Portal (mostly) entry vault edits
authorJason Van <mwclaws@gmail.com>
Fri, 8 Mar 2013 23:36:45 +0000 (18:36 -0500)
committerSamuel Bronson <naesten@gmail.com>
Sat, 9 Mar 2013 02:42:39 +0000 (21:42 -0500)
commit8b641f53aecf8a8a6c3a8d83a4a01d2c977765b7
tree624ad07b8db8f67d890024ff0efc7bcf2f47c239
parent056547a510f0bfe9fe38317dd34e542d078ce4e9
Portal (mostly) entry vault edits

Mostly making the entries more consistent.
Most important changes:
 * Portal entry vaults are in general more consistent between each entry vault.
 * Sewer entry water matches the colours of the waters inside sewers themselves.
 * Enable ice caves, wizlabs for Vaults again, lost in further Vaults overhauls.
   Due to the nature of V wall materials, only using floor-bordered vaults.
 * Labs don't spawn in Elf or V (too weak, bazaars are fine time limit gimmick),
   and cut off on D:18 instead of D:21.
 * Bazaar entries have explicit entry default-depth:
   D:11-, Orc:4, Elf, Snake, Shoals, Vaults:1-4. No spawns technically limited.
 * Convert some newV ice cave entry vaults into regular entries.
 * Give wizlabs back their chances to spawn (whoops!)
crawl-ref/source/dat/des/portals/bailey.des
crawl-ref/source/dat/des/portals/bazaar.des
crawl-ref/source/dat/des/portals/icecave.des
crawl-ref/source/dat/des/portals/lab.des
crawl-ref/source/dat/des/portals/ossuary.des
crawl-ref/source/dat/des/portals/sewer.des
crawl-ref/source/dat/des/portals/trove.des
crawl-ref/source/dat/des/portals/volcano.des
crawl-ref/source/dat/des/portals/wizlab.des
crawl-ref/source/dat/des/portals/ziggurat.des
crawl-ref/source/dat/dlua/ziggurat.lua