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bsnes:xml-shaders.git
2012-09-18
Tim Allen
Fix tabs in test shader.
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2012-09-18
Tim Allen
Add a test for texture-clamping to the test shader.
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2012-09-15
Tim Allen
Add cgwg's NTSC artifact shader.
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2012-09-15
Tim Allen
Add some sample textures to display.
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2012-09-15
Tim Allen
Sort the texture list.
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2012-09-15
Tim Allen
Refactor uniform-setting some more.
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2012-09-15
Tim Allen
Have a fixed default texture filter method.
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2012-09-15
Tim Allen
Add support for the final 'implicit pass'.
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2012-09-15
Tim Allen
Manually delete textures at shutdown.
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2012-09-15
Tim Allen
Create textures with full-alpha.
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2012-09-15
Tim Allen
Move "create GL texture" logic into texreader.py
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2012-09-15
Tim Allen
Simplify texreader.parse_ppm()
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2012-09-15
Tim Allen
Add basic multipass support.
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2012-09-15
Tim Allen
First draft of XML Shader reference implementation.
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2012-09-15
Tim Allen
Ignore Python droppings.
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2012-09-15
Tim Allen
A shader for testing multipass implementations.
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2012-08-29
Tim Allen
Add Pixellate-scanlines combo shader.
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2012-06-16
Tim Allen
Fix typo in comment.
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2012-04-01
Tim Allen
Fix the licensing link for Pixellate.
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2012-03-27
Tim Allen
Update to 5xBR v3.7 shaders.
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2012-03-06
Tim Allen
Updates to the Pixellate shader.
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2012-03-03
Tim Allen
5xBR: Don't shrink single dark pixels.
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2012-03-03
Tim Allen
Credit crazy46guy for the GLSL conversion of 5xBR
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2012-03-01
Tim Allen
A GLSL version of Hyllian's 5xBR shader.
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2012-02-09
Tim Allen
Remove support for bsnes v083 shaders.
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2012-02-09
Tim Allen
Updated the interlaced version of the CRT shader.
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2012-02-04
Tim Allen
New version of the CRT shader from cgwg.
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2011-10-21
Tim Allen
A CRT shader that handles interlaced video.
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2011-10-20
Tim Allen
Add HQ4x shader.
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2011-10-14
Tim Allen
Apply filter settings from bsnes v083 shaders.
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2011-10-14
Tim Allen
Quilez shader requires linear filtering.
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2011-10-05
Tim Allen
A tool to make a set of shaders for bsnes v083.
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2011-10-04
Tim Allen
A tool to make a set of shaders for bsnes v082.
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2011-10-04
Tim Allen
Copied XML shaders from my bsnes repository.
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