Phi: nicer scroll animation for METAR widget
[fg:fgdata.git] / Shaders /
2015-03-05 Thorsten RenkALS fake aircraft shadow technique based on projecting...
2015-02-25 Thorsten RenkConsistent shadow tree fog color for ALS
2015-02-22 Torsten DreyerMerge commit 'refs/merge-requests/277' of https://gitor...
2015-02-22 Torsten DreyerMerge commit 'refs/merge-requests/268' of https://gitor...
2015-02-22 Torsten DreyerMerge commit 'refs/merge-requests/265' of https://gitor...
2015-02-22 Torsten DreyerMerge commit 'refs/merge-requests/271' of https://gitor...
2015-02-20 Thorsten RenkRandom vegetation shadows for ALS
2015-02-18 Thorsten RenkIntel GPUs seem to be more picky...
2015-02-18 Thorsten RenkEuropean deciduous trees change autumn color in ALS
2015-01-05 Stuart BuchananFixed directional lighting.
2014-12-16 Thorsten RenkShader support for aircraft shadows
2014-12-16 Thorsten RenkBugfix - restore deep shade model for ALS terrain
2014-12-15 Thorsten RenkALS maintenance - reworked light curves, streamlining...
2014-12-12 Thorsten RenkNo Mie scattering effect when sun is down for ALS clouds
2014-12-12 Thorsten RenkMore ALS maintenance
2014-12-11 Thorsten RenkFix small color mismatch in skydome code
2014-12-11 Thorsten RenkALS maintenance, haze color balance at low light improv...
2014-12-03 Thorsten RenkRayleigh effect reworked with fog illumination as proxy...
2014-12-02 Thorsten RenkALS maintenance: proper order of argument in smoothstep...
2014-11-30 Thorsten RenkKill specular channel after sundown in ALS model shader
2014-11-30 Thorsten RenkAirport keep follows autumn coloring
2014-11-17 Thorsten RenkTentative hack to avoid black triangles in urban terrai...
2014-11-16 Thorsten RenkBasic ALS + AW infrastructure to use new cloud transpar...
2014-11-12 Thorsten RenkContinuous water coloring between ocean and inland
2014-11-08 Thorsten RenkReal geometry mapped grain overlay and wetness/rain...
2014-11-05 Thorsten Renkvec3 is not the same as float
2014-11-04 Thorsten RenkConsistent Rayleigh haze for trees is hard...
2014-11-01 Thorsten RenkRaindrop effect for wet runway
2014-11-01 Thorsten RenkCleanup and skylight reflection improved ALS wet runway...
2014-10-31 Thorsten RenkTrees are affected by ALS Rayleigh haze
2014-10-31 Thorsten RenkImprovements to sky reflection in ALS water shaders
2014-10-24 Thorsten RenkTowards consistent surface light rendering for ALS...
2014-10-22 Thorsten RenkBugfix for ALS model shader not displaying lightmap...
2014-10-19 Thorsten RenkALS procedural rock work
2014-10-17 Thorsten RenkALS rock effect development
2014-10-16 Thorsten RenkMerge branch 'master' of git://gitorious.org/fg/fgdata
2014-10-16 Thorsten RenkFully procedural (textureless) xml-configurable rock...
2014-10-16 Thorsten Renkmod() for argument of sine function in surface light...
2014-10-13 Thorsten RenkALS secondary lights, Rayleigh haze and cloud shadows...
2014-10-13 Thorsten RenkALS secondary lights and Rayleigh haze for agriculture...
2014-10-13 Thorsten RenkNo changing gl_Vertex, ATI/AMD may not tolerate it
2014-10-12 Thorsten RenkALS secondary lights and Rayleigh haze for models,...
2014-10-11 Thorsten RenkBugfixes for ALS water shader lower terrain quality...
2014-10-11 Thorsten RenkALS secondary lights and Rayleigh haze for model ubersh...
2014-10-10 Thorsten RenkTentative fix for taxiway line z-fighting within ALS
2014-10-10 Thorsten RenkALS secondary lights and Rayleigh haze for urban effect
2014-10-09 Thorsten RenkALS secondary lights work on water
2014-10-08 Thorsten RenkALS secondary lights illuminate fog, work in progress
2014-10-06 Thorsten RenkOptional second landing light and light offset control...
2014-10-05 Thorsten RenkCorrect FOV scaling of lightspots
2014-10-05 Thorsten RenkGeneric secondary lights (landing light and searchlight...
2014-10-04 Thorsten RenkCleanup and Rayleigh haze for runway and airport keep...
2014-10-03 Thorsten RenkRayleigh scattering for light reflected from the terrai...
2014-08-13 Thorsten RenkDirectional dependence of intensity for lights, work...
2014-08-04 Thorsten RenkImproved runway shoulder to greenspace transitions
2014-08-04 Thorsten RenkOverlay texturing for airport keep with definitions...
2014-08-03 Hal V. EngelMerge branch 'master' of gitorious.org:fg/fgdata
2014-07-30 Gijs de RooyMerge branch 'master' of gitorious.org:fg/fgdata
2014-07-30 Thorsten RenkImproved fading for runway lights at night for ALS...
2014-06-17 Thorsten RenkHires noise strength parameter for ALS airport keep...
2014-05-14 BARANGER EmmanuelMerge branch 'master' of gitorious.org:fg/fgdata
2014-05-14 Thorsten RenkVertically stratified noise function for ALS
2014-05-14 Thorsten RenkFresnel reflection for ALS runway shader
2014-05-09 Thorsten RenkTexture reading offsets for agriculture effect
2014-05-09 Thorsten RenkSky irradiance reflection for ALS water shader
2014-05-05 Thorsten RenkUpdates to Earthview, based on work by Anton Gomez...
2014-05-05 Thorsten RenkAgriculture de-tiling effect for ALS terrain rendering
2014-04-29 Hal V. EngelMerge branch 'master' of gitorious.org:fg/fgdata
2014-04-28 Thorsten RenkSlope line noise pattern for ALS terrain rendering
2014-04-25 Hyde YamakawaMerge branch 'master' of gitorious.org:fg/fgdata
2014-04-25 Thorsten RenkUpdates to Earthview
2014-04-25 Thorsten RenkSlope line pattern for the noise library
2014-04-24 BARANGER EmmanuelMerge branch 'master' of gitorious.org:fg/fgdata
2014-04-24 Thorsten RenkEarthview orbital rendering based on the NASA Visible...
2014-04-24 Thorsten RenkRandomness for ALS surface lights lense flare
2014-04-24 Thorsten RenkCleanup in shader code
2014-04-19 Hal V. EngelMerge branch 'master' of gitorious.org:fg/fgdata
2014-04-17 Thorsten RenkGUI option and some internal tweaks for cloud shadow...
2014-04-17 Thorsten RenkALS terrain shader uses noise library
2014-04-17 Thorsten RenkDomain tiling effect for ALS tree shader
2014-03-17 Thorsten RenkMoved cloud shadows for vegetation into vertex shader...
2014-03-17 Thorsten RenkCloud shadows for runway shader effect
2014-03-14 Thorsten RenkModel ubershader retains some glossiness due to sky...
2014-03-14 Thorsten RenkCloud shadows for airfield green
2014-03-14 Thorsten RenkCloud shadows for random vegetation
2014-03-11 Thorsten RenkCloud shadows for water shader effect
2014-03-11 Thorsten RenkCloud shadows for urban effect/random buildings
2014-03-10 BARANGER EmmanuelMerge branch 'master' of gitorious.org:fg/fgdata
2014-03-10 James TurnerMy GLSL compiler is stricter than yours.
2014-03-10 Thorsten RenkBetter lighting balance for ALS water shader in very...
2014-03-10 Thorsten RenkExperimental support for cloud shadows on the terrain
2014-02-28 Thorsten RenkTentative fix for high altitude/low sun rendering artef...
2014-02-28 Thorsten RenkImprovements and environment dependence to rendering...
2014-02-25 Thorsten RenkSurface light effect and shaders for ALS
2014-02-17 Thorsten RenkImpostors simulating distant clouds for Advanced Weathe...
2014-01-30 Thorsten RenkSupport for creating high altitude noctilucent clouds...
2014-01-23 BARANGER EmmanuelMerge branch 'master' of gitorious.org:fg/fgdata
2014-01-23 Clément de l'HamaideImprove runway reflection shader by Emilian H.
2014-01-23 Thorsten RenkHigh quality dirt runway effect for ALS
2014-01-15 Emilian HuminiucRemove intermediate quality settings from the ubershade...
next