Adjust how sentinel's mark alerts creatures to the player
authorDracoOmega <draco_omega@live.com>
Sun, 10 Mar 2013 22:39:52 +0000 (20:09 -0230)
committerDracoOmega <draco_omega@live.com>
Sun, 10 Mar 2013 22:39:52 +0000 (20:09 -0230)
commit53b4b1d9dd7f0bdfcea629ff6fe8829d30fc3d37
tree1abb95009ba376d720d6677f505e0f7862e1fa2e
parent2822ee230973f057d2ca022e9ceecf3c73137908
Adjust how sentinel's mark alerts creatures to the player

It no longer depends on creature intelligence, but requires the
monster to be hostile, rather than merely non-friendly (which resulted
in pacified creatures relentlessly hunting the player down, light of
Elyvilon be damned. Ooops.)
crawl-ref/source/mon-behv.cc