Lower summoning caps by 1 to where they should be.
authorNeil Moore <neil@s-z.org>
Mon, 9 Dec 2013 03:36:57 +0000 (22:36 -0500)
committerNeil Moore <neil@s-z.org>
Mon, 9 Dec 2013 03:36:57 +0000 (22:36 -0500)
commit551047e547233904870e35e86d274ec5f92a664a
treeeaabdf844399ba7f143694e1ccfadbdd86a2fbcc
parente49251448d3b4abb900ecc4a344b9d4f1bcc838c
Lower summoning caps by 1 to where they should be.

They were, apparently inadvertently, increased in 0.14-a0-1164-g531d946,
when the summon cap loop was made to skip the new summon (so that "3"
meant "3 plus the new one").  Add one to the count to compensate.

Also, revert the part of 0.14-a0-1339-gd040c24 that worked around this
problem for CCF.
crawl-ref/source/spl-summoning.cc