Pilatus PC 12/47 : Adding a livery "Orange", improved dashboard.
[fg:toms-fgdata.git] / Aircraft / PC-12 / Models / Effects / Glass / glass.eff
1 <?xml version="1.0" encoding="ISO-8859-1"?>
2
3 <PropertyList>
4
5   <name>glass</name>
6   <inherits-from>Effects/model-combined-transparent</inherits-from>
7   <parameters>
8     <normalmap-enabled type="int">0</normalmap-enabled>
9     <lightmap-enabled type="int">0</lightmap-enabled>
10     <reflection-enabled type="int">1</reflection-enabled>
11     <reflection-correction type="float">0.5</reflection-correction>
12     <reflect-map-enabled type="int">0</reflect-map-enabled>
13     <reflection-fresnel type="float">0.5</reflection-fresnel>
14     <reflection-rainbow type="float">0.3</reflection-rainbow>
15     <reflection-noise type="float">0.0</reflection-noise>
16     <reflection-dynamic type="int">1</reflection-dynamic>
17       <texture n= "5" >
18         <type>cubemap</type>
19         <images>
20           <positive-x>Aircraft/Generic/Effects/fgfs-sky2/1.png</positive-x>
21           <negative-x>Aircraft/Generic/Effects/fgfs-sky2/4.png</negative-x>
22           <positive-y>Aircraft/Generic/Effects/fgfs-sky2/2.png</positive-y>
23           <negative-y>Aircraft/Generic/Effects/fgfs-sky2/3.png</negative-y>
24           <positive-z>Aircraft/Generic/Effects/fgfs-sky2/6.png</positive-z>
25           <negative-z>Aircraft/Generic/Effects/fgfs-sky2/5.png</negative-z>
26         </images>
27       </texture>
28     <ambient-correction type="float">0.2</ambient-correction>
29     <rendering-hint>transparent</rendering-hint>
30     <transparent>true</transparent>
31     <render-bin>
32       <bin-number>10</bin-number>
33       <bin-name>DepthSortedBin</bin-name>
34     </render-bin>
35   </parameters>
36
37 </PropertyList>