projects
/
bsnes:xml-shaders.git
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
Ignore Python droppings.
[bsnes:xml-shaders.git]
/
shaders
/
2012-09-15
Tim Allen
A shader for testing multipass implementations.
tree
|
commitdiff
2012-08-29
Tim Allen
Add Pixellate-scanlines combo shader.
tree
|
commitdiff
2012-06-16
Tim Allen
Fix typo in comment.
tree
|
commitdiff
2012-04-01
Tim Allen
Fix the licensing link for Pixellate.
tree
|
commitdiff
2012-03-27
Tim Allen
Update to 5xBR v3.7 shaders.
tree
|
commitdiff
2012-03-06
Tim Allen
Updates to the Pixellate shader.
tree
|
commitdiff
2012-03-03
Tim Allen
5xBR: Don't shrink single dark pixels.
tree
|
commitdiff
2012-03-03
Tim Allen
Credit crazy46guy for the GLSL conversion of 5xBR
tree
|
commitdiff
2012-03-01
Tim Allen
A GLSL version of Hyllian's 5xBR shader.
tree
|
commitdiff
2012-02-09
Tim Allen
Updated the interlaced version of the CRT shader.
tree
|
commitdiff
2012-02-04
Tim Allen
New version of the CRT shader from cgwg.
tree
|
commitdiff
2011-10-21
Tim Allen
A CRT shader that handles interlaced video.
tree
|
commitdiff
2011-10-20
Tim Allen
Add HQ4x shader.
tree
|
commitdiff
2011-10-14
Tim Allen
Apply filter settings from bsnes v083 shaders.
tree
|
commitdiff
2011-10-14
Tim Allen
Quilez shader requires linear filtering.
tree
|
commitdiff
2011-10-04
Tim Allen
Copied XML shaders from my bsnes repository.
tree
|
commitdiff