Revert "Revert Abyss/Thrashing horror changes"
[crawl:crawl.git] / crawl-ref / source / mon-place.cc
2013-11-01 Brendan HickeyRevert "Revert Abyss/Thrashing horror changes"
2013-10-31 Adam BorowskiRewrite monster_iterator.
2013-10-31 Steve MelenchukHave the one-in-three out-of-Abyss mons chance always...
2013-10-29 Brendan HickeyMerge branch 'banish'
2013-10-26 Adam BorowskiRefactor additional messages for new monsters spawning.
2013-10-26 Adam BorowskiAs abyss monster creation messages imply visible, simplify.
2013-10-26 Neil MooreDon't give malformed messages for invis abyss spawns...
2013-10-17 Adam BorowskiSkip abyssal clouds when placing a rock worm or a males...
2013-10-16 ellipticFix vampire knights coming with water elementals 3...
2013-10-15 Neil MooreDon't randomly generate unfinished derived undead.
2013-10-13 Adam BorowskiLeak the identity of unfinished monsters spawning in...
2013-10-07 Adam BorowskiAxe an obsolete comment.
2013-10-05 Adam BorowskiReformat multi-line array literals.
2013-10-03 Adam BorowskiPut the Generating_Level global into crawl_state.
2013-10-03 Adam BorowskiFix two uses of the player during map generation.
2013-10-02 Neil MooreUse RMODE_CONNECTIVITY for monster placement.
2013-09-25 Adam BorowskiMerge branch 'next'
2013-09-22 Chris CampbellRevert Abyss/Thrashing horror changes
2013-09-20 Brendan HickeyThrashing Horror Bands
2013-09-17 Steve MelenchukGive wellsprings a small band of water elementals inste...
2013-08-29 Adam BorowskiDon't crash on dont_place monsters in the Abyss.
2013-08-25 Adam BorowskiStore the summoner in struct monster.
2013-08-22 DracoOmegaTreant stat tweaks
2013-08-09 Chris CampbellRename unborn deep dwarf to unborn, change glyph to L
2013-08-09 Chris CampbellRemove deep dwarf scions, artificers and necromancers
2013-07-30 DracoOmegaSlightly adjust some Forest spawn chances
2013-07-28 Brendan HickeyRefactor 'you.religion' checks.
2013-07-16 Adam BorowskiRemove Pan.
2013-07-13 DracoOmegaRemove Deep Elf Soldiers (plus band/vault adjustments)
2013-07-13 Chris CampbellRemove Lamia's band
2013-07-10 Adam BorowskiGhostbusterize the holy spirit.
2013-07-04 DracoOmegaMore Crypt monster tweaks
2013-07-04 DracoOmegaMake deep dwarf death knights somewhat more likely...
2013-07-01 Pete HurstChange chimera to use ghost_demon object and implement...
2013-06-29 Ed GonzalezBuff Spectral Weapon damage (scales with weapon skill)
2013-06-26 Neil MooreFix spelling (elliott)
2013-06-26 Brendan HickeyMerge branch 'madness'
2013-06-26 Brendan HickeyMerge branch 'madness'
2013-06-26 DracoOmegaGive vampire knights a 1-in-4 chance of coming with...
2013-06-26 Pete HurstFix formatting and simplify (Spectral Weapon)
2013-06-26 Ed GonzalezMoved the setting of Spectral Weapon stats to ghost...
2013-06-24 Pete HurstMerge branch 'newskald'
2013-06-24 Pete HurstMerge branch 'newskalds' of git://gitorious.org/~lainiw...
2013-06-24 Adam BorowskiWhitespace fixes.
2013-06-24 Pete HurstDon't crash wizmode spawning monsters in ungenerated...
2013-06-24 DracoOmegaAdjustments to Forest bands
2013-06-24 DracoOmegaMultiple changes to Sojobo
2013-06-24 DracoOmegaBump up wolf stats to match war dogs, replace war dogs...
2013-06-23 Pete HurstAllow random chimera to be created with MONS syntax
2013-06-23 Pete HurstRefactor random-pick eliminating two globals from mon...
2013-06-23 Pete HurstSupport chimera in monster spec syntax
2013-06-14 Chris CampbellDon't spam Abyss messages when placing god wrath monsters
2013-06-10 Adam BorowskiEradicate laboratory rats.
2013-06-08 Steve MelenchukChange up Forest monster weights and bands.
2013-06-08 Steve MelenchukRework forest drakes into wind drakes.
2013-06-06 DracoOmegaThin Crypt monsters a little
2013-06-05 Steve MelenchukPlace the Enchantress on Forest:$ even if the ending...
2013-05-31 lainMerge branch 'master' into newskalds
2013-05-31 lainMerge branch 'master' of git://gitorious.org/crawl...
2013-05-31 lainMerge branch 'master' of git://gitorious.org/crawl...
2013-05-30 Brendan HickeyMerge branch 'master' into gargoyle_merge
2013-05-30 Neil MooreMerge branch 'forest_redux' into master
2013-05-30 Neil MooreMerge branch 'lava_djinn' into master
2013-05-29 Steve MelenchukMerge remote-tracking branch 'origin/master' into fores...
2013-05-29 Steve MelenchukMerge remote-tracking branch 'origin/master' into fores...
2013-05-29 Adam BorowskiLet spectral shapeshifter simulacra do their thing.
2013-05-29 Adam BorowskiM_NO_GEN_DERIVED to suppress generation of certain...
2013-05-29 Steve MelenchukBandify enemy spriggans.
2013-05-29 Adam BorowskiMerge branch 'lava_orcs' into lava_djinn
2013-05-29 Adam BorowskiMerge branch 'master' into lava_orcs
2013-05-29 Steve MelenchukMerge remote-tracking branch 'origin/master' into fores...
2013-05-29 Adam BorowskiMerge branch 'master' into djinn
2013-05-28 Chris CampbellAdjust orb run spawns
2013-05-28 lainMerge branch 'master' into newskalds
2013-05-28 David Lawrence RamseyClean up tentacle/tentacle segment handling somewhat.
2013-05-28 Steve MelenchukMerge remote-tracking branch 'origin/master' into fores...
2013-05-28 Steve MelenchukSojobo, king of the tengu!
2013-05-27 David Lawrence RamseyFix spacing.
2013-05-27 Steve MelenchukMerge remote-tracking branch 'origin/master' into fores...
2013-05-27 David Lawrence RamseyRemove unneeded break.
2013-05-27 Steve MelenchukMerge remote-tracking branch 'origin/master' into fores...
2013-05-27 DracoOmegaCrypt monster rarity tweaks
2013-05-27 Steve MelenchukMerge branch 'master' into forest_redux
2013-05-27 lainMerge branch 'master' into newskalds
2013-05-27 Steve MelenchukAdd tengu to forest; add tengu conjurers and tengu...
2013-05-27 Steve MelenchukNew unique: Pan, the lord of all satyrs.
2013-05-27 Steve MelenchukForest monsters: fauns and satyrs.
2013-05-27 Steve MelenchukAlternate Forest with Crypt.
2013-05-26 DracoOmegaMake ancient champions spawn with a band only half...
2013-05-26 DracoOmegaNew monster: Jiangshi
2013-05-26 DracoOmegaNecromancer / vampire wizard band adjustments
2013-05-26 DracoOmegaMake plague shamblers sometimes spawn in ghoul bands
2013-05-26 DracoOmegaDon't summon submerging monsters in a submerged state
2013-05-26 DracoOmegaGive deep dwarf death knights a band of mixed undead...
2013-05-26 DracoOmegaMake spectral creatures normal speed instead of zombie...
2013-05-26 DracoOmegaPromote ancient champions to a regular monster
2013-05-26 DracoOmegaGive merfolk aquamancer bands water elementals instead...
2013-05-26 David Lawrence RamseyFix setting profane servitors' god to Yred; MONS_ANGEL...
2013-05-26 Adam BorowskiA monster flag M_CANT_SPAWN, to mark dummy monsters.
2013-05-26 Adam BorowskiAllow raising skeletons (but no zombies) of ghoulies.
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