2012-09-15 Tim AllenManually delete textures at shutdown.
2012-09-15 Tim AllenCreate textures with full-alpha.
2012-09-15 Tim AllenMove "create GL texture" logic into
2012-09-15 Tim AllenSimplify texreader.parse_ppm()
2012-09-15 Tim AllenAdd basic multipass support.
2012-09-15 Tim AllenFirst draft of XML Shader reference implementation.
2012-09-15 Tim AllenIgnore Python droppings.
2012-09-15 Tim AllenA shader for testing multipass implementations.
2012-08-29 Tim AllenAdd Pixellate-scanlines combo shader.
2012-06-16 Tim AllenFix typo in comment.
2012-04-01 Tim AllenFix the licensing link for Pixellate.
2012-03-27 Tim AllenUpdate to 5xBR v3.7 shaders.
2012-03-06 Tim AllenUpdates to the Pixellate shader.
2012-03-03 Tim Allen5xBR: Don't shrink single dark pixels.
2012-03-03 Tim AllenCredit crazy46guy for the GLSL conversion of 5xBR
2012-03-01 Tim AllenA GLSL version of Hyllian's 5xBR shader.
2012-02-09 Tim AllenRemove support for bsnes v083 shaders.
2012-02-09 Tim AllenUpdated the interlaced version of the CRT shader.
2012-02-04 Tim AllenNew version of the CRT shader from cgwg.
2011-10-21 Tim AllenA CRT shader that handles interlaced video.
2011-10-20 Tim AllenAdd HQ4x shader.
2011-10-14 Tim AllenApply filter settings from bsnes v083 shaders.
2011-10-14 Tim AllenQuilez shader requires linear filtering.
2011-10-05 Tim AllenA tool to make a set of shaders for bsnes v083.
2011-10-04 Tim AllenA tool to make a set of shaders for bsnes v082.
2011-10-04 Tim AllenCopied XML shaders from my bsnes repository.