Added Sprite, SpriteState and SpriteScene components
authorAdriano Rezende <adriano.rezende@openbossa.org>
Sat, 17 Dec 2011 23:10:22 +0000 (20:10 -0300)
committerAdriano Rezende <adriano.rezende@openbossa.org>
Mon, 19 Dec 2011 17:47:09 +0000 (14:47 -0300)
commit4d0208d2530f6f837c940a262ac9765c9f523f52
tree5553009b65101ec344a4bc5788d7dbd79a55794a
parent9828d17cf32d6c9a91ad491b90bb2f904eed03f4
Added Sprite, SpriteState and SpriteScene components

These components can be used to create sprite elements for
QML based games. They manage frames and states of sprites
and they can be easily integrated with other physics engine
like QmlBox2D.

Signed-off-by: Adriano Rezende <adriano.rezende@openbossa.org>
AUTHORS [new file with mode: 0644]
expresso.pro [new file with mode: 0644]
lib/lib.pro [new file with mode: 0644]
lib/plugin.cpp [new file with mode: 0644]
lib/plugin.h [new file with mode: 0644]
lib/qmldir [new file with mode: 0644]
lib/sprite.cpp [new file with mode: 0644]
lib/sprite.h [new file with mode: 0644]