Make alarm traps mark the player, slightly increase noise level
authorDracoOmega <draco_omega@live.com>
Wed, 20 Mar 2013 02:03:53 +0000 (23:33 -0230)
committerDracoOmega <draco_omega@live.com>
Wed, 20 Mar 2013 02:11:04 +0000 (23:41 -0230)
commit2435545207322b2467b399856b82cc7b6acbdd96
treea77b65fdc7572167d09f7197a938fcdb2ea3d0ea
parent175e717913956363494cbd87d14bd6a3ce5f5f36
Make alarm traps mark the player, slightly increase noise level

This should hopefully make alarm traps better at actually attracting
hostile attention to the player's location, since stepping on one
tends to be largely inconsequential at present.

(This also adjusts an article in the triggering message)
crawl-ref/source/traps.cc