3 <!-- Eurocopter EC 130 Helicopter by Heiko Schulz, animation set
4 This file is part of FlightGear, the free flight simulator
5 http://www.flightgear.org/
7 Copyright (C) 2009 Heiko Schulz, Heiko.H.Schulz@gmx.net
9 This program is free software; you can redistribute it and/or
10 modify it under the terms of the GNU General Public License as
11 published by the Free Software Foundation; either version 2 of the
12 License, or (at your option) any later version.
14 This program is distributed in the hope that it will be useful, but
15 WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 General Public License for more details.
29 <pitch-deg>0</pitch-deg>
35 var livery_update = aircraft.livery_update.new(
36 "Aircraft/ec130/Models/liveries", 5,
37 func { print("ec130 livery update") });
47 <inherits-from>Aircraft/ec130/Models/Effects/ec130reflect-uber</inherits-from>
48 <object-name>fuselage</object-name>
49 <object-name>frontdoorr</object-name>
50 <object-name>frontdoorl</object-name>
51 <object-name>backdoorr</object-name>
52 <object-name>backdoorl</object-name>
53 <object-name>luggagel</object-name>
54 <object-name>luggager</object-name>
55 <object-name>door</object-name>
56 <object-name>exhaust</object-name>
57 <object-name>wirecutter</object-name>
61 <inherits-from>Aircraft/ec130/Models/Effects/ec130reflectglas-uber</inherits-from>
62 <object-name>windscreen</object-name>
63 <object-name>windowl</object-name>
64 <object-name>windowr</object-name>
65 <object-name>windowbl</object-name>
66 <object-name>windowbr</object-name>
67 <object-name>fuel</object-name>
75 <path>Aircraft/ec130/Models/pilot.xml</path>
83 <!--mobile Ground Power Unit-->
86 <path>Aircraft/ec130/Models/mgpu.xml</path>
97 <object-name>stickgrip</object-name>
98 <object-name>griphead</object-name>
99 <property>/controls/flight/aileron</property>
115 <object-name>stickgrip</object-name>
116 <object-name>griphead</object-name>
117 <property>/controls/flight/elevator</property>
134 <path>Aircraft/ec130/Models/Instruments/AI/AI.xml</path>
140 <pitch-deg>-10</pitch-deg>
147 <path>Aircraft/ec130/Models/Instruments/ASI/asi.xml</path>
153 <pitch-deg>-10</pitch-deg>
160 <path>Aircraft/ec130/Models/Instruments/ALT/alt2-3d.xml</path>
166 <pitch-deg>-10</pitch-deg>
173 <path>Aircraft/ec130/Models/Instruments/kcs55/ki525a.xml</path>
179 <pitch-deg>-10</pitch-deg>
187 <path>Aircraft/ec130/Models/Instruments/VSI/VSI.xml</path>
193 <pitch-deg>-10</pitch-deg>
200 <path>Aircraft/ec130/Models/Instruments/Turn/Turn.xml</path>
206 <pitch-deg>-10</pitch-deg>
214 <path>Aircraft/ec130/Models/Instruments/Clock/clock.xml</path>
220 <pitch-deg>-10</pitch-deg>
226 <name>Warnpanel</name>
227 <path>Aircraft/ec130/Models/Instruments/CWS/CWS.xml</path>
233 <pitch-deg>-10</pitch-deg>
239 <name>Lighting</name>
240 <path>Aircraft/ec130/Models/Instruments/Lighting/lighting.xml</path>
246 <pitch-deg>-10</pitch-deg>
253 <path>Aircraft/ec130/Models/Instruments/VEMD/vemd.xml</path>
259 <pitch-deg>-10</pitch-deg>
265 <name>Enginepanel</name>
266 <path>Aircraft/ec130/Models/Instruments/Enginepanel/enginepanel.xml</path>
272 <pitch-deg>-21</pitch-deg>
279 <path>Aircraft/ec130/Models/Instruments/KX155A/KX155A.xml</path>
285 <pitch-deg>-80</pitch-deg>
292 <path>Aircraft/ec130/Models/Instruments/kt70/kt70.xml</path>
298 <pitch-deg>-80</pitch-deg>
305 <path>Aircraft/ec130/Models/Instruments/Tach/tach.xml</path>
311 <pitch-deg>-10</pitch-deg>
318 <path>Aircraft/ec130/Models/Instruments/SCU/scu.xml</path>
324 <pitch-deg>9</pitch-deg>
330 <name>Breakers</name>
331 <path>Aircraft/ec130/Models/Instruments/Breakers/breakerspanel.xml</path>
337 <pitch-deg>9</pitch-deg>
343 <name>Breakers2</name>
344 <path>Aircraft/ec130/Models/Instruments/Breakers/breakers.xml</path>
350 <pitch-deg>9</pitch-deg>
359 <path>Aircraft/ec130/Models/Instruments/Levers/levers.xml</path>
365 <pitch-deg>0</pitch-deg>
374 <name>mainrotor</name>
375 <path>Aircraft/ec130/Models/rotor/rotoranimation.xml</path>
383 <pitch-deg>-2</pitch-deg>
388 <!--emergency floats-->
391 <path>Aircraft/ec130/Models/right_float.xml</path>
396 <pitch-deg>0</pitch-deg>
402 <path>Aircraft/ec130/Models/left_float.xml</path>
407 <pitch-deg>0</pitch-deg>
410 <!--model select animation-->
413 <object-name>floats_deflated</object-name>
415 <property>sim/model/ec130/emerg_floats</property>
420 <object-name>basket_left</object-name>
421 <object-name>basket_mesh_left</object-name>
423 <property>sim/model/ec130/basket_left</property>
428 <object-name>basket_right</object-name>
429 <object-name>basket_mesh_right</object-name>
431 <property>sim/model/ec130/basket_right</property>
436 <object-name>mirror</object-name>
438 <property>sim/model/ec130/mirror</property>
443 <object-name>FLIR</object-name>
445 <property>sim/model/ec130/FLIR</property>
450 <object-name>searchlight</object-name>
451 <object-name>disk</object-name>
452 <object-name>searchlightstrip</object-name>
454 <property>sim/model/ec130/searchlight</property>
459 <object-name>wirecutter</object-name>
461 <property>sim/model/ec130/wirecutter</property>
465 <!--material animation-->
467 <type>material</type>
468 <!--global type="bool">true</global-->
469 <object-name>fuselage</object-name>
470 <object-name>luggager</object-name>
471 <object-name>luggagel</object-name>
472 <object-name>frontdoorr</object-name>
473 <object-name>frontdoorl</object-name>
474 <object-name>backdoorr</object-name>
475 <object-name>backdoorl</object-name>
476 <object-name>door</object-name>
477 <object-name>exhaust</object-name>
478 <object-name>wirecutter</object-name>
479 <property-base>sim/model/livery/</property-base>
480 <texture-prop>texture</texture-prop>
481 <texture>default.png</texture>
487 <object-name>navlight_left</object-name>
488 <object-name>navlight_right</object-name>
489 <object-name>navlight_back</object-name>
490 <object-name>navlight_front</object-name>
491 <object-name>navlight_front2</object-name>
494 <property>sim/multiplay/generic/int[2]</property>
502 <object-name>navlight_front</object-name>
516 <two-sides type="bool">false</two-sides>
523 <object-name>landing_light</object-name>
524 <object-name>landing_light2</object-name>
528 <property>sim/multiplay/generic/int[1]</property>
536 <object-name>landing_light</object-name>
550 <two-sides type="bool">false</two-sides>
558 <object-name>Plane.005X</object-name>
561 <property>sim/multiplay/generic/int[0]</property>
569 <object-name>Plane.005X</object-name>
571 <property>/sim/model/ec130/lighting/beacon-top/state</property>
582 <light-near>0.4</light-near>
583 <light-med>0.8</light-med>
584 <light-far>10</light-far>
590 <type>alpha-test</type>
591 <object-name>Plane.005X</object-name>
592 <alpha-factor>0.001</alpha-factor>
596 <type>translate</type>
597 <object-name>Plane.005X</object-name>
598 <offset-m>5.05421</offset-m>
607 <type>billboard</type>
608 <object-name>Plane.005X</object-name>
609 <spherical type="bool">true</spherical>
613 <type>dist-scale</type>
614 <object-name>Plane.005X</object-name>
618 <dep alias="../../../../Plane.005Xparams/light-near"/>
622 <dep alias="../../../../Plane.005Xparams/light-med"/>
626 <dep alias="../../../../Plane.005Xparams/light-far"/>