git] / Materials / default / materials.xml
1 <?xml version="1.0"?>
2 <!-- FlightGear Materials File. See Docs/README.materials for details. -->
3
4 <PropertyList include="Materials/base/materials-base.xml">
5
6 <material>
7   <name>grass_rwy</name>
8   <texture>Runway/grass_rwy.png</texture>
9   <xsize>75</xsize>
10   <ysize>75</ysize>
11   <solid>1</solid>
12   <friction-factor>0.8</friction-factor>
13   <rolling-friction>0.05</rolling-friction>
14   <bumpiness>0.05</bumpiness>
15   <load-resistance>1e5</load-resistance>
16 </material>
17
18 <material>
19   <name>dirt_rwy</name>
20   <texture>Runway/dirt_rwy.png</texture>
21   <friction-factor>0.7</friction-factor>
22   <rolling-friction>0.04</rolling-friction>
23   <bumpiness>0.1</bumpiness>
24 </material>
25
26 <material>
27   <name>lakebed_taxiway</name>
28   <texture>Runway/lakebed_taxiway.png</texture>
29   <rolling-friction>0.04</rolling-friction>
30   <bumpiness>0.05</bumpiness>
31 </material>
32
33 <material include="Materials/base/runway_effect.xml">
34   <name>pa_taxiway</name>
35   <texture>Runway/pa_taxiway.png</texture>
36 </material>
37
38 <material include="Materials/base/runway_effect.xml">
39   <name>pa_tiedown</name>
40   <texture>Runway/pa_tiedown.png</texture>
41 </material>
42
43 <material include="Materials/base/runway_effect.xml">
44   <name>pa_dspl_thresh</name>
45   <texture>Runway/pa_dspl_thresh.png</texture>
46   <wrapu>false</wrapu>
47 </material>
48
49 <material include="Materials/base/runway_effect.xml">
50   <name>pa_dspl_arrows</name>
51   <texture>Runway/pa_dspl_arrows.png</texture>
52   <wrapu>false</wrapu>
53 </material>
54
55 <material include="Materials/base/runway_effect.xml">
56   <name>pa_shoulder</name>
57   <texture>Runway/pa_shoulder.png</texture>
58 </material>
59
60 <material include="Materials/base/runway_effect.xml">
61   <name>pa_shoulder_f</name>
62   <texture>Runway/pa_shoulder_f.png</texture>
63 </material>
64
65 <material include="Materials/base/runway_effect.xml">
66   <name>pa_threshold</name>
67   <texture>Runway/pa_threshold.png</texture>
68   <wrapu>false</wrapu>
69   <wrapv>false</wrapv>
70 </material>
71
72 <material include="Materials/base/runway_effect.xml">
73   <name>pa_no_threshold</name>
74   <texture>Runway/pa_no_threshold.png</texture>
75   <wrapu>false</wrapu>
76   <wrapv>false</wrapv>
77 </material>
78
79 <material include="Materials/base/runway_effect.xml">
80   <name>pa_stopway</name>
81   <texture>Runway/pa_stopway.png</texture>
82   <wrapu>false</wrapu>
83 </material>
84
85 <material include="Materials/base/runway_effect.xml">
86   <name>pa_L</name>
87   <texture>Runway/pa_L.png</texture>
88   <wrapu>false</wrapu>
89 </material>
90
91 <material include="Materials/base/runway_effect.xml">
92   <name>pa_R</name>
93   <texture>Runway/pa_R.png</texture>
94   <wrapu>false</wrapu>
95 </material>
96
97 <material include="Materials/base/runway_effect.xml">
98   <name>pa_C</name>
99   <texture>Runway/pa_C.png</texture>
100   <wrapu>false</wrapu>
101 </material>
102
103 <material include="Materials/base/runway_effect.xml">
104   <name>pa_0l</name>
105   <texture>Runway/pa_0l.png</texture>
106   <wrapu>false</wrapu>
107 </material>
108
109 <material include="Materials/base/runway_effect.xml">
110   <name>pa_0r</name>
111   <texture>Runway/pa_0r.png</texture>
112   <wrapu>false</wrapu>
113 </material>
114
115 <material include="Materials/base/runway_effect.xml">
116   <name>pa_1c</name>
117   <texture>Runway/pa_1c.png</texture>
118   <wrapu>false</wrapu>
119 </material>
120
121 <material include="Materials/base/runway_effect.xml">
122   <name>pa_1l</name>
123   <texture>Runway/pa_1l.png</texture>
124   <wrapu>false</wrapu>
125 </material>
126
127 <material include="Materials/base/runway_effect.xml">
128   <name>pa_1r</name>
129   <texture>Runway/pa_1r.png</texture>
130   <wrapu>false</wrapu>
131 </material>
132
133 <material include="Materials/base/runway_effect.xml">
134   <name>pa_11</name>
135   <texture>Runway/pa_11.png</texture>
136   <wrapu>false</wrapu>
137 </material>
138
139 <material include="Materials/base/runway_effect.xml">
140   <name>pa_2c</name>
141   <texture>Runway/pa_2c.png</texture>
142   <wrapu>false</wrapu>
143 </material>
144
145 <material include="Materials/base/runway_effect.xml">
146   <name>pa_2l</name>
147   <texture>Runway/pa_2l.png</texture>
148   <wrapu>false</wrapu>
149 </material>
150
151 <material include="Materials/base/runway_effect.xml">
152   <name>pa_2r</name>
153   <texture>Runway/pa_2r.png</texture>
154   <wrapu>false</wrapu>
155 </material>
156
157 <material include="Materials/base/runway_effect.xml">
158   <name>pa_3c</name>
159   <texture>Runway/pa_3c.png</texture>
160   <wrapu>false</wrapu>
161 </material>
162
163 <material include="Materials/base/runway_effect.xml">
164   <name>pa_3l</name>
165   <texture>Runway/pa_3l.png</texture>
166   <wrapu>false</wrapu>
167 </material>
168
169 <material include="Materials/base/runway_effect.xml">
170   <name>pa_3r</name>
171   <texture>Runway/pa_3r.png</texture>
172   <wrapu>false</wrapu>
173 </material>
174
175 <material include="Materials/base/runway_effect.xml">
176   <name>pa_4c</name>
177   <texture>Runway/pa_4c.png</texture>
178   <wrapu>false</wrapu>
179 </material>
180
181 <material include="Materials/base/runway_effect.xml">
182   <name>pa_4r</name>
183   <texture>Runway/pa_4r.png</texture>
184   <wrapu>false</wrapu>
185 </material>
186
187 <material include="Materials/base/runway_effect.xml">
188   <name>pa_5c</name>
189   <texture>Runway/pa_5c.png</texture>
190   <wrapu>false</wrapu>
191 </material>
192
193 <material include="Materials/base/runway_effect.xml">
194   <name>pa_5r</name>
195   <texture>Runway/pa_5r.png</texture>
196   <wrapu>false</wrapu>
197 </material>
198
199 <material include="Materials/base/runway_effect.xml">
200   <name>pa_6c</name>
201   <texture>Runway/pa_6c.png</texture>
202   <wrapu>false</wrapu>
203 </material>
204
205 <material include="Materials/base/runway_effect.xml">
206   <name>pa_6r</name>
207   <texture>Runway/pa_6r.png</texture>
208   <wrapu>false</wrapu>
209 </material>
210
211 <material include="Materials/base/runway_effect.xml">
212   <name>pa_7c</name>
213   <texture>Runway/pa_7c.png</texture>
214   <wrapu>false</wrapu>
215 </material>
216
217 <material include="Materials/base/runway_effect.xml">
218   <name>pa_7r</name>
219   <texture>Runway/pa_7r.png</texture>
220   <wrapu>false</wrapu>
221 </material>
222
223 <material include="Materials/base/runway_effect.xml">
224   <name>pa_8c</name>
225   <texture>Runway/pa_8c.png</texture>
226   <wrapu>false</wrapu>
227 </material>
228
229 <material include="Materials/base/runway_effect.xml">
230   <name>pa_8r</name>
231   <texture>Runway/pa_8r.png</texture>
232   <wrapu>false</wrapu>
233 </material>
234
235 <material include="Materials/base/runway_effect.xml">
236   <name>pa_9c</name>
237   <texture>Runway/pa_9c.png</texture>
238   <wrapu>false</wrapu>
239 </material>
240
241 <material include="Materials/base/runway_effect.xml">
242   <name>pa_9r</name>
243   <texture>Runway/pa_9r.png</texture>
244   <wrapu>false</wrapu>
245 </material>
246
247 <material include="Materials/base/runway_effect.xml">
248   <name>pa_tz_three</name>
249   <texture>Runway/pa_tz_three.png</texture>
250   <wrapu>false</wrapu>
251 </material>
252
253 <material include="Materials/base/runway_effect.xml">
254   <name>pa_aim</name>
255   <texture>Runway/pa_aim.png</texture>
256   <wrapu>false</wrapu>
257 </material>
258
259 <material include="Materials/base/runway_effect.xml">
260   <name>pa_aim_uk</name>
261   <texture>Runway/pa_aim_uk.png</texture>
262   <wrapu>false</wrapu>
263 </material>
264
265 <material include="Materials/base/runway_effect.xml">
266   <name>pa_tz_two_a</name>
267   <texture>Runway/pa_tz_two_a.png</texture>
268   <wrapu>false</wrapu>
269 </material>
270
271 <material include="Materials/base/runway_effect.xml">
272   <name>pa_tz_two_b</name>
273   <texture>Runway/pa_tz_two_b.png</texture>
274   <wrapu>false</wrapu>
275 </material>
276
277 <material include="Materials/base/runway_effect.xml">
278   <name>pa_tz_one_a</name>
279   <texture>Runway/pa_tz_one_a.png</texture>
280   <wrapu>false</wrapu>
281 </material>
282
283 <material include="Materials/base/runway_effect.xml">
284   <name>pa_tz_one_b</name>
285   <texture>Runway/pa_tz_one_b.png</texture>
286   <wrapu>false</wrapu>
287 </material>
288
289 <material include="Materials/base/runway_effect.xml">
290   <name>pa_centerline</name>
291   <texture>Runway/pa_centerline.png</texture>
292   <wrapu>false</wrapu>
293 </material>
294
295 <material include="Materials/base/runway_effect.xml">
296   <name>pa_rest</name>
297   <texture>Runway/pa_rest.png</texture>
298   <wrapu>false</wrapu>
299 </material>
300
301  <material include="Materials/base/runway_effect.xml">
302   <name>pa_heli</name>
303   <texture>Runway/pa_helipad.png</texture>
304   <wrapu>false</wrapu>
305 </material>
306
307 <material include="Materials/base/runway_effect.xml">
308   <name>pc_taxiway</name>
309   <name>dirt_rwytaxiway</name>
310   <texture>Runway/pc_taxiway.png</texture>
311 </material>
312
313 <material include="Materials/base/runway_effect.xml">
314   <name>pc_tiedown</name>
315   <name>dirt_rwytiedown</name>
316   <texture>Runway/pc_tiedown.png</texture>
317 </material>
318
319 <material include="Materials/base/runway_effect.xml">
320   <name>pc_dspl_thresh</name>
321   <texture>Runway/pc_dspl_thresh.png</texture>
322   <wrapu>false</wrapu>
323 </material>
324
325 <material include="Materials/base/runway_effect.xml">
326   <name>pc_dspl_arrows</name>
327   <texture>Runway/pc_dspl_arrows.png</texture>
328   <wrapu>false</wrapu>
329 </material>
330
331 <material include="Materials/base/runway_effect.xml">
332   <name>pc_shoulder</name>
333   <texture>Runway/pc_shoulder.png</texture>
334 </material>
335
336 <material include="Materials/base/runway_effect.xml">
337   <name>pc_shoulder_f</name>
338   <texture>Runway/pc_shoulder_f.png</texture>
339 </material>
340
341 <material include="Materials/base/runway_effect.xml">
342   <name>pc_threshold</name>
343   <name>dirt_rwythreshold</name>
344   <texture>Runway/pc_threshold.png</texture>
345   <wrapu>false</wrapu>
346   <wrapv>false</wrapv>
347 </material>
348
349 <material include="Materials/base/runway_effect.xml">
350   <name>pc_no_threshold</name>
351   <texture>Runway/pc_no_threshold.png</texture>
352   <wrapu>false</wrapu>
353   <wrapv>false</wrapv>
354 </material>
355
356 <material include="Materials/base/runway_effect.xml">
357   <name>pc_stopway</name>
358   <texture>Runway/pc_stopway.png</texture>
359   <wrapu>false</wrapu>
360 </material>
361
362 <material include="Materials/base/runway_effect.xml">
363   <name>pc_L</name>
364   <name>dirt_rwyL</name>
365   <texture>Runway/pc_L.png</texture>
366   <wrapu>false</wrapu>
367 </material>
368
369 <material include="Materials/base/runway_effect.xml">
370   <name>pc_R</name>
371   <name>dirt_rwyR</name>
372   <texture>Runway/pc_R.png</texture>
373   <wrapu>false</wrapu>
374 </material>
375
376 <material include="Materials/base/runway_effect.xml">
377   <name>pc_C</name>
378   <name>dirt_rwyC</name>
379   <texture>Runway/pc_C.png</texture>
380   <wrapu>false</wrapu>
381 </material>
382
383 <material include="Materials/base/runway_effect.xml">
384   <name>pc_0l</name>
385   <name>dirt_rwy0l</name>
386   <texture>Runway/pc_0l.png</texture>
387   <wrapu>false</wrapu>
388 </material>
389
390 <material include="Materials/base/runway_effect.xml">
391   <name>pc_0r</name>
392   <name>dirt_rwy0r</name>
393   <texture>Runway/pc_0r.png</texture>
394   <wrapu>false</wrapu>
395 </material>
396
397 <material include="Materials/base/runway_effect.xml">
398   <name>pc_1c</name>
399   <name>dirt_rwy1c</name>
400   <texture>Runway/pc_1c.png</texture>
401   <wrapu>false</wrapu>
402 </material>
403
404 <material include="Materials/base/runway_effect.xml">
405   <name>pc_1l</name>
406   <name>dirt_rwy1l</name>
407   <texture>Runway/pc_1l.png</texture>
408   <wrapu>false</wrapu>
409 </material>
410
411 <material include="Materials/base/runway_effect.xml">
412   <name>pc_1r</name>
413   <name>dirt_rwy1r</name>
414   <texture>Runway/pc_1r.png</texture>
415   <wrapu>false</wrapu>
416 </material>
417
418 <material include="Materials/base/runway_effect.xml">
419   <name>pc_11</name>
420   <name>dirt_rwy11</name>
421   <texture>Runway/pc_11.png</texture>
422   <wrapu>false</wrapu>
423 </material>
424
425 <material include="Materials/base/runway_effect.xml">
426   <name>pc_2c</name>
427   <name>dirt_rwy2c</name>
428   <texture>Runway/pc_2c.png</texture>
429   <wrapu>false</wrapu>
430 </material>
431
432 <material include="Materials/base/runway_effect.xml">
433   <name>pc_2l</name>
434   <name>dirt_rwy2l</name>
435   <texture>Runway/pc_2l.png</texture>
436   <wrapu>false</wrapu>
437 </material>
438
439 <material include="Materials/base/runway_effect.xml">
440   <name>pc_2r</name>
441   <name>dirt_rwy2r</name>
442   <texture>Runway/pc_2r.png</texture>
443   <wrapu>false</wrapu>
444 </material>
445
446 <material include="Materials/base/runway_effect.xml">
447   <name>pc_3c</name>
448   <name>dirt_rwy3c</name>
449   <texture>Runway/pc_3c.png</texture>
450   <wrapu>false</wrapu>
451 </material>
452
453 <material include="Materials/base/runway_effect.xml">
454   <name>pc_3l</name>
455   <name>dirt_rwy3l</name>
456   <texture>Runway/pc_3l.png</texture>
457   <wrapu>false</wrapu>
458 </material>
459
460 <material include="Materials/base/runway_effect.xml">
461   <name>pc_3r</name>
462   <name>dirt_rwy3r</name>
463   <texture>Runway/pc_3r.png</texture>
464   <wrapu>false</wrapu>
465 </material>
466
467 <material include="Materials/base/runway_effect.xml">
468   <name>pc_4c</name>
469   <name>dirt_rwy4c</name>
470   <texture>Runway/pc_4c.png</texture>
471   <wrapu>false</wrapu>
472 </material>
473
474 <material include="Materials/base/runway_effect.xml">
475   <name>pc_4r</name>
476   <name>dirt_rwy4r</name>
477   <texture>Runway/pc_4r.png</texture>
478   <wrapu>false</wrapu>
479 </material>
480
481 <material include="Materials/base/runway_effect.xml">
482   <name>pc_5c</name>
483   <name>dirt_rwy5c</name>
484   <texture>Runway/pc_5c.png</texture>
485   <wrapu>false</wrapu>
486 </material>
487
488 <material include="Materials/base/runway_effect.xml">
489   <name>pc_5r</name>
490   <name>dirt_rwy5r</name>
491   <texture>Runway/pc_5r.png</texture>
492   <wrapu>false</wrapu>
493 </material>
494
495 <material include="Materials/base/runway_effect.xml">
496   <name>pc_6c</name>
497   <name>dirt_rwy6c</name>
498   <texture>Runway/pc_6c.png</texture>
499   <wrapu>false</wrapu>
500 </material>
501
502 <material include="Materials/base/runway_effect.xml">
503   <name>pc_6r</name>
504   <name>dirt_rwy6r</name>
505   <texture>Runway/pc_6r.png</texture>
506   <wrapu>false</wrapu>
507 </material>
508
509 <material include="Materials/base/runway_effect.xml">
510   <name>pc_7c</name>
511   <name>dirt_rwy7c</name>
512   <texture>Runway/pc_7c.png</texture>
513   <wrapu>false</wrapu>
514 </material>
515
516 <material include="Materials/base/runway_effect.xml">
517   <name>pc_7r</name>
518   <name>dirt_rwy7r</name>
519   <texture>Runway/pc_7r.png</texture>
520   <wrapu>false</wrapu>
521 </material>
522
523 <material include="Materials/base/runway_effect.xml">
524   <name>pc_8c</name>
525   <name>dirt_rwy8c</name>
526   <texture>Runway/pc_8c.png</texture>
527   <wrapu>false</wrapu>
528 </material>
529
530 <material include="Materials/base/runway_effect.xml">
531   <name>pc_8r</name>
532   <name>dirt_rwy8r</name>
533   <texture>Runway/pc_8r.png</texture>
534   <wrapu>false</wrapu>
535 </material>
536
537 <material include="Materials/base/runway_effect.xml">
538   <name>pc_9c</name>
539   <name>dirt_rwy9c</name>
540   <texture>Runway/pc_9c.png</texture>
541   <wrapu>false</wrapu>
542 </material>
543
544 <material include="Materials/base/runway_effect.xml">
545   <name>pc_9r</name>
546   <name>dirt_rwy9r</name>
547   <texture>Runway/pc_9r.png</texture>
548   <wrapu>false</wrapu>
549 </material>
550
551 <material include="Materials/base/runway_effect.xml">
552   <name>pc_tz_three</name>
553   <name>dirt_rwytz_three</name>
554   <texture>Runway/pc_tz_three.png</texture>
555   <wrapu>false</wrapu>
556 </material>
557
558 <material include="Materials/base/runway_effect.xml">
559   <name>pc_aim</name>
560   <name>dirt_rwyaim</name>
561   <texture>Runway/pc_aim.png</texture>
562   <wrapu>false</wrapu>
563 </material>
564
565 <material include="Materials/base/runway_effect.xml">
566   <name>pc_aim_uk</name>
567   <name>dirt_rwyaim_uk</name>
568   <texture>Runway/pc_aim_uk.png</texture>
569   <wrapu>false</wrapu>
570 </material>
571
572 <material include="Materials/base/runway_effect.xml">
573   <name>pc_tz_two_a</name>
574   <name>dirt_rwytz_two_a</name>
575   <texture>Runway/pc_tz_two_a.png</texture>
576   <wrapu>false</wrapu>
577 </material>
578
579 <material include="Materials/base/runway_effect.xml">
580   <name>pc_tz_two_b</name>
581   <name>dirt_rwytz_two_b</name>
582   <texture>Runway/pc_tz_two_b.png</texture>
583   <wrapu>false</wrapu>
584 </material>
585
586 <material include="Materials/base/runway_effect.xml">
587   <name>pc_tz_one_a</name>
588   <name>dirt_rwytz_one_a</name>
589   <texture>Runway/pc_tz_one_a.png</texture>
590   <wrapu>false</wrapu>
591 </material>
592
593 <material include="Materials/base/runway_effect.xml">
594   <name>pc_tz_one_b</name>
595   <name>dirt_rwytz_one_b</name>
596   <texture>Runway/pc_tz_one_b.png</texture>
597   <wrapu>false</wrapu>
598 </material>
599
600 <material include="Materials/base/runway_effect.xml">
601   <name>pc_centerline</name>
602   <name>dirt_rwycenterline</name>
603   <texture>Runway/pc_centerline.png</texture>
604   <wrapu>false</wrapu>
605 </material>
606
607 <material include="Materials/base/runway_effect.xml">
608   <name>pc_rest</name>
609   <name>dirt_rwyrest</name>
610   <texture>Runway/pc_rest.png</texture>
611   <wrapu>false</wrapu>
612 </material>
613
614 <material include="Materials/base/runway_effect.xml">
615   <name>pc_heli</name>
616   <texture>Runway/pc_helipad.png</texture>
617   <wrapu>false</wrapu>
618 </material>
619
620  <!-- Default Summer -->
621
622 <material>
623   <condition>
624    <equals>
625     <property>sim/startup/season</property>
626     <value>summer</value>
627    </equals>
628   </condition>
629   <name>Landmass</name>
630   <name>SomeSort</name>
631   <name>Island</name>
632   <name>Default</name>
633   <effect>Effects/landmass-nowood</effect>
634   <texture>Terrain/forest1a.png</texture>
635   <texture>Terrain/forest1b.png</texture>
636   <texture>Terrain/forest1c.png</texture>
637   <xsize>2000</xsize>
638   <ysize>2000</ysize>
639   <light-coverage>10000000.0</light-coverage>
640   <wood-coverage>4000.0</wood-coverage>
641   <tree-texture>Trees/coniferous-summer.png</tree-texture>
642   <tree-varieties>8</tree-varieties>
643   <tree-range-m alias="/params/forest/tree-range-m"/>
644   <tree-height-m>25.0</tree-height-m>
645   <tree-width-m>15.0</tree-width-m>
646   <rolling-friction>1</rolling-friction>
647   <bumpiness>1</bumpiness>
648 </material>
649
650 <material>
651   <condition>
652    <equals>
653     <property>sim/startup/season</property>
654     <value>summer</value>
655    </equals>
656   </condition>
657   <name>EvergreenBroadCover</name>
658   <name>EvergreenForest</name>
659   <effect>Effects/forest</effect>
660   <texture>Terrain/forest1a.png</texture>
661   <texture>Terrain/forest1b.png</texture>
662   <texture>Terrain/forest1c.png</texture>
663   <xsize>2000</xsize>
664   <ysize>2000</ysize>
665   <light-coverage>10000000.0</light-coverage>
666   <wood-coverage>4000.0</wood-coverage>
667   <tree-texture>Trees/coniferous-summer.png</tree-texture>
668   <tree-varieties>8</tree-varieties>
669   <tree-range-m alias="/params/forest/tree-range-m"/>
670   <tree-height-m>25.0</tree-height-m>
671   <tree-width-m>18.0</tree-width-m>
672   <rolling-friction>1</rolling-friction>
673   <bumpiness>1</bumpiness>
674 </material>
675
676 <material>
677   <condition>
678    <equals>
679     <property>sim/startup/season</property>
680     <value>summer</value>
681    </equals>
682   </condition>
683   <effect>Effects/forest</effect>
684   <name>DeciduousBroadCover</name>
685   <name>DeciduousForest</name>
686   <name>Bog</name>
687   <name>Heath</name>
688   <texture>Terrain/deciduous1.png</texture>
689   <texture>Terrain/deciduous2.png</texture>
690   <texture>Terrain/deciduous4.png</texture>
691   <xsize>2000</xsize>
692   <ysize>2000</ysize>
693   <light-coverage>10000000.0</light-coverage>
694   <wood-coverage>4000.0</wood-coverage>
695   <tree-texture>Trees/deciduous-summer.png</tree-texture>
696   <tree-varieties>8</tree-varieties>
697   <tree-range-m alias="/params/forest/tree-range-m"/>
698   <tree-height-m>25.0</tree-height-m>
699   <tree-width-m>15.0</tree-width-m>
700   <rolling-friction>1</rolling-friction>
701   <bumpiness>0.85</bumpiness>
702 </material>
703
704 <material>
705   <condition>
706    <equals>
707     <property>sim/startup/season</property>
708     <value>summer</value>
709    </equals>
710   </condition>
711   <effect>Effects/forest</effect>
712   <name>MixedForestCover</name>
713   <name>MixedForest</name>
714   <name>RainForest</name>
715   <texture>Terrain/mixedforest.png</texture>
716   <texture>Terrain/mixedforest2.png</texture>
717   <texture>Terrain/mixedforest3.png</texture>
718   <xsize>2000</xsize>
719   <ysize>2000</ysize>
720   <light-coverage>5000000.0</light-coverage>
721   <wood-coverage>4000.0</wood-coverage>
722   <tree-texture>Trees/mixed-summer.png</tree-texture>
723   <tree-varieties>8</tree-varieties>
724   <tree-range-m alias="/params/forest/tree-range-m"/>
725   <tree-height-m>25.0</tree-height-m>
726   <tree-width-m>15.0</tree-width-m>
727   <rolling-friction>1</rolling-friction>
728   <bumpiness>0.95</bumpiness>
729 </material>
730
731 <material>
732   <condition>
733    <equals>
734     <property>sim/startup/season</property>
735     <value>summer</value>
736    </equals>
737   </condition>
738   <effect>Effects/forest</effect>
739   <name>EvergreenNeedleCover</name>
740   <name>WoodedTundraCover</name>
741   <texture>Terrain/evergreen.png</texture>
742   <xsize>1000</xsize>
743   <ysize>1000</ysize>
744   <light-coverage>10000000.0</light-coverage>
745   <wood-coverage>4000.0</wood-coverage>
746   <tree-texture>Trees/coniferous-summer.png</tree-texture>
747   <tree-varieties>8</tree-varieties>
748   <tree-range-m alias="/params/forest/tree-range-m"/>
749   <tree-height-m>20.0</tree-height-m>
750   <tree-width-m>15.0</tree-width-m>
751   <rolling-friction>1</rolling-friction>
752   <bumpiness>1</bumpiness>
753 </material>
754
755 <material>
756   <condition>
757    <equals>
758     <property>sim/startup/season</property>
759     <value>summer</value>
760    </equals>
761   </condition>
762   <effect>Effects/forest</effect>
763   <name>DeciduousNeedleCover</name>
764   <texture>Terrain/dec_evergreen.png</texture>
765   <xsize>1000</xsize>
766   <ysize>1000</ysize>
767   <light-coverage>10000000.0</light-coverage>
768   <wood-coverage>4000.0</wood-coverage>
769   <tree-texture>Trees/coniferous-summer.png</tree-texture>
770   <tree-varieties>8</tree-varieties>
771   <tree-range-m alias="/params/forest/tree-range-m"/>
772   <tree-height-m>15.0</tree-height-m>
773   <tree-width-m>8.0</tree-width-m>
774   <rolling-friction>1</rolling-friction>
775   <bumpiness>1</bumpiness>
776 </material>
777
778 <material>
779   <condition>
780    <equals>
781     <property>sim/startup/season</property>
782     <value>summer</value>
783    </equals>
784   </condition>
785   <name>Sand</name>
786   <texture>Terrain/sand4.png</texture>
787   <texture>Terrain/sand5.png</texture>
788   <texture>Terrain/sand6.png</texture>
789   <xsize>2000</xsize>
790   <ysize>2000</ysize>
791   <light-coverage>10000000.0</light-coverage>
792   <shininess>2.5</shininess>
793   <rolling-friction>0.1</rolling-friction>
794   <friction-factor>0.7</friction-factor>
795   <bumpiness>0.1</bumpiness>
796 </material>
797
798 <material>
799   <condition>
800    <equals>
801     <property>sim/startup/season</property>
802     <value>summer</value>
803    </equals>
804   </condition>
805   <effect>Effects/landmass-scrub</effect>
806   <name>ShrubCover</name>
807   <name>ShrubGrassCover</name>
808   <name>ScrubCover</name>
809   <name>Scrub</name>
810   <name>Sclerophyllous</name>
811   <texture>Terrain/shrub1.png</texture>
812 <!--
813   <texture>Terrain/shrub.png</texture>
814   <texture>Terrain/shrub2.png</texture>
815   <texture>Terrain/shrub3.png</texture>
816 -->
817   <xsize>2000</xsize>
818   <ysize>2000</ysize>
819   <diffuse>
820    <r>0.86</r>
821    <g>0.86</g>
822    <b>0.86</b>
823    <a>1.0</a>
824   </diffuse>
825   <specular>
826    <r>0.1</r>
827    <g>0.1</g>
828    <b>0.1</b>
829    <a>1.0</a>
830   </specular>
831   <shininess>1.2</shininess>
832   <light-coverage>20000000.0</light-coverage>
833   <wood-coverage>12000.0</wood-coverage>
834   <tree-texture>Trees/mixed-shrub.png</tree-texture>
835   <tree-varieties>8</tree-varieties>
836   <tree-range-m alias="/params/forest/tree-range-m"/>
837   <tree-height-m>2.0</tree-height-m>
838   <tree-width-m>2.0</tree-width-m>
839   <rolling-friction>0.6</rolling-friction>
840   <bumpiness>0.4</bumpiness>
841 </material>
842
843 <material>
844   <condition>
845    <equals>
846     <property>sim/startup/season</property>
847     <value>summer</value>
848    </equals>
849   </condition>
850   <name>BuiltUpCover</name>
851   <name>Urban</name>
852   <effect>Effects/urban</effect>
853   <texture-set>
854    <texture>Terrain/city1.png</texture>
855    <texture n="2">Terrain/city1-relief-light.png</texture>
856   </texture-set>
857   <texture-set>
858    <texture>Terrain/city2.png</texture>
859    <texture n="2">Terrain/city2-relief-light.png</texture>
860   </texture-set>
861         <object-mask>Terrain/city1.mask.png</object-mask>
862         <object-mask>Terrain/city2.mask.png</object-mask>
863   <xsize>1000</xsize>
864   <ysize>1000</ysize>
865   <light-coverage>100000.0</light-coverage>
866   <emissive>
867    <r>0.05</r>
868    <g>0.05</g>
869    <b>0.02</b>
870    <a>1.0</a>
871   </emissive>
872   <object-group include="Materials/base/urban-buildings.xml"/>
873   <building-coverage>2500.0</building-coverage>
874   <building-small-ratio>0.4</building-small-ratio>
875   <building-small-min-floors>3</building-small-min-floors>
876   <building-small-max-width-m>30.0</building-small-max-width-m>
877   <building-small-min-depth-m>10.0</building-small-min-depth-m>
878   <building-small-max-depth-m>30.0</building-small-max-depth-m>
879   <building-medium-ratio>0.6</building-medium-ratio>
880   <building-large-ratio>0.2</building-large-ratio>
881   <wood-coverage>250000.0</wood-coverage>
882   <tree-texture>Trees/mixed-summer.png</tree-texture>
883   <tree-varieties>8</tree-varieties>
884   <tree-range-m alias="/params/forest/tree-range-m"/>
885   <tree-height-m>25.0</tree-height-m>
886   <tree-width-m>15.0</tree-width-m>
887 </material>
888
889 <material>
890   <condition>
891    <equals>
892     <property>sim/startup/season</property>
893     <value>summer</value>
894    </equals>
895   </condition>
896   <name>Construction</name>
897   <name>Industrial</name>
898   <name>Port</name>
899   <texture>Terrain/city1.png</texture>
900   <texture>Terrain/city2.png</texture>
901         <object-mask>Terrain/city1.mask.png</object-mask>
902         <object-mask>Terrain/city2.mask.png</object-mask>
903   <xsize>1000</xsize>
904   <ysize>1000</ysize>
905   <light-coverage>100000.0</light-coverage>
906   <emissive>
907    <r>0.05</r>
908    <g>0.05</g>
909    <b>0.02</b>
910    <a>1.0</a>
911   </emissive>
912         <object-group include="Materials/base/industrial-buildings.xml"/>
913 </material>
914
915 <material>
916   <condition>
917    <equals>
918     <property>sim/startup/season</property>
919     <value>summer</value>
920    </equals>
921   </condition>
922   <name>Town</name>
923   <name>SubUrban</name>
924   <texture>Terrain/Town1.png</texture>
925   <object-mask>Terrain/Town1.mask.png</object-mask>
926   <xsize>1024</xsize>
927   <ysize>1024</ysize>
928   <light-coverage>100000.0</light-coverage>
929   <emissive>
930    <r>0.05</r>
931    <g>0.05</g>
932    <b>0.02</b>
933    <a>1.0</a>
934   </emissive>
935   <object-group include="Materials/base/town-buildings.xml"/>
936   <building-coverage>2500.0</building-coverage>
937   <building-small-ratio>0.9</building-small-ratio>
938   <building-medium-ratio>0.1</building-medium-ratio>
939   <building-large-ratio>0.0</building-large-ratio>
940   <building-medium-max-floors>4</building-medium-max-floors>
941   <wood-coverage>5000.0</wood-coverage>
942   <tree-texture>Trees/mixed-summer.png</tree-texture>
943   <tree-varieties>8</tree-varieties>
944   <tree-range-m alias="/params/forest/tree-range-m"/>
945   <tree-height-m>25.0</tree-height-m>
946   <tree-width-m>15.0</tree-width-m>
947 </material>
948
949 <material include="Materials/base/water.xml">
950   <name>Ocean</name>
951   <effect>Effects/water</effect>
952   <texture>Terrain/water.png</texture>
953 </material>
954
955 <material>
956   <condition>
957    <equals>
958     <property>sim/startup/season</property>
959     <value>summer</value>
960    </equals>
961   </condition>
962   <effect>Effects/water</effect>
963   <name>Lake</name>
964   <name>Pond</name>
965   <name>Reservoir</name>
966   <name>Stream</name>
967   <name>Canal</name>
968   <name>Lagoon</name>
969   <name>Estuary</name>
970   <name>Watercourse</name>
971   <name>Saline</name>
972   <texture>Terrain/water-lake.png</texture>
973   <xsize>400</xsize>
974   <ysize>400</ysize>
975   <ambient>
976    <r>0.0</r>
977    <g>0.0</g>
978    <b>0.0</b>
979    <a>1.0</a>
980   </ambient>
981   <diffuse>
982    <r>0.5</r>
983    <g>0.5</g>
984    <b>0.5</b>
985    <a>1.0</a>
986   </diffuse>
987   <specular>
988    <r>0.3</r>
989    <g>0.3</g>
990    <b>0.3</b>
991    <a>1.0</a>
992   </specular>
993   <shininess>1.2</shininess>
994   <solid>0</solid>
995   <rolling-friction>1.5</rolling-friction>
996   <bumpiness>0.6</bumpiness>
997 </material>
998
999 <material>
1000   <condition>
1001    <equals>
1002     <property>sim/startup/season</property>
1003     <value>summer</value>
1004    </equals>
1005   </condition>
1006   <name>DryLake</name>
1007   <name>IntermittentReservoir</name>
1008   <name>IntermittentLake</name>
1009   <texture>Terrain/sand1.png</texture>
1010   <texture>Terrain/sand2.png</texture>
1011   <texture>Terrain/sand3.png</texture>
1012   <xsize>2000</xsize>
1013   <ysize>2000</ysize>
1014   <solid>1</solid>
1015   <friction-factor>0.9</friction-factor>
1016   <rolling-friction>0.04</rolling-friction>
1017   <bumpiness>0.1</bumpiness>
1018 </material>
1019
1020 <material>
1021   <condition>
1022    <equals>
1023     <property>sim/startup/season</property>
1024     <value>summer</value>
1025    </equals>
1026   </condition>
1027   <name>IntermittentStream</name>
1028   <texture>Terrain/wash.png</texture>
1029   <xsize>200</xsize>
1030   <ysize>200</ysize>
1031   <shininess>1.5</shininess>
1032   <solid>0</solid>
1033   <rolling-friction>2.5</rolling-friction>
1034   <bumpiness>0.6</bumpiness>
1035 </material>
1036
1037 <material>
1038   <condition>
1039    <equals>
1040     <property>sim/startup/season</property>
1041     <value>summer</value>
1042    </equals>
1043   </condition>
1044   <name>Marsh</name>
1045   <name>Littoral</name>
1046   <name>FloodLand</name>
1047   <name>SaltMarsh</name>
1048   <name>HerbWetlandCover</name>
1049   <name>WoodedWetlandCover</name>
1050   <texture>Terrain/marsh2.png</texture>
1051   <texture>Terrain/marsh3.png</texture>
1052   <texture>Terrain/marsh4.png</texture>
1053   <xsize>2000</xsize>
1054   <ysize>2000</ysize>
1055   <solid>1</solid>
1056   <light-coverage>40000000.0</light-coverage>
1057   <friction-factor>0.8</friction-factor>
1058   <rolling-friction>0.3</rolling-friction>
1059   <bumpiness>0.2</bumpiness>
1060   <load-resistance>1e30</load-resistance>
1061 </material>
1062
1063 <material>
1064   <condition>
1065    <equals>
1066     <property>sim/startup/season</property>
1067     <value>summer</value>
1068    </equals>
1069   </condition>
1070   <name>GrassCover</name>
1071   <name>BareTundraCover</name>
1072   <name>MixedTundraCover</name>
1073   <name>Cemetery</name>
1074   <effect>Effects/landmass-nowood</effect>
1075   <texture>Terrain/tundra.png</texture>
1076   <texture>Terrain/tundra2.png</texture>
1077   <texture>Terrain/tundra3.png</texture>
1078   <xsize>2000</xsize>
1079   <ysize>2000</ysize>
1080   <light-coverage>4000000.0</light-coverage>
1081   <diffuse>
1082    <r>0.93</r>
1083    <g>0.95</g>
1084    <b>0.93</b>
1085    <a>1.0</a>
1086   </diffuse>
1087   <specular>
1088    <r>0.1</r>
1089    <g>0.12</g>
1090    <b>0.1</b>
1091    <a>1.0</a>
1092   </specular>
1093   <shininess>1.2</shininess>
1094   <solid>1</solid>
1095   <friction-factor>0.7</friction-factor>
1096   <rolling-friction>0.1</rolling-friction>
1097   <bumpiness>0.15</bumpiness>
1098   <load-resistance>1e30</load-resistance>
1099 </material>
1100
1101 <material>
1102   <condition>
1103    <equals>
1104     <property>sim/startup/season</property>
1105     <value>summer</value>
1106    </equals>
1107   </condition>
1108   <name>HerbTundraCover</name>
1109   <name>HerbTundra</name>
1110   <effect>Effects/herbtundra</effect>
1111   <texture>Terrain/herbtundra.png</texture>
1112   <texture>Terrain/herbtundra2.png</texture>
1113   <texture>Terrain/herbtundra3.png</texture>
1114   <xsize>2000</xsize>
1115   <ysize>2000</ysize>
1116   <light-coverage>4000000.0</light-coverage>
1117   <diffuse>
1118    <r>0.93</r>
1119    <g>0.95</g>
1120    <b>0.93</b>
1121    <a>1.0</a>
1122   </diffuse>
1123   <specular>
1124    <r>0.1</r>
1125    <g>0.12</g>
1126    <b>0.1</b>
1127    <a>1.0</a>
1128   </specular>
1129   <shininess>1.2</shininess>
1130   <solid>1</solid>
1131   <friction-factor>0.8</friction-factor>
1132   <rolling-friction>0.1</rolling-friction>
1133   <bumpiness>0.15</bumpiness>
1134   <load-resistance>1e30</load-resistance>
1135 </material>
1136
1137 <material>
1138   <condition>
1139    <equals>
1140     <property>sim/startup/season</property>
1141     <value>summer</value>
1142    </equals>
1143   </condition>
1144   <name>SavannaCover</name>
1145   <texture>Terrain/savanna.png</texture>
1146   <xsize>1000</xsize>
1147   <ysize>1000</ysize>
1148   <light-coverage>4000000.0</light-coverage>
1149   <solid>1</solid>
1150   <friction-factor>0.8</friction-factor>
1151   <rolling-friction>0.1</rolling-friction>
1152   <bumpiness>0.2</bumpiness>
1153   <load-resistance>1e30</load-resistance>
1154 </material>
1155
1156 <material>
1157   <condition>
1158    <equals>
1159     <property>sim/startup/season</property>
1160     <value>summer</value>
1161    </equals>
1162   </condition>
1163   <name>Grass</name>
1164   <name>Airport</name>
1165   <name>AirportKeep</name>
1166   <name>Greenspace</name>
1167   <texture>Terrain/airport.png</texture>
1168   <xsize>125</xsize>
1169   <ysize>125</ysize>
1170   <light-coverage>4000000.0</light-coverage>
1171   <diffuse>
1172    <r>0.93</r>
1173    <g>0.95</g>
1174    <b>0.93</b>
1175    <a>1.0</a>
1176   </diffuse>
1177   <specular>
1178    <r>0.1</r>
1179    <g>0.12</g>
1180    <b>0.1</b>
1181    <a>1.0</a>
1182   </specular>
1183   <shininess>1.2</shininess>
1184   <solid>1</solid>
1185   <friction-factor>0.7</friction-factor>
1186   <rolling-friction>0.1</rolling-friction>
1187   <bumpiness>0.1</bumpiness>
1188   <load-resistance>1e30</load-resistance>
1189 </material>
1190
1191 <material>
1192   <condition>
1193    <equals>
1194     <property>sim/startup/season</property>
1195     <value>summer</value>
1196    </equals>
1197   </condition>
1198   <effect>Effects/crop</effect>
1199   <name>MixedCropPastureCover</name>
1200   <name>MixedCrop</name>
1201   <name>ComplexCrop</name>
1202   <texture>Terrain/mixedcrop1.png</texture>
1203   <texture>Terrain/mixedcrop4.png</texture>
1204   <texture>Terrain/mixedcrop3.png</texture>
1205   <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
1206   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
1207   <object-mask>Terrain/mixedcrop3.mask.png</object-mask>
1208   <xsize>2000</xsize>
1209   <ysize>2000</ysize>
1210   <light-coverage>2000000.0</light-coverage>
1211   <solid>1</solid>
1212   <friction-factor>0.9</friction-factor>
1213   <rolling-friction>0.1</rolling-friction>
1214   <bumpiness>0.7</bumpiness>
1215   <load-resistance>1e30</load-resistance>
1216   <object-group include="Materials/base/farm-buildings.xml"/>
1217   <wood-coverage>10000.0</wood-coverage>
1218   <tree-texture>Trees/mixed-summer.png</tree-texture>
1219   <tree-varieties>8</tree-varieties>
1220   <tree-range-m alias="/params/forest/tree-range-m"/>
1221   <tree-height-m>20.0</tree-height-m>
1222   <tree-width-m>12.0</tree-width-m>
1223 </material>
1224
1225 <material>
1226   <condition>
1227    <equals>
1228     <property>sim/startup/season</property>
1229     <value>summer</value>
1230    </equals>
1231   </condition>
1232   <effect>Effects/crop</effect>
1233   <name>IrrCropPastureCover</name>
1234   <name>IrrCrop</name>
1235   <name>Orchard</name>
1236   <name>Olives</name>
1237   <name>Vineyard</name>
1238   <name>Rice</name>
1239   <texture>Terrain/irrcrop1.png</texture>
1240   <texture>Terrain/irrcrop2.png</texture>
1241   <texture>Terrain/irrcrop3.png</texture>
1242   <object-mask>Terrain/irrcrop1.mask.png</object-mask>
1243   <object-mask>Terrain/irrcrop2.mask.png</object-mask>
1244   <object-mask>Terrain/irrcrop3.mask.png</object-mask>
1245   <xsize>2000</xsize>
1246   <ysize>2000</ysize>
1247   <light-coverage>2000000.0</light-coverage>
1248   <solid>1</solid>
1249   <friction-factor>0.9</friction-factor>
1250   <rolling-friction>0.3</rolling-friction>
1251   <bumpiness>0.6</bumpiness>
1252   <load-resistance>1e30</load-resistance>
1253   <object-group include="Materials/base/farm-buildings.xml"/>
1254   <wood-coverage>10000.0</wood-coverage>
1255   <tree-texture>Trees/mixed-summer.png</tree-texture>
1256   <tree-varieties>8</tree-varieties>
1257   <tree-range-m alias="/params/forest/tree-range-m"/>
1258   <tree-height-m>20.0</tree-height-m>
1259   <tree-width-m>12.0</tree-width-m>
1260 </material>
1261
1262 <material>
1263   <condition>
1264    <equals>
1265     <property>sim/startup/season</property>
1266     <value>summer</value>
1267    </equals>
1268   </condition>
1269   <effect>Effects/crop</effect>
1270   <name>DryCropPastureCover</name>
1271   <name>DryCrop</name>
1272   <texture>Terrain/drycrop1.png</texture>
1273   <texture>Terrain/drycrop2.png</texture>
1274   <texture>Terrain/drycrop3.png</texture>
1275   <texture>Terrain/drycrop4.png</texture>
1276   <object-mask>Terrain/drycrop1.mask.png</object-mask>
1277   <object-mask>Terrain/drycrop2.mask.png</object-mask>
1278   <object-mask>Terrain/drycrop3.mask.png</object-mask>
1279   <object-mask>Terrain/drycrop4.mask.png</object-mask>
1280   <xsize>2000</xsize>
1281   <ysize>2000</ysize>
1282   <solid>1</solid>
1283   <friction-factor>0.9</friction-factor>
1284   <rolling-friction>0.1</rolling-friction>
1285   <bumpiness>0.6</bumpiness>
1286   <load-resistance>1e30</load-resistance>
1287   <light-coverage>2000000.0</light-coverage>
1288   <object-group include="Materials/base/farm-buildings.xml"/>
1289   <wood-coverage>10000.0</wood-coverage>
1290   <tree-texture>Trees/mixed-summer.png</tree-texture>
1291   <tree-varieties>8</tree-varieties>
1292   <tree-range-m alias="/params/forest/tree-range-m"/>
1293   <tree-height-m>20.0</tree-height-m>
1294   <tree-width-m>12.0</tree-width-m>
1295 </material>
1296
1297 <material>
1298   <condition>
1299    <equals>
1300     <property>sim/startup/season</property>
1301     <value>summer</value>
1302    </equals>
1303   </condition>
1304   <name>NaturalCrop</name>
1305   <texture>Terrain/naturalcrop1.png</texture>
1306   <object-mask>Terrain/naturalcrop1.mask.png</object-mask>
1307   <xsize>2000</xsize>
1308   <ysize>2000</ysize>
1309   <solid>1</solid>
1310   <friction-factor>0.9</friction-factor>
1311   <rolling-friction>0.1</rolling-friction>
1312   <bumpiness>0.6</bumpiness>
1313   <load-resistance>1e30</load-resistance>
1314   <light-coverage>2000000.0</light-coverage>
1315   <object-group include="Materials/base/farm-buildings.xml"/>
1316   <wood-coverage>10000.0</wood-coverage>
1317   <tree-texture>Trees/mixed-summer.png</tree-texture>
1318   <tree-varieties>8</tree-varieties>
1319   <tree-range-m alias="/params/forest/tree-range-m"/>
1320   <tree-height-m>20.0</tree-height-m>
1321   <tree-width-m>12.0</tree-width-m>
1322 </material>
1323
1324 <material>
1325   <condition>
1326    <equals>
1327     <property>sim/startup/season</property>
1328     <value>summer</value>
1329    </equals>
1330   </condition>
1331   <effect>Effects/cropgrass</effect>
1332   <name>CropGrassCover</name>
1333   <name>CropGrass</name>
1334   <name>Grassland</name>
1335   <texture>Terrain/cropgrass1.png</texture>
1336   <texture>Terrain/cropgrass2.png</texture>
1337   <texture>Terrain/cropgrass3.png</texture>
1338   <xsize>2000</xsize>
1339   <ysize>2000</ysize>
1340   <light-coverage>2000000.0</light-coverage>
1341   <diffuse>
1342    <r>0.93</r>
1343    <g>0.95</g>
1344    <b>0.93</b>
1345    <a>1.0</a>
1346   </diffuse>
1347   <specular>
1348    <r>0.1</r>
1349    <g>0.12</g>
1350    <b>0.1</b>
1351    <a>1.0</a>
1352   </specular>
1353   <shininess>1.2</shininess>
1354   <solid>1</solid>
1355   <friction-factor>0.7</friction-factor>
1356   <rolling-friction>0.1</rolling-friction>
1357   <bumpiness>0.3</bumpiness>
1358   <load-resistance>1e30</load-resistance>
1359   <wood-coverage>150000.0</wood-coverage>
1360   <tree-texture>Trees/mixed-summer.png</tree-texture>
1361   <tree-varieties>8</tree-varieties>
1362   <tree-range-m alias="/params/forest/tree-range-m"/>
1363   <tree-height-m>20.0</tree-height-m>
1364   <tree-width-m>12.0</tree-width-m>
1365 </material>
1366
1367 <material>
1368   <condition>
1369    <equals>
1370     <property>sim/startup/season</property>
1371     <value>summer</value>
1372    </equals>
1373   </condition>
1374   <name>GolfCourse</name>
1375   <texture>Terrain/golfcourse1.png</texture>
1376   <object-mask>Terrain/golfcourse1.mask.png</object-mask>
1377   <xsize>800</xsize>
1378   <ysize>800</ysize>
1379   <light-coverage>2000000.0</light-coverage>
1380   <diffuse>
1381    <r>0.93</r>
1382    <g>0.95</g>
1383    <b>0.93</b>
1384    <a>1.0</a>
1385   </diffuse>
1386   <specular>
1387    <r>0.1</r>
1388    <g>0.12</g>
1389    <b>0.1</b>
1390    <a>1.0</a>
1391   </specular>
1392   <shininess>1.2</shininess>
1393   <solid>1</solid>
1394   <friction-factor>0.7</friction-factor>
1395   <rolling-friction>0.1</rolling-friction>
1396   <bumpiness>0.3</bumpiness>
1397   <load-resistance>1e30</load-resistance>
1398   <wood-coverage>5000.0</wood-coverage>
1399   <tree-texture>Trees/mixed-summer.png</tree-texture>
1400   <tree-varieties>8</tree-varieties>
1401   <tree-range-m alias="/params/forest/tree-range-m"/>
1402   <tree-height-m>20.0</tree-height-m>
1403   <tree-width-m>12.0</tree-width-m>
1404 </material>
1405
1406 <material>
1407   <condition>
1408    <equals>
1409     <property>sim/startup/season</property>
1410     <value>summer</value>
1411    </equals>
1412   </condition>
1413   <name>CropWoodCover</name>
1414   <name>CropWood</name>
1415   <name>AgroForest</name>
1416   <effect>Effects/landmass-nowood</effect>
1417   <texture>Terrain/cropwood.png</texture>
1418         <object-mask>Terrain/cropwood.mask.png</object-mask>
1419   <xsize>2000</xsize>
1420   <ysize>2000</ysize>
1421   <light-coverage>2000000.0</light-coverage>
1422   <solid>1</solid>
1423   <friction-factor>0.4</friction-factor>
1424   <rolling-friction>0.6</rolling-friction>
1425   <bumpiness>0.7</bumpiness>
1426   <load-resistance>10</load-resistance>
1427   <wood-coverage>4000.0</wood-coverage>
1428   <tree-texture>Trees/mixed-summer.png</tree-texture>
1429   <tree-varieties>8</tree-varieties>
1430   <tree-range-m alias="/params/forest/tree-range-m"/>
1431   <tree-height-m>20.0</tree-height-m>
1432   <tree-width-m>12.0</tree-width-m>
1433 </material>
1434
1435  <!-- end summer-->
1436
1437  <!-- Winter-->
1438
1439 <material>
1440   <condition>
1441    <equals>
1442     <property>sim/startup/season</property>
1443     <value>winter</value>
1444    </equals>
1445   </condition>
1446   <name>Landmass</name>
1447   <name>SomeSort</name>
1448   <name>EvergreenBroadCover</name>
1449   <name>EvergreenForest</name>
1450   <name>Island</name>
1451   <name>Default</name>
1452   <texture>Terrain.winter/forest1a.png</texture>
1453   <texture>Terrain.winter/forest1b.png</texture>
1454   <texture>Terrain.winter/forest1c.png</texture>
1455   <xsize>2000</xsize>
1456   <ysize>2000</ysize>
1457   <light-coverage>10000000.0</light-coverage>
1458   <wood-coverage>4000.0</wood-coverage>
1459   <tree-texture>Trees/coniferous-winter.png</tree-texture>
1460   <tree-varieties>8</tree-varieties>
1461   <tree-range-m alias="/params/forest/tree-range-m"/>
1462   <tree-height-m>25.0</tree-height-m>
1463   <tree-width-m>15.0</tree-width-m>
1464   <rolling-friction>1</rolling-friction>
1465   <bumpiness>1</bumpiness>
1466 </material>
1467
1468 <material>
1469   <condition>
1470    <equals>
1471     <property>sim/startup/season</property>
1472     <value>winter</value>
1473    </equals>
1474   </condition>
1475   <name>DeciduousBroadCover</name>
1476   <name>DeciduousForest</name>
1477   <name>Bog</name>
1478   <name>Heath</name>
1479   <texture>Terrain.winter/deciduous1.png</texture>
1480   <texture>Terrain.winter/deciduous2.png</texture>
1481   <texture>Terrain.winter/deciduous4.png</texture>
1482   <xsize>2000</xsize>
1483   <ysize>2000</ysize>
1484   <light-coverage>10000000.0</light-coverage>
1485   <wood-coverage>4000.0</wood-coverage>
1486   <tree-texture>Trees/deciduous-winter.png</tree-texture>
1487   <tree-varieties>8</tree-varieties>
1488   <tree-range-m alias="/params/forest/tree-range-m"/>
1489   <tree-height-m>25.0</tree-height-m>
1490   <tree-width-m>15.0</tree-width-m>
1491   <rolling-friction>1</rolling-friction>
1492   <bumpiness>0.85</bumpiness>
1493 </material>
1494
1495 <material>
1496   <condition>
1497    <equals>
1498     <property>sim/startup/season</property>
1499     <value>winter</value>
1500    </equals>
1501   </condition>
1502   <name>MixedForestCover</name>
1503   <name>MixedForest</name>
1504   <name>RainForest</name>
1505   <texture>Terrain.winter/mixedforest.png</texture>
1506   <texture>Terrain.winter/mixedforest2.png</texture>
1507   <texture>Terrain.winter/mixedforest3.png</texture>
1508   <xsize>2000</xsize>
1509   <ysize>2000</ysize>
1510   <light-coverage>5000000.0</light-coverage>
1511   <wood-coverage>4000.0</wood-coverage>
1512   <tree-texture>Trees/mixed-winter.png</tree-texture>
1513   <tree-varieties>8</tree-varieties>
1514   <tree-range-m alias="/params/forest/tree-range-m"/>
1515   <tree-height-m>25.0</tree-height-m>
1516   <tree-width-m>15.0</tree-width-m>
1517   <rolling-friction>1</rolling-friction>
1518   <bumpiness>0.95</bumpiness>
1519 </material>
1520
1521 <material>
1522   <condition>
1523    <equals>
1524     <property>sim/startup/season</property>
1525     <value>winter</value>
1526    </equals>
1527   </condition>
1528   <name>EvergreenNeedleCover</name>
1529   <name>WoodedTundraCover</name>
1530   <texture>Terrain.winter/evergreen.png</texture>
1531   <xsize>1000</xsize>
1532   <ysize>1000</ysize>
1533   <light-coverage>10000000.0</light-coverage>
1534   <wood-coverage>4000.0</wood-coverage>
1535   <tree-texture>Trees/coniferous-winter.png</tree-texture>
1536   <tree-varieties>8</tree-varieties>
1537   <tree-range-m alias="/params/forest/tree-range-m"/>
1538   <tree-height-m>20.0</tree-height-m>
1539   <tree-width-m>15.0</tree-width-m>
1540   <rolling-friction>1</rolling-friction>
1541   <bumpiness>1</bumpiness>
1542 </material>
1543
1544 <material>
1545   <condition>
1546    <equals>
1547     <property>sim/startup/season</property>
1548     <value>winter</value>
1549    </equals>
1550   </condition>
1551   <name>DeciduousNeedleCover</name>
1552   <texture>Terrain.winter/dec_evergreen.png</texture>
1553   <xsize>1000</xsize>
1554   <ysize>1000</ysize>
1555   <light-coverage>10000000.0</light-coverage>
1556   <wood-coverage>4000.0</wood-coverage>
1557   <tree-texture>Trees/coniferous-winter.png</tree-texture>
1558   <tree-varieties>8</tree-varieties>
1559   <tree-range-m alias="/params/forest/tree-range-m"/>
1560   <tree-height-m>15.0</tree-height-m>
1561   <tree-width-m>8.0</tree-width-m>
1562   <rolling-friction>1</rolling-friction>
1563   <bumpiness>1</bumpiness>
1564 </material>
1565
1566 <material>
1567   <condition>
1568    <equals>
1569     <property>sim/startup/season</property>
1570     <value>winter</value>
1571    </equals>
1572   </condition>
1573   <name>Sand</name>
1574   <texture>Terrain.winter/sand.png</texture>
1575   <xsize>2000</xsize>
1576   <ysize>2000</ysize>
1577   <light-coverage>10000000.0</light-coverage>
1578   <shininess>2.5</shininess>
1579   <rolling-friction>0.1</rolling-friction>
1580   <friction-factor>0.7</friction-factor>
1581   <bumpiness>0.1</bumpiness>
1582 </material>
1583
1584 <material>
1585   <condition>
1586    <equals>
1587     <property>sim/startup/season</property>
1588     <value>winter</value>
1589    </equals>
1590   </condition>
1591   <name>ShrubCover</name>
1592   <name>ShrubGrassCover</name>
1593   <name>ScrubCover</name>
1594   <name>Scrub</name>
1595   <name>Sclerophyllous</name>
1596   <texture>Terrain.winter/shrub.png</texture>
1597   <texture>Terrain.winter/shrub2.png</texture>
1598   <texture>Terrain.winter/shrub3.png</texture>
1599   <xsize>2000</xsize>
1600   <ysize>2000</ysize>
1601   <diffuse>
1602    <r>0.86</r>
1603    <g>0.86</g>
1604    <b>0.86</b>
1605    <a>1.0</a>
1606   </diffuse>
1607   <specular>
1608    <r>0.1</r>
1609    <g>0.1</g>
1610    <b>0.1</b>
1611    <a>1.0</a>
1612   </specular>
1613   <shininess>1.2</shininess>
1614   <light-coverage>20000000.0</light-coverage>
1615   <wood-coverage>8000.0</wood-coverage>
1616   <tree-texture>Trees/mixed-shrub-winter.png</tree-texture>
1617   <tree-varieties>8</tree-varieties>
1618   <tree-range-m alias="/params/forest/tree-range-m"/>
1619   <tree-height-m>2.0</tree-height-m>
1620   <tree-width-m>2.0</tree-width-m>
1621   <rolling-friction>0.6</rolling-friction>
1622   <bumpiness>0.4</bumpiness>
1623 </material>
1624
1625 <material>
1626   <condition>
1627    <equals>
1628     <property>sim/startup/season</property>
1629     <value>winter</value>
1630    </equals>
1631   </condition>
1632   <name>BuiltUpCover</name>
1633   <name>Urban</name>
1634   <effect>Effects/urban</effect>
1635   <texture-set>
1636    <texture>Terrain/city1.png</texture>
1637    <texture n="2">Terrain/city1-relief-light.png</texture>
1638   </texture-set>
1639   <texture-set>
1640    <texture>Terrain/city2.png</texture>
1641    <texture n="2">Terrain/city2-relief-light.png</texture>
1642   </texture-set>
1643         <object-mask>Terrain/city1.mask.png</object-mask>
1644         <object-mask>Terrain/city2.mask.png</object-mask>
1645   <xsize>1000</xsize>
1646   <ysize>1000</ysize>
1647   <light-coverage>100000.0</light-coverage>
1648   <emissive>
1649    <r>0.05</r>
1650    <g>0.05</g>
1651    <b>0.02</b>
1652    <a>1.0</a>
1653   </emissive>
1654   <object-group include="Materials/base/urban-buildings.xml"/>
1655   <building-coverage>2500.0</building-coverage>
1656   <building-small-ratio>0.4</building-small-ratio>
1657   <building-small-min-floors>3</building-small-min-floors>
1658   <building-small-max-width-m>30.0</building-small-max-width-m>
1659   <building-small-min-depth-m>10.0</building-small-min-depth-m>
1660   <building-small-max-depth-m>30.0</building-small-max-depth-m>
1661   <building-medium-ratio>0.6</building-medium-ratio>
1662   <building-large-ratio>0.2</building-large-ratio>
1663   <wood-coverage>250000.0</wood-coverage>
1664   <tree-texture>Trees/mixed-winter.png</tree-texture>
1665   <tree-varieties>8</tree-varieties>
1666   <tree-range-m alias="/params/forest/tree-range-m"/>
1667   <tree-height-m>25.0</tree-height-m>
1668   <tree-width-m>15.0</tree-width-m>
1669 </material>
1670
1671 <material>
1672   <condition>
1673    <equals>
1674     <property>sim/startup/season</property>
1675     <value>winter</value>
1676    </equals>
1677   </condition>
1678   <name>Construction</name>
1679   <name>Industrial</name>
1680   <name>Port</name>
1681   <texture>Terrain/city1.png</texture>
1682   <texture>Terrain/city2.png</texture>
1683         <object-mask>Terrain/city1.mask.png</object-mask>
1684         <object-mask>Terrain/city2.mask.png</object-mask>
1685   <xsize>1000</xsize>
1686   <ysize>1000</ysize>
1687   <light-coverage>100000.0</light-coverage>
1688   <emissive>
1689    <r>0.05</r>
1690    <g>0.05</g>
1691    <b>0.02</b>
1692    <a>1.0</a>
1693   </emissive>
1694         <object-group include="Materials/base/industrial-buildings.xml"/>
1695 </material>
1696
1697 <material>
1698   <condition>
1699    <equals>
1700     <property>sim/startup/season</property>
1701     <value>winter</value>
1702    </equals>
1703   </condition>
1704   <name>Town</name>
1705   <name>SubUrban</name>
1706   <texture>Terrain.winter/Town1.png</texture>
1707   <object-mask>Terrain/Town1.mask.png</object-mask>
1708   <xsize>1024</xsize>
1709   <ysize>1024</ysize>
1710   <light-coverage>100000.0</light-coverage>
1711   <emissive>
1712    <r>0.05</r>
1713    <g>0.05</g>
1714    <b>0.02</b>
1715    <a>1.0</a>
1716   </emissive>
1717   <object-group include="Materials/base/town-buildings.xml"/>
1718   <building-coverage>2500.0</building-coverage>
1719   <building-small-ratio>0.9</building-small-ratio>
1720   <building-medium-ratio>0.1</building-medium-ratio>
1721   <building-large-ratio>0.0</building-large-ratio>
1722   <building-medium-max-floors>4</building-medium-max-floors>
1723   <wood-coverage>5000.0</wood-coverage>
1724   <tree-texture>Trees/mixed-winter.png</tree-texture>
1725   <tree-varieties>8</tree-varieties>
1726   <tree-range-m alias="/params/forest/tree-range-m"/>
1727   <tree-height-m>25.0</tree-height-m>
1728   <tree-width-m>15.0</tree-width-m>
1729 </material>
1730
1731 <material>
1732   <condition>
1733    <equals>
1734     <property>sim/startup/season</property>
1735     <value>winter</value>
1736    </equals>
1737   </condition>
1738   <name>Lake</name>
1739   <name>Pond</name>
1740   <name>Reservoir</name>
1741   <name>Stream</name>
1742   <name>Canal</name>
1743   <name>Lagoon</name>
1744   <name>Estuary</name>
1745   <name>Watercourse</name>
1746   <name>Saline</name>
1747   <texture>Terrain.winter/water-lake.png</texture>
1748   <xsize>400</xsize>
1749   <ysize>400</ysize>
1750   <ambient>
1751    <r>0.0</r>
1752    <g>0.0</g>
1753    <b>0.0</b>
1754    <a>1.0</a>
1755   </ambient>
1756   <diffuse>
1757    <r>0.5</r>
1758    <g>0.5</g>
1759    <b>0.5</b>
1760    <a>1.0</a>
1761   </diffuse>
1762   <specular>
1763    <r>0.3</r>
1764    <g>0.3</g>
1765    <b>0.3</b>
1766    <a>1.0</a>
1767   </specular>
1768   <shininess>1.2</shininess>
1769   <solid>1</solid>
1770   <rolling-friction>0.5</rolling-friction>
1771   <bumpiness>0.1</bumpiness>
1772 </material>
1773
1774 <material>
1775   <condition>
1776    <equals>
1777     <property>sim/startup/season</property>
1778     <value>winter</value>
1779    </equals>
1780   </condition>
1781   <name>DryLake</name>
1782   <name>IntermittentReservoir</name>
1783   <name>IntermittentLake</name>
1784   <texture>Terrain.winter/sand.png</texture>
1785   <xsize>2000</xsize>
1786   <ysize>2000</ysize>
1787   <solid>1</solid>
1788   <friction-factor>0.9</friction-factor>
1789   <rolling-friction>0.04</rolling-friction>
1790   <bumpiness>0.1</bumpiness>
1791 </material>
1792
1793 <material>
1794   <condition>
1795    <equals>
1796     <property>sim/startup/season</property>
1797     <value>winter</value>
1798    </equals>
1799   </condition>
1800   <name>IntermittentStream</name>
1801   <texture>Terrain.winter/wash.png</texture>
1802   <xsize>200</xsize>
1803   <ysize>200</ysize>
1804   <shininess>1.5</shininess>
1805   <solid>0</solid>
1806   <rolling-friction>2.5</rolling-friction>
1807   <bumpiness>0.6</bumpiness>
1808 </material>
1809
1810 <material>
1811   <condition>
1812    <equals>
1813     <property>sim/startup/season</property>
1814     <value>winter</value>
1815    </equals>
1816   </condition>
1817   <name>Marsh</name>
1818   <name>Littoral</name>
1819   <name>FloodLand</name>
1820   <name>SaltMarsh</name>
1821   <name>HerbWetlandCover</name>
1822   <name>WoodedWetlandCover</name>
1823   <texture>Terrain.winter/marsh2.png</texture>
1824   <texture>Terrain.winter/marsh3.png</texture>
1825   <texture>Terrain.winter/marsh4.png</texture>
1826   <xsize>2000</xsize>
1827   <ysize>2000</ysize>
1828   <solid>1</solid>
1829   <light-coverage>40000000.0</light-coverage>
1830   <friction-factor>0.8</friction-factor>
1831   <rolling-friction>0.3</rolling-friction>
1832   <bumpiness>0.2</bumpiness>
1833   <load-resistance>1e30</load-resistance>
1834 </material>
1835
1836 <material>
1837   <condition>
1838    <equals>
1839     <property>sim/startup/season</property>
1840     <value>winter</value>
1841    </equals>
1842   </condition>
1843   <name>GrassCover</name>
1844   <name>BareTundraCover</name>
1845   <name>MixedTundraCover</name>
1846   <texture>Terrain.winter/tundra.png</texture>
1847   <texture>Terrain.winter/tundra2.png</texture>
1848   <texture>Terrain.winter/tundra3.png</texture>
1849   <xsize>2000</xsize>
1850   <ysize>2000</ysize>
1851   <light-coverage>4000000.0</light-coverage>
1852   <diffuse>
1853    <r>0.93</r>
1854    <g>0.95</g>
1855    <b>0.93</b>
1856    <a>1.0</a>
1857   </diffuse>
1858   <specular>
1859    <r>0.1</r>
1860    <g>0.12</g>
1861    <b>0.1</b>
1862    <a>1.0</a>
1863   </specular>
1864   <shininess>1.2</shininess>
1865   <solid>1</solid>
1866   <friction-factor>0.7</friction-factor>
1867   <rolling-friction>0.1</rolling-friction>
1868   <bumpiness>0.15</bumpiness>
1869   <load-resistance>1e30</load-resistance>
1870 </material>
1871
1872 <material>
1873   <condition>
1874    <equals>
1875     <property>sim/startup/season</property>
1876     <value>winter</value>
1877    </equals>
1878   </condition>
1879   <name>HerbTundraCover</name>
1880   <name>HerbTundra</name>
1881   <texture>Terrain.winter/herbtundra.png</texture>
1882   <texture>Terrain.winter/herbtundra2.png</texture>
1883   <texture>Terrain.winter/herbtundra3.png</texture>
1884   <xsize>2000</xsize>
1885   <ysize>2000</ysize>
1886   <light-coverage>4000000.0</light-coverage>
1887   <diffuse>
1888    <r>0.93</r>
1889    <g>0.95</g>
1890    <b>0.93</b>
1891    <a>1.0</a>
1892   </diffuse>
1893   <specular>
1894    <r>0.1</r>
1895    <g>0.12</g>
1896    <b>0.1</b>
1897    <a>1.0</a>
1898   </specular>
1899   <shininess>1.2</shininess>
1900   <solid>1</solid>
1901   <friction-factor>0.8</friction-factor>
1902   <rolling-friction>0.1</rolling-friction>
1903   <bumpiness>0.15</bumpiness>
1904   <load-resistance>1e30</load-resistance>
1905 </material>
1906
1907 <material>
1908   <condition>
1909    <equals>
1910     <property>sim/startup/season</property>
1911     <value>winter</value>
1912    </equals>
1913   </condition>
1914   <name>SavannaCover</name>
1915   <texture>Terrain.winter/savanna.png</texture>
1916   <xsize>1000</xsize>
1917   <ysize>1000</ysize>
1918   <light-coverage>4000000.0</light-coverage>
1919   <solid>1</solid>
1920   <friction-factor>0.8</friction-factor>
1921   <rolling-friction>0.1</rolling-friction>
1922   <bumpiness>0.2</bumpiness>
1923   <load-resistance>1e30</load-resistance>
1924 </material>
1925
1926 <material>
1927   <condition>
1928    <equals>
1929     <property>sim/startup/season</property>
1930     <value>winter</value>
1931    </equals>
1932   </condition>
1933   <name>Grass</name>
1934   <name>Airport</name>
1935   <name>AirportKeep</name>
1936   <name>Greenspace</name>
1937   <texture>Terrain.winter/airport.png</texture>
1938   <xsize>125</xsize>
1939   <ysize>125</ysize>
1940   <light-coverage>4000000.0</light-coverage>
1941   <diffuse>
1942    <r>0.93</r>
1943    <g>0.95</g>
1944    <b>0.93</b>
1945    <a>1.0</a>
1946   </diffuse>
1947   <specular>
1948    <r>0.1</r>
1949    <g>0.12</g>
1950    <b>0.1</b>
1951    <a>1.0</a>
1952   </specular>
1953   <shininess>1.2</shininess>
1954   <solid>1</solid>
1955   <friction-factor>0.7</friction-factor>
1956   <rolling-friction>0.1</rolling-friction>
1957   <bumpiness>0.1</bumpiness>
1958   <load-resistance>1e30</load-resistance>
1959 </material>
1960
1961 <material>
1962   <condition>
1963    <equals>
1964     <property>sim/startup/season</property>
1965     <value>winter</value>
1966    </equals>
1967   </condition>
1968   <name>MixedCropPastureCover</name>
1969   <name>MixedCrop</name>
1970   <name>ComplexCrop</name>
1971   <texture>Terrain.winter/mixedcrop1.png</texture>
1972   <texture>Terrain.winter/mixedcrop4.png</texture>
1973   <texture>Terrain.winter/mixedcrop3.png</texture>
1974   <object-mask>Terrain/mixedcrop1.mask.png</object-mask>
1975   <object-mask>Terrain/mixedcrop4.mask.png</object-mask>
1976   <object-mask>Terrain/mixedcrop3.mask.png</object-mask>
1977   <xsize>2000</xsize>
1978   <ysize>2000</ysize>
1979   <light-coverage>2000000.0</light-coverage>
1980   <solid>1</solid>
1981   <friction-factor>0.9</friction-factor>
1982   <rolling-friction>0.1</rolling-friction>
1983   <bumpiness>0.7</bumpiness>
1984   <load-resistance>1e30</load-resistance>
1985   <object-group include="Materials/base/farm-buildings.xml"/>
1986   <wood-coverage>10000.0</wood-coverage>
1987   <tree-texture>Trees/mixed-winter.png</tree-texture>
1988   <tree-varieties>8</tree-varieties>
1989   <tree-range-m alias="/params/forest/tree-range-m"/>
1990   <tree-height-m>20.0</tree-height-m>
1991   <tree-width-m>12.0</tree-width-m>
1992 </material>
1993
1994 <material>
1995   <condition>
1996    <equals>
1997     <property>sim/startup/season</property>
1998     <value>winter</value>
1999    </equals>
2000   </condition>
2001   <name>IrrCropPastureCover</name>
2002   <name>IrrCrop</name>
2003   <name>Orchard</name>
2004   <name>Olives</name>
2005   <name>Vineyard</name>
2006   <name>Rice</name>
2007   <texture>Terrain.winter/irrcrop1.png</texture>
2008   <texture>Terrain.winter/irrcrop2.png</texture>
2009   <texture>Terrain.winter/irrcrop3.png</texture>
2010   <object-mask>Terrain/irrcrop1.mask.png</object-mask>
2011   <object-mask>Terrain/irrcrop2.mask.png</object-mask>
2012   <object-mask>Terrain/irrcrop3.mask.png</object-mask>
2013   <xsize>2000</xsize>
2014   <ysize>2000</ysize>
2015   <light-coverage>2000000.0</light-coverage>
2016   <solid>1</solid>
2017   <friction-factor>0.9</friction-factor>
2018   <rolling-friction>0.3</rolling-friction>
2019   <bumpiness>0.6</bumpiness>
2020   <load-resistance>1e30</load-resistance>
2021   <object-group include="Materials/base/farm-buildings.xml"/>
2022   <wood-coverage>10000.0</wood-coverage>
2023   <tree-texture>Trees/mixed-winter.png</tree-texture>
2024   <tree-varieties>8</tree-varieties>
2025   <tree-range-m alias="/params/forest/tree-range-m"/>
2026   <tree-height-m>20.0</tree-height-m>
2027   <tree-width-m>12.0</tree-width-m>
2028 </material>
2029
2030 <material>
2031   <condition>
2032    <equals>
2033     <property>sim/startup/season</property>
2034     <value>winter</value>
2035    </equals>
2036   </condition>
2037   <name>DryCropPastureCover</name>
2038   <name>DryCrop</name>
2039   <texture>Terrain.winter/drycrop1.png</texture>
2040   <texture>Terrain.winter/drycrop2.png</texture>
2041   <texture>Terrain.winter/drycrop3.png</texture>
2042   <texture>Terrain.winter/drycrop4.png</texture>
2043   <object-mask>Terrain/drycrop1.png</object-mask>
2044   <object-mask>Terrain/drycrop2.png</object-mask>
2045   <object-mask>Terrain/drycrop3.png</object-mask>
2046   <object-mask>Terrain/drycrop4.png</object-mask>
2047   <xsize>2000</xsize>
2048   <ysize>2000</ysize>
2049   <solid>1</solid>
2050   <friction-factor>0.9</friction-factor>
2051   <rolling-friction>0.1</rolling-friction>
2052   <bumpiness>0.6</bumpiness>
2053   <load-resistance>1e30</load-resistance>
2054   <light-coverage>2000000.0</light-coverage>
2055   <object-group include="Materials/base/farm-buildings.xml"/>
2056   <wood-coverage>10000.0</wood-coverage>
2057   <tree-texture>Trees/mixed-winter.png</tree-texture>
2058   <tree-varieties>8</tree-varieties>
2059   <tree-range-m alias="/params/forest/tree-range-m"/>
2060   <tree-height-m>20.0</tree-height-m>
2061   <tree-width-m>12.0</tree-width-m>
2062 </material>
2063
2064 <material>
2065   <condition>
2066    <equals>
2067     <property>sim/startup/season</property>
2068     <value>winter</value>
2069    </equals>
2070   </condition>
2071   <name>NaturalCrop</name>
2072   <texture>Terrain.winter/naturalcrop1.png</texture>
2073   <object-mask>Terrain/naturalcrop1.mask.png</object-mask>
2074   <xsize>2000</xsize>
2075   <ysize>2000</ysize>
2076   <solid>1</solid>
2077   <friction-factor>0.9</friction-factor>
2078   <rolling-friction>0.1</rolling-friction>
2079   <bumpiness>0.6</bumpiness>
2080   <load-resistance>1e30</load-resistance>
2081   <light-coverage>2000000.0</light-coverage>
2082   <object-group include="Materials/base/farm-buildings.xml"/>
2083   <wood-coverage>10000.0</wood-coverage>
2084   <tree-texture>Trees/mixed-winter.png</tree-texture>
2085   <tree-varieties>8</tree-varieties>
2086   <tree-range-m alias="/params/forest/tree-range-m"/>
2087   <tree-height-m>20.0</tree-height-m>
2088   <tree-width-m>12.0</tree-width-m>
2089 </material>
2090
2091 <material>
2092   <condition>
2093    <equals>
2094     <property>sim/startup/season</property>
2095     <value>winter</value>
2096    </equals>
2097   </condition>
2098   <name>CropGrassCover</name>
2099   <name>CropGrass</name>
2100   <name>Grassland</name>
2101   <texture>Terrain.winter/cropgrass1.png</texture>
2102   <texture>Terrain.winter/cropgrass2.png</texture>
2103   <texture>Terrain.winter/cropgrass3.png</texture>
2104   <xsize>2000</xsize>
2105   <ysize>2000</ysize>
2106   <light-coverage>2000000.0</light-coverage>
2107   <diffuse>
2108    <r>0.93</r>
2109    <g>0.95</g>
2110    <b>0.93</b>
2111    <a>1.0</a>
2112   </diffuse>
2113   <specular>
2114    <r>0.1</r>
2115    <g>0.12</g>
2116    <b>0.1</b>
2117    <a>1.0</a>
2118   </specular>
2119   <shininess>1.2</shininess>
2120   <solid>1</solid>
2121   <friction-factor>0.7</friction-factor>
2122   <rolling-friction>0.1</rolling-friction>
2123   <bumpiness>0.3</bumpiness>
2124   <load-resistance>1e30</load-resistance>
2125   <wood-coverage>150000.0</wood-coverage>
2126   <tree-texture>Trees/mixed-winter.png</tree-texture>
2127   <tree-varieties>8</tree-varieties>
2128   <tree-range-m alias="/params/forest/tree-range-m"/>
2129   <tree-height-m>20.0</tree-height-m>
2130   <tree-width-m>12.0</tree-width-m>
2131 </material>
2132
2133 <material>
2134   <condition>
2135    <equals>
2136     <property>sim/startup/season</property>
2137     <value>winter</value>
2138    </equals>
2139   </condition>
2140   <name>GolfCourse</name>
2141   <texture>Terrain.winter/golfcourse1.png</texture>
2142   <object-mask>Terrain/golfcourse1.mask.png</object-mask>
2143   <xsize>800</xsize>
2144   <ysize>800</ysize>
2145   <light-coverage>2000000.0</light-coverage>
2146   <diffuse>
2147    <r>0.93</r>
2148    <g>0.95</g>
2149    <b>0.93</b>
2150    <a>1.0</a>
2151   </diffuse>
2152   <specular>
2153    <r>0.1</r>
2154    <g>0.12</g>
2155    <b>0.1</b>
2156    <a>1.0</a>
2157   </specular>
2158   <shininess>1.2</shininess>
2159   <solid>1</solid>
2160   <friction-factor>0.7</friction-factor>
2161   <rolling-friction>0.1</rolling-friction>
2162   <bumpiness>0.3</bumpiness>
2163   <load-resistance>1e30</load-resistance>
2164   <wood-coverage>5000.0</wood-coverage>
2165   <tree-texture>Trees/mixed-winter.png</tree-texture>
2166   <tree-varieties>8</tree-varieties>
2167   <tree-range-m alias="/params/forest/tree-range-m"/>
2168   <tree-height-m>20.0</tree-height-m>
2169   <tree-width-m>12.0</tree-width-m>
2170 </material>
2171
2172 <material>
2173   <condition>
2174    <equals>
2175     <property>sim/startup/season</property>
2176     <value>winter</value>
2177    </equals>
2178   </condition>
2179   <name>CropWoodCover</name>
2180   <name>CropWood</name>
2181   <name>AgroForest</name>
2182   <texture>Terrain.winter/cropwood.png</texture>
2183         <object-mask>Terrain/cropwood.mask.png</object-mask>
2184   <xsize>2000</xsize>
2185   <ysize>2000</ysize>
2186   <light-coverage>2000000.0</light-coverage>
2187   <solid>1</solid>
2188   <friction-factor>0.4</friction-factor>
2189   <rolling-friction>0.6</rolling-friction>
2190   <bumpiness>0.7</bumpiness>
2191   <load-resistance>10</load-resistance>
2192   <wood-coverage>4000.0</wood-coverage>
2193   <tree-texture>Trees/mixed-winter.png</tree-texture>
2194   <tree-varieties>8</tree-varieties>
2195   <tree-range-m alias="/params/forest/tree-range-m"/>
2196   <tree-height-m>20.0</tree-height-m>
2197   <tree-width-m>12.0</tree-width-m>
2198 </material>
2199
2200  <!-- end winter-->
2201
2202  <!-- runway and taxiway signs -->
2203
2204 <material include="Materials/base/glyphs-yellow.xml">
2205   <name>YellowSign</name>
2206   <texture>Signs/yellow.png</texture>
2207   <emissive>
2208    <r>0.9</r>
2209    <g>0.9</g>
2210    <b>0.9</b>
2211   </emissive>
2212   <xsize>4096</xsize>
2213   <ysize>128</ysize>
2214 </material>
2215
2216 <material include="Materials/base/glyphs-red.xml">
2217   <name>RedSign</name>
2218   <texture>Signs/red.png</texture>
2219   <emissive>
2220    <r>0.9</r>
2221    <g>0.9</g>
2222    <b>0.9</b>
2223   </emissive>
2224   <xsize>4096</xsize>
2225   <ysize>128</ysize>
2226 </material>
2227
2228 <material include="Materials/base/glyphs-black.xml">
2229   <name>BlackSign</name>
2230   <texture>Signs/black.png</texture>
2231   <emissive>
2232    <r>0.9</r>
2233    <g>0.9</g>
2234    <b>0.9</b>
2235   </emissive>
2236   <xsize>4096</xsize>
2237   <ysize>128</ysize>
2238 </material>
2239
2240 <material include="Materials/base/glyphs-framed.xml">
2241   <name>FramedSign</name>
2242   <texture>Signs/framed.png</texture>
2243   <emissive>
2244    <r>0.9</r>
2245    <g>0.9</g>
2246    <b>0.9</b>
2247   </emissive>
2248   <xsize>4096</xsize>
2249   <ysize>128</ysize>
2250 </material>
2251
2252 <material include="Materials/base/glyphs-special.xml">
2253   <name>SpecialSign</name>
2254   <texture>Signs/special.png</texture>
2255   <emissive>
2256    <r>0.9</r>
2257    <g>0.9</g>
2258    <b>0.9</b>
2259   </emissive>
2260   <xsize>1024</xsize>
2261   <ysize>128</ysize>
2262 </material>
2263
2264 <material>
2265    <name>UnidirectionalTaper</name>
2266    <texture>Symbols/unidirectional.png</texture>
2267    <emissive>
2268      <r>0.92157</r>
2269      <g>0.92157</g>
2270      <b>0.76471</b>
2271      <a>1.0</a>
2272    </emissive>
2273 </material>
2274
2275  <material>
2276    <name>UnidirectionalTaperRed</name>
2277    <texture>Symbols/unidirectionalred.png</texture>
2278    <emissive>
2279      <r>0.92157</r>
2280      <g>0.92157</g>
2281      <b>0.76471</b>
2282      <a>1.0</a>
2283    </emissive>
2284 </material>
2285
2286 <material>
2287    <name>UnidirectionalTaperGreen</name>
2288    <texture>Symbols/unidirectionalgreen.png</texture>
2289    <emissive>
2290      <r>0.92157</r>
2291      <g>0.92157</g>
2292      <b>0.76471</b>
2293      <a>1.0</a>
2294    </emissive>
2295 </material>
2296
2297 <material>
2298    <name>BidirectionalTaper</name>
2299    <texture>Symbols/bidirectional.png</texture>
2300    <emissive>
2301      <r>0.92157</r>
2302      <g>0.92157</g>
2303      <b>0.76471</b>
2304      <a>1.0</a>
2305    </emissive>
2306 </material>
2307
2308 </PropertyList>