Add support for atmospheric scattering to the random vegetation shader.
[fg:toms-fgdata.git] / Aircraft / fokker100 / Models / BR7x5L.xml
1 <?xml version="1.0"?>
2
3 <PropertyList>
4
5  <path>BR7x5.ac</path>
6
7  <animation>
8   <type>material</type>
9   <object-name>rotating_fan_disk</object-name>
10   <object-name>fan_disk</object-name>
11   <object-name>upper_thrust_reverse</object-name>
12   <object-name>lower_thrust_reverse</object-name>
13   <property-base>sim/model/livery</property-base>
14   <texture-prop>texture</texture-prop>
15   <texture>fokker100.rgb</texture>
16  </animation>
17
18    <!-- reverser -->
19  <animation>
20   <type>rotate</type>
21   <object-name>upper_thrust_reverse</object-name>
22   <property>engines/engine[0]/reverser-pos-norm</property>
23   <factor>-60</factor>
24   <center>
25    <x-m>2.09</x-m>
26    <y-m>0.0</y-m>
27    <z-m>0.0</z-m>
28   </center>
29   <axis>
30    <x>0.000000</x>
31    <y>-1.000000</y>
32    <z>0.000000</z>
33   </axis>
34  </animation>
35
36  <animation>
37   <type>rotate</type>
38   <object-name>lower_thrust_reverse</object-name>
39   <property>engines/engine[0]/reverser-pos-norm</property>
40   <factor>-60</factor>
41   <center>
42    <x-m>2.15</x-m>
43    <y-m>0.0</y-m>
44    <z-m>0.0</z-m>
45   </center>
46   <axis>
47    <x>0.000000</x>
48    <y>1.000000</y>
49    <z>0.000000</z>
50   </axis>
51  </animation>
52
53  <animation>
54   <type>spin</type>
55   <object-name>fan_disk</object-name>
56   <property>engines/engine[0]/n1</property>
57   <factor>67</factor>
58   <center>
59    <x-m>0.0</x-m>
60    <y-m>0.0</y-m>
61    <z-m>0.14</z-m>
62   </center>
63   <axis>
64    <x>1.000000</x>
65    <y>0.000000</y>
66    <z>0.000000</z>
67   </axis>
68  </animation>
69
70  <animation>
71   <type>spin</type>
72   <object-name>rotating_fan_disk</object-name>
73   <property>engines/engine[0]/n1</property>
74   <factor>67</factor>
75   <center>
76    <x-m>0.0</x-m>
77    <y-m>0.0</y-m>
78    <z-m>0.14</z-m>
79   </center>
80   <axis>
81    <x>1.000000</x>
82    <y>0.000000</y>
83    <z>0.000000</z>
84   </axis>
85  </animation>
86
87  <animation>
88   <type>blend</type>
89   <object-name>fan_disk</object-name>
90   <property>engines/engine[0]/n1</property>
91   <factor>067</factor>
92  </animation>
93
94  <model>
95   <path>Aircraft/fokker100/Models/Effects/trail/trailL.xml</path>
96   <name>Jet Contrail</name>
97   <offsets>
98    <x-m> 2.35 </x-m>
99    <y-m> 0.0 </y-m>
100    <z-m> 0.0 </z-m>
101   </offsets>
102  </model>
103
104  <model>
105   <path>Aircraft/fokker100/Models/Effects/enginefire.xml</path>
106   <condition>
107    <or>
108     <property>sim/crashed</property>
109     <property>controls/engines/engine[0]/on-fire</property>
110    </or>
111   </condition>
112   <offsets>
113    <x-m> 3.35 </x-m>
114    <y-m> 0.0 </y-m>
115    <z-m> 0.0 </z-m>
116   </offsets>
117  </model>
118
119 </PropertyList>
120