Walker: fix a Bug while walking in southern Hemisphere, include file now
[fg:toms-fgdata.git] / Aircraft / Generic / Human / Models / female.xml
1 <?xml version="1.0"?>
2
3 <PropertyList>
4         <offsets>
5                 <z-m>0.96</z-m>
6         </offsets>
7         <animation>
8                 <enable-hot type="bool">false</enable-hot>
9         </animation>
10
11 <!-- Character -->
12         <model>
13                 <name>Amelia</name>
14           <path>Aircraft/Generic/Human/Models/amelia.xml</path>
15          </model>
16          <animation>
17           <type>select</type>
18           <object-name>Amelia</object-name>
19           <condition>
20            <equals>
21             <property>sim/walker/character</property>
22             <value>0</value>
23            </equals>
24           </condition>
25          </animation>
26
27
28 <!-- Outfits -->
29
30         <model> 
31                 <path>Aircraft/Generic/Human/Models/outfit/default-f.xml</path>
32                 <name>Default</name>
33         </model>
34  <animation>
35   <type>select</type>
36   <object-name>Default</object-name>
37   <condition>
38    <equals>
39     <property>sim/walker/outfit</property>
40     <value>0</value>
41    </equals>
42   </condition>
43  </animation>
44
45         <model> 
46                 <path>Aircraft/Generic/Human/Models/outfit/airliner-f.xml</path>
47                 <name>airliner</name>
48         </model>
49  <animation>
50   <type>select</type>
51   <object-name>airliner</object-name>
52   <condition>
53    <equals>
54     <property>sim/walker/outfit</property>
55     <value>2</value>
56    </equals>
57   </condition>
58  </animation>
59
60         <model> 
61                 <path>Aircraft/Generic/Human/Models/outfit/flightsuit-f.xml</path>
62                 <name>Flightsuit</name>
63         </model>
64  <animation>
65   <type>select</type>
66   <object-name>Flightsuit</object-name>
67   <condition>
68    <equals>
69     <property>sim/walker/outfit</property>
70     <value>1</value>
71    </equals>
72   </condition>
73  </animation>
74
75         <model> 
76                 <path>Aircraft/Generic/Human/Models/equipment/headset-f.xml</path>
77                 <name>Headset I</name>
78         </model>
79  <animation>
80   <type>select</type>
81   <object-name>Headset I</object-name>
82   <condition>
83    <equals>
84     <property>sim/walker/equipment</property>
85     <value>0</value>
86    </equals>
87   </condition>
88  </animation>
89
90 <!-- limbs center coordinates, in order of appearence -->
91         <limbs>
92                 <chest-x>-0.01056</chest-x>
93                 <chest-y>0.0</chest-y>
94                 <chest-z>0.08656</chest-z>
95                 <head-x>0.02345</head-x>
96                 <head-y>0.0</head-y>
97                 <head-z>0.4697</head-z>
98                 <shoulder-x>0.03012</shoulder-x>
99                 <shoulder-y-l>-0.1427</shoulder-y-l>
100                 <shoulder-y-r>0.1427</shoulder-y-r>
101                 <shoulder-z>0.3939</shoulder-z>
102                 <elbow-x>0.05092</elbow-x>
103                 <elbow-y-l>-0.4107</elbow-y-l>
104                 <elbow-y-r>0.4107</elbow-y-r>
105                 <elbow-z>0.3905</elbow-z>
106                 <hand-x>0.03064</hand-x>
107                 <hand-y-l>-0.6403</hand-y-l>
108                 <hand-y-r>0.6403</hand-y-r>
109                 <hand-z>0.3856</hand-z>
110                 <leg-x>-0.03409</leg-x>
111                 <leg-y-l>-0.04934</leg-y-l>
112                 <leg-y-r>0.04934</leg-y-r>
113                 <leg-z>-0.04984</leg-z>
114                 <knee-x>0.005411</knee-x>
115                 <knee-y-r>0.08289</knee-y-r>
116                 <knee-y-l>-0.08289</knee-y-l>
117                 <knee-z>-0.4229</knee-z>
118                 <foot-x>0.07534</foot-x>
119                 <foot-y-l>-0.1031</foot-y-l>
120                 <foot-y-r>0.1031</foot-y-r>
121                 <foot-z>-0.8852</foot-z>
122         </limbs>
123
124
125 <!-- hip -->
126         <animation>
127                 <type>rotate</type>
128                 <property>sim/model/walker[1]/limb[0]/y-deg</property>
129                 <offset-deg>0</offset-deg>
130                 <center>
131                         <x-m>0.01</x-m>
132                         <y-m>0.0</y-m>
133                         <z-m>0.1</z-m>
134                 </center>
135                 <axis>
136                         <x>0.0</x>
137                         <y>1.0</y>
138                         <z>0.0</z>
139                 </axis>
140         </animation>
141
142         <animation>
143                 <type>translate</type>
144                 <property>sim/model/walker[1]/limb[0]/z-m</property>
145                 <offset-deg>0</offset-deg>
146                 <center>
147                         <x-m>0.01</x-m>
148                         <y-m>0.0</y-m>
149                         <z-m>0.1</z-m>
150                 </center>
151                 <axis>
152                         <x>0.0</x>
153                         <y>0.0</y>
154                         <z>1.0</z>
155                 </axis>
156         </animation>
157
158 <!-- chest -->
159         <animation>
160                 <type>rotate</type>
161                 <object-name>chest</object-name>
162         <object-name>head</object-name>
163                 <offset-deg>0</offset-deg>
164                 <property>sim/model/walker[1]/limb[1]/y-deg</property>
165                 <center>
166                         <x-m alias="../../../limbs/chest-x"/>
167                         <y-m alias="../../../limbs/chest-y"/>
168                         <z-m alias="../../../limbs/chest-z"/>
169                 </center>
170                 <axis>
171                         <x>0.0</x>
172                         <y>1.0</y>
173                         <z>0.0</z>
174                 </axis>
175         </animation>
176
177         <animation>
178                 <type>rotate</type>
179                 <object-name>chest</object-name>
180         <object-name>head</object-name>
181                 <offset-deg>0</offset-deg>
182                 <property>sim/model/walker[1]/limb[1]/z-deg</property>
183                 <center>
184                         <x-m alias="../../../limbs/chest-x"/>
185                         <y-m alias="../../../limbs/chest-y"/>
186                         <z-m alias="../../../limbs/chest-z"/>
187                 </center>
188                 <axis>
189                         <x>0.0</x>
190                         <y>0.0</y>
191                         <z>-1.0</z>
192                 </axis>
193         </animation>
194
195 <!-- head -->
196         <animation>
197                 <type>rotate</type>
198                 <object-name>head</object-name>
199                 <offset-deg>0</offset-deg>
200                 <property>sim/model/walker[1]/limb[2]/y-deg</property>
201                 <center>
202                         <x-m alias="../../../limbs/head-x"/>
203                         <y-m alias="../../../limbs/head-y"/>
204                         <z-m alias="../../../limbs/head-z"/>
205                 </center>
206                 <axis>
207                         <x>0.0</x>
208                         <y>1.0</y>
209                         <z>0.0</z>
210                 </axis>
211         </animation>
212
213         <animation>
214                 <type>rotate</type>
215                 <object-name>head</object-name>
216                 <offset-deg>0</offset-deg>
217                 <property>sim/model/walker[1]/limb[2]/z-deg</property>
218                 <center>
219                         <x-m alias="../../../limbs/head-x"/>
220                         <y-m alias="../../../limbs/head-y"/>
221                         <z-m alias="../../../limbs/head-z"/>
222                 </center>
223                 <axis>
224                         <x>0.0</x>
225                         <y>0.0</y>
226                         <z>-1.0</z>
227                 </axis>
228         </animation>
229
230 <!-- right arm -->
231         <animation>
232                 <type>rotate</type>
233                 <object-name>arm1.R</object-name>
234                 <property>sim/model/walker[1]/limb[3]/x-deg</property>
235                 <offset-deg>0</offset-deg>
236                 <center>
237                         <x-m alias="../../../limbs/shoulder-x"/>
238                         <y-m alias="../../../limbs/shoulder-y-r"/>
239                         <z-m alias="../../../limbs/shoulder-z"/>
240                 </center>
241                 <axis>
242                         <x>1.0</x>
243                         <y>0.0</y>
244                         <z>0.0</z>
245                 </axis>
246         </animation>
247
248         <animation>
249                 <type>rotate</type>
250                 <object-name>arm1.R</object-name>
251                 <property>sim/model/walker[1]/limb[3]/y-deg</property>
252                 <offset-deg>0</offset-deg>
253                 <center>
254                         <x-m alias="../../../limbs/shoulder-x"/>
255                         <y-m alias="../../../limbs/shoulder-y-r"/>
256                         <z-m alias="../../../limbs/shoulder-z"/>
257                 </center>
258                 <axis>
259                         <x>0.0</x>
260                         <y>1.0</y>
261                         <z>0.0</z>
262                 </axis>
263         </animation>
264
265         <animation>
266                 <type>rotate</type>
267                 <object-name>arm1.R</object-name>
268                 <property>sim/model/walker[1]/limb[3]/z-deg</property>
269                 <offset-deg>0</offset-deg>
270                 <center>
271                         <x-m alias="../../../limbs/shoulder-x"/>
272                         <y-m alias="../../../limbs/shoulder-y-r"/>
273                         <z-m alias="../../../limbs/shoulder-z"/>
274                 </center>
275                 <axis>
276                         <x>0.0</x>
277                         <y>0.0</y>
278                         <z>-1.0</z>
279                 </axis>
280         </animation>
281
282         <animation>
283                 <type>rotate</type>
284                 <object-name>arm2.R</object-name>
285                 <property>sim/model/walker[1]/limb[4]/y-deg</property>
286                 <offset-deg>0</offset-deg>
287                 <center>
288                         <x-m alias="../../../limbs/elbow-x"/>
289                         <y-m alias="../../../limbs/elbow-y-r"/>
290                         <z-m alias="../../../limbs/elbow-z"/>
291                 </center>
292                 <axis>
293                         <x>0.0</x>
294                         <y>1.0</y>
295                         <z>0.0</z>
296                 </axis>
297         </animation>
298
299         <animation>
300                 <type>rotate</type>
301                 <object-name>arm2.R</object-name>
302                 <property>sim/model/walker[1]/limb[4]/z-deg</property>
303                 <offset-deg>0</offset-deg>
304                 <center>
305                         <x-m alias="../../../limbs/elbow-x"/>
306                         <y-m alias="../../../limbs/elbow-y-r"/>
307                         <z-m alias="../../../limbs/elbow-z"/>
308                 </center>
309                 <axis>
310                         <x>0.0</x>
311                         <y>0.0</y>
312                         <z>1.0</z>
313                 </axis>
314         </animation>
315
316         <animation>
317                 <type>rotate</type>
318                 <object-name>hand.R</object-name>
319                 <property>sim/model/walker[1]/limb[5]/x-deg</property>
320                 <offset-deg>0</offset-deg>
321                 <center>
322                         <x-m alias="../../../limbs/hand-x"/>
323                         <y-m alias="../../../limbs/hand-y-r"/>
324                         <z-m alias="../../../limbs/hand-z"/>
325                 </center>
326                 <axis>
327                         <x>1.0</x>
328                         <y>0.0</y>
329                         <z>0.0</z>
330                 </axis>
331         </animation>
332
333         <animation>
334                 <type>rotate</type>
335                 <object-name>hand.R</object-name>
336                 <property>sim/model/walker[1]/limb[5]/y-deg</property>
337                 <offset-deg>0</offset-deg>
338                 <center>
339                         <x-m alias="../../../limbs/hand-x"/>
340                         <y-m alias="../../../limbs/hand-y-r"/>
341                         <z-m alias="../../../limbs/hand-z"/>
342                 </center>
343                 <axis>
344                         <x>0.0</x>
345                         <y>1.0</y>
346                         <z>0.0</z>
347                 </axis>
348         </animation>
349
350 <!-- Hand Poses -->
351  <animation>
352   <type>select</type>
353         <object-name>hand.R</object-name>
354   <condition>
355         <equals>
356     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
357     <value>0</value>
358    </equals>
359   </condition>
360  </animation>
361  <animation>
362   <type>select</type>
363         <object-name>grip.R</object-name>
364   <condition>
365         <equals>
366     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
367     <value>1</value>
368    </equals>
369   </condition>
370  </animation>
371  <animation>
372   <type>select</type>
373         <object-name>fist.R</object-name>
374   <condition>
375         <equals>
376     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
377     <value>2</value>
378    </equals>
379   </condition>
380  </animation>
381  <animation>
382   <type>select</type>
383         <object-name>point.R</object-name>
384   <condition>
385  <equals>
386     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
387     <value>3</value>
388    </equals>
389   </condition>
390  </animation>
391  <animation>
392   <type>select</type>
393         <object-name>handedge.R</object-name>
394   <condition>
395  <equals>
396     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
397     <value>4</value>
398    </equals>
399   </condition>
400  </animation>
401  <animation>
402   <type>select</type>
403         <object-name>victory.R</object-name>
404   <condition>
405  <equals>
406     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
407     <value>5</value>
408    </equals>
409   </condition>
410  </animation>
411  <animation>
412   <type>select</type>
413         <object-name>thumbsup.R</object-name>
414   <condition>
415  <equals>
416     <property>sim/model/walker[1]/limb[5]/hand-pose</property>
417     <value>6</value>
418    </equals>
419   </condition>
420  </animation>
421
422 <!-- left arm -->
423         <animation>
424                 <type>rotate</type>
425                 <object-name>arm1.L</object-name>
426                 <property>sim/model/walker[1]/limb[6]/x-deg</property>
427                 <offset-deg>0</offset-deg>
428                 <center>
429                         <x-m alias="../../../limbs/shoulder-x"/>
430                         <y-m alias="../../../limbs/shoulder-y-l"/>
431                         <z-m alias="../../../limbs/shoulder-z"/>
432                 </center>
433                 <axis>
434                         <x>-1.0</x>
435                         <y>0.0</y>
436                         <z>0.0</z>
437                 </axis>
438         </animation>
439
440         <animation>
441                 <type>rotate</type>
442                 <object-name>arm1.L</object-name>
443                 <property>sim/model/walker[1]/limb[6]/y-deg</property>
444                 <offset-deg>0</offset-deg>
445                 <center>
446                         <x-m alias="../../../limbs/shoulder-x"/>
447                         <y-m alias="../../../limbs/shoulder-y-l"/>
448                         <z-m alias="../../../limbs/shoulder-z"/>
449                 </center>
450                 <axis>
451                         <x>0.0</x>
452                         <y>-1.0</y>
453                         <z>0.0</z>
454                 </axis>
455         </animation>
456
457         <animation>
458                 <type>rotate</type>
459                 <object-name>arm1.L</object-name>
460                 <property>sim/model/walker[1]/limb[6]/z-deg</property>
461                 <offset-deg>0</offset-deg>
462                 <center>
463                         <x-m alias="../../../limbs/shoulder-x"/>
464                         <y-m alias="../../../limbs/shoulder-y-l"/>
465                         <z-m alias="../../../limbs/shoulder-z"/>
466                 </center>
467                 <axis>
468                         <x>0.0</x>
469                         <y>0.0</y>
470                         <z>1.0</z>
471                 </axis>
472         </animation>
473
474         <animation>
475                 <type>rotate</type>
476                 <object-name>arm2.L</object-name>
477                 <property>sim/model/walker[1]/limb[7]/y-deg</property>
478                 <offset-deg>0</offset-deg>
479                 <center>
480                         <x-m alias="../../../limbs/elbow-x"/>
481                         <y-m alias="../../../limbs/elbow-y-l"/>
482                         <z-m alias="../../../limbs/elbow-z"/>
483                 </center>
484                 <axis>
485                         <x>0.0</x>
486                         <y>-1.0</y>
487                         <z>0.0</z>
488                 </axis>
489         </animation>
490
491         <animation>
492                 <type>rotate</type>
493                 <object-name>arm2.L</object-name>
494                 <property>sim/model/walker[1]/limb[7]/z-deg</property>
495                 <offset-deg>0</offset-deg>
496                 <center>
497                         <x-m alias="../../../limbs/elbow-x"/>
498                         <y-m alias="../../../limbs/elbow-y-l"/>
499                         <z-m alias="../../../limbs/elbow-z"/>
500                 </center>
501                 <axis>
502                         <x>0.0</x>
503                         <y>0.0</y>
504                         <z>-1.0</z>
505                 </axis>
506         </animation>
507
508         <animation>
509                 <type>rotate</type>
510                 <object-name>hand.L</object-name>
511                 <property>sim/model/walker[1]/limb[8]/x-deg</property>
512                 <offset-deg>0</offset-deg>
513                 <center>
514                         <x-m alias="../../../limbs/hand-x"/>
515                         <y-m alias="../../../limbs/hand-y-l"/>
516                         <z-m alias="../../../limbs/hand-z"/>
517                 </center>
518                 <axis>
519                         <x>-1.0</x>
520                         <y>0.0</y>
521                         <z>0.0</z>
522                 </axis>
523         </animation>
524
525         <animation>
526                 <type>rotate</type>
527                 <object-name>hand.L</object-name>
528                 <property>sim/model/walker[1]/limb[8]/y-deg</property>
529                 <offset-deg>0</offset-deg>
530                 <center>
531                         <x-m alias="../../../limbs/hand-x"/>
532                         <y-m alias="../../../limbs/hand-y-l"/>
533                         <z-m alias="../../../limbs/hand-z"/>
534                 </center>
535                 <axis>
536                         <x>0.0</x>
537                         <y>-1.0</y>
538                         <z>0.0</z>
539                 </axis>
540         </animation>
541
542 <!-- Hand Poses -->
543  <animation>
544   <type>select</type>
545         <object-name>hand.L</object-name>
546   <condition>
547         <equals>
548     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
549     <value>0</value>
550    </equals>
551   </condition>
552  </animation>
553  <animation>
554   <type>select</type>
555         <object-name>grip.L</object-name>
556   <condition>
557         <equals>
558     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
559     <value>1</value>
560    </equals>
561   </condition>
562  </animation>
563  <animation>
564   <type>select</type>
565         <object-name>fist.L</object-name>
566   <condition>
567         <equals>
568     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
569     <value>2</value>
570    </equals>
571   </condition>
572  </animation>
573  <animation>
574   <type>select</type>
575         <object-name>point.L</object-name>
576   <condition>
577  <equals>
578     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
579     <value>3</value>
580    </equals>
581   </condition>
582  </animation>
583  <animation>
584   <type>select</type>
585         <object-name>handedge.L</object-name>
586   <condition>
587  <equals>
588     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
589     <value>4</value>
590    </equals>
591   </condition>
592  </animation>
593  <animation>
594   <type>select</type>
595         <object-name>victory.L</object-name>
596   <condition>
597  <equals>
598     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
599     <value>5</value>
600    </equals>
601   </condition>
602  </animation>
603  <animation>
604   <type>select</type>
605         <object-name>thumbsup.L</object-name>
606   <condition>
607  <equals>
608     <property>sim/model/walker[1]/limb[8]/hand-pose</property>
609     <value>6</value>
610    </equals>
611   </condition>
612  </animation>
613
614
615 <!--right leg -->
616         <animation>
617                 <type>rotate</type>
618                 <object-name>leg1.R</object-name>
619                 <property>sim/model/walker[1]/limb[9]/x-deg</property>
620                 <offset-deg>0</offset-deg>
621                 <center>
622                         <x-m alias="../../../limbs/leg-x"/>
623                         <y-m alias="../../../limbs/leg-y-r"/>
624                         <z-m alias="../../../limbs/leg-z"/>
625                 </center>
626                 <axis>
627                         <x>-1.0</x>
628                         <y>0.0</y>
629                         <z>0.0</z>
630                 </axis>
631         </animation>
632
633         <animation>
634                 <type>rotate</type>
635                 <object-name>leg1.R</object-name>
636                 <property>sim/model/walker[1]/limb[9]/y-deg</property>
637                 <offset-deg>0</offset-deg>
638                 <center>
639                         <x-m alias="../../../limbs/leg-x"/>
640                         <y-m alias="../../../limbs/leg-y-r"/>
641                         <z-m alias="../../../limbs/leg-z"/>
642                 </center>
643                 <axis>
644                         <x>0.0</x>
645                         <y>-1.0</y>
646                         <z>0.0</z>
647                 </axis>
648         </animation>
649
650         <animation>
651                 <type>rotate</type>
652                 <object-name>leg1.R</object-name>
653                 <property>sim/model/walker[1]/limb[9]/z-deg</property>
654                 <offset-deg>0</offset-deg>
655                 <center>
656                         <x-m alias="../../../limbs/leg-x"/>
657                         <y-m alias="../../../limbs/leg-y-r"/>
658                         <z-m alias="../../../limbs/leg-z"/>
659                 </center>
660                 <axis>
661                         <x>0.0</x>
662                         <y>0.0</y>
663                         <z>-1.0</z>
664                 </axis>
665         </animation>
666
667         <animation>
668                 <type>rotate</type>
669                 <object-name>leg2.R</object-name>
670                 <property>sim/model/walker[1]/limb[10]/y-deg</property>
671                 <offset-deg>0</offset-deg>
672                 <center>
673                         <x-m alias="../../../limbs/knee-x"/>
674                         <y-m alias="../../../limbs/knee-y-r"/>
675                         <z-m alias="../../../limbs/knee-z"/>
676                 </center>
677                 <axis>
678                         <x>0.0</x>
679                         <y>-1.0</y>
680                         <z>0.0</z>
681                 </axis>
682         </animation>
683
684         <animation>
685                 <type>rotate</type>
686                 <object-name>foot.R</object-name>
687                 <property>sim/model/walker[1]/limb[11]/y-deg</property>
688                 <offset-deg>0</offset-deg>
689                 <center>
690                         <x-m alias="../../../limbs/foot-x"/>
691                         <y-m alias="../../../limbs/foot-y-r"/>
692                         <z-m alias="../../../limbs/foot-z"/>
693                 </center>
694                 <axis>
695                         <x>0.0</x>
696                         <y>1.0</y>
697                         <z>0.0</z>
698                 </axis>
699         </animation>
700
701 <!-- left leg -->
702         <animation>
703                 <type>rotate</type>
704                 <object-name>leg1.L</object-name>
705                 <property>sim/model/walker[1]/limb[12]/x-deg</property>
706                 <offset-deg>0</offset-deg>
707                 <center>
708                         <x-m alias="../../../limbs/leg-x"/>
709                         <y-m alias="../../../limbs/leg-y-l"/>
710                         <z-m alias="../../../limbs/leg-z"/>
711                 </center>
712                 <axis>
713                         <x>1.0</x>
714                         <y>0.0</y>
715                         <z>0.0</z>
716                 </axis>
717         </animation>
718
719         <animation>
720                 <type>rotate</type>
721                 <object-name>leg1.L</object-name>
722                 <property>sim/model/walker[1]/limb[12]/y-deg</property>
723                 <offset-deg>0</offset-deg>
724                 <center>
725                         <x-m alias="../../../limbs/leg-x"/>
726                         <y-m alias="../../../limbs/leg-y-l"/>
727                         <z-m alias="../../../limbs/leg-z"/>
728                 </center>
729                 <axis>
730                         <x>0.0</x>
731                         <y>-1.0</y>
732                         <z>0.0</z>
733                 </axis>
734         </animation>
735
736         <animation>
737                 <type>rotate</type>
738                 <object-name>leg1.L</object-name>
739                 <property>sim/model/walker[1]/limb[12]/z-deg</property>
740                 <offset-deg>0</offset-deg>
741                 <center>
742                         <x-m alias="../../../limbs/leg-x"/>
743                         <y-m alias="../../../limbs/leg-y-l"/>
744                         <z-m alias="../../../limbs/leg-z"/>
745                 </center>
746                 <axis>
747                         <x>0.0</x>
748                         <y>0.0</y>
749                         <z>-1.0</z>
750                 </axis>
751         </animation>
752
753         <animation>
754                 <type>rotate</type>
755                 <object-name>leg2.L</object-name>
756                 <property>sim/model/walker[1]/limb[13]/y-deg</property>
757                 <offset-deg>0</offset-deg>
758                 <center>
759                         <x-m alias="../../../limbs/knee-x"/>
760                         <y-m alias="../../../limbs/knee-y-l"/>
761                         <z-m alias="../../../limbs/knee-z"/>
762                 </center>
763                 <axis>
764                         <x>0.0</x>
765                         <y>-1.0</y>
766                         <z>0.0</z>
767                 </axis>
768         </animation>
769
770         <animation>
771                 <type>rotate</type>
772                 <object-name>foot.L</object-name>
773                 <property>sim/model/walker[1]/limb[14]/y-deg</property>
774                 <offset-deg>0</offset-deg>
775                 <center>
776                         <x-m alias="../../../limbs/foot-x"/>
777                         <y-m alias="../../../limbs/foot-y-l"/>
778                         <z-m alias="../../../limbs/foot-z"/>
779                 </center>
780                 <axis>
781                         <x>0.0</x>
782                         <y>1.0</y>
783                         <z>0.0</z>
784                 </axis>
785         </animation>
786
787 <!-- parachute -->
788         <model>
789                 <name>parachute backpack</name>
790                 <path>Aircraft/Generic/Human/Models/backpack.xml</path>
791                 <offsets>
792                         <x-m>0</x-m>
793                         <y-m>0</y-m>
794                         <z-m>0</z-m>
795                 </offsets>
796         </model>
797
798         <model>
799                 <name>parachute</name>
800                 <path>Aircraft/Generic/Human/Models/chute.xml</path>
801                 <offsets>
802                         <x-m>0</x-m>
803                         <y-m>0</y-m>
804                         <z-m>0</z-m>
805                 </offsets>
806         </model>
807 </PropertyList>