Make water efect use png textures by default, and rely on their dds counterparts...
[fg:toms-fgdata.git] / Materials / base / water.xml
1 <?xml version="1.0"?>
2 <!-- common water settings -->
3 <PropertyList>
4 <xsize>400</xsize>
5   <ysize>400</ysize>
6   <object-group>
7     <range-m>40000</range-m>
8     <object>
9       <path>Models/Geometry/container_carrier.ac</path>
10       <coverage-m2>500000000</coverage-m2>
11       <heading-type>random</heading-type>
12     </object>
13   </object-group>
14   <object-group>
15     <range-m>40000</range-m>
16     <object>
17       <path>Models/Maritime/Civilian/ContainerShip.xml</path>
18       <coverage-m2>500000000</coverage-m2>
19       <heading-type>random</heading-type>
20     </object>
21   </object-group>
22   <object-group>
23     <range-m>40000</range-m>
24     <object>
25       <path>Models/Maritime/Civilian/Trawler.xml</path>
26       <coverage-m2>500000000</coverage-m2>
27       <heading-type>random</heading-type>
28     </object>
29     <object>
30       <path>Models/Maritime/Civilian/Trawler.xml</path>
31       <coverage-m2>500000000</coverage-m2>
32       <heading-type>random</heading-type>
33     </object>
34     <object>
35       <path>Models/Maritime/Civilian/Trawler.xml</path>
36       <coverage-m2>500000000</coverage-m2>
37       <heading-type>random</heading-type>
38     </object>
39   </object-group>
40   <object-group>
41     <range-m>40000</range-m>
42     <object>
43       <path>Models/Maritime/Civilian/Freighter.xml</path>
44       <coverage-m2>500000000</coverage-m2>
45       <heading-type>random</heading-type>
46     </object>
47   </object-group>
48   <object-group>
49     <range-m>40000</range-m>
50     <object>
51       <path>Models/Maritime/Civilian/LargeTrawler.xml</path>
52       <coverage-m2>500000000</coverage-m2>
53       <heading-type>random</heading-type>
54     </object>
55   </object-group>
56   <object-group>
57     <range-m>40000</range-m>
58     <object>
59       <path>Models/Maritime/Civilian/SailBoatUnderSail.xml</path>
60       <coverage-m2>500000000</coverage-m2>
61       <heading-type>random</heading-type>
62     </object>
63   </object-group>
64   <object-group>
65     <range-m>40000</range-m>
66     <object>
67       <path>Models/Maritime/Civilian/CruiseShip.xml</path>
68       <coverage-m2>5000000000</coverage-m2>
69       <heading-type>random</heading-type>
70     </object>
71   </object-group>
72   <object-group>
73     <range-m>40000</range-m>
74     <object>
75       <path>Models/Maritime/Civilian/MPPShip.xml</path>
76       <coverage-m2>5000000000</coverage-m2>
77       <heading-type>random</heading-type>
78     </object>
79   </object-group>
80   <ambient>
81     <r>0.0</r>
82     <g>0.0</g>
83     <b>0.0</b>
84     <a>1.0</a>
85   </ambient>
86   <diffuse>
87     <r>0.4</r>
88     <g>0.4</g>
89     <b>0.4</b>
90     <a>1.0</a>
91   </diffuse>
92   <specular>
93     <r>0.0</r>
94     <g>0.0</g>
95     <b>0.2</b>
96     <a>1.0</a>
97   </specular>
98   <shininess>0</shininess>
99   <solid>0</solid>
100   <rolling-friction>2</rolling-friction>
101   <bumpiness>0.8</bumpiness>
102 </PropertyList>