2012-09-23 | Tim Allen | Always create power-of-two sized textures. | tree | commitdiff |
2012-09-15 | Tim Allen | Add some sample textures to display. | tree | commitdiff |
2012-09-15 | Tim Allen | Sort the texture list. | tree | commitdiff |
2012-09-15 | Tim Allen | Refactor uniform-setting some more. | tree | commitdiff |
2012-09-15 | Tim Allen | Have a fixed default texture filter method. | tree | commitdiff |
2012-09-15 | Tim Allen | Add support for the final 'implicit pass'. | tree | commitdiff |
2012-09-15 | Tim Allen | Manually delete textures at shutdown. | tree | commitdiff |
2012-09-15 | Tim Allen | Create textures with full-alpha. | tree | commitdiff |
2012-09-15 | Tim Allen | Move "create GL texture" logic into texreader.py | tree | commitdiff |
2012-09-15 | Tim Allen | Simplify texreader.parse_ppm() | tree | commitdiff |
2012-09-15 | Tim Allen | Add basic multipass support. | tree | commitdiff |
2012-09-15 | Tim Allen | First draft of XML Shader reference implementation. | tree | commitdiff |
2012-09-15 | Tim Allen | Ignore Python droppings. | tree | commitdiff |