player_in_a_dangerous_place() can now optionally return if any hostile
authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>
Thu, 19 Jun 2008 03:26:36 +0000 (03:26 +0000)
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>
Thu, 19 Jun 2008 03:26:36 +0000 (03:26 +0000)
commit478bb9ee6ad07a89755cd4314a703bfce4f2c395
tree6c5f577621308346bd6abc51309131e27e813639
parent6b01578aea5d2f44172181e9aacd65d068e21a58
player_in_a_dangerous_place() can now optionally return if any hostile
invisible monsters are nearby; for future use.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5967 c06c8d41-db1a-0410-9941-cceddc491573
crawl-ref/source/misc.cc
crawl-ref/source/misc.h