Updated the interlaced version of the CRT shader.
authorTim Allen <screwtape@froup.com>
Thu, 9 Feb 2012 12:38:55 +0000 (23:38 +1100)
committerTim Allen <screwtape@froup.com>
Thu, 9 Feb 2012 12:38:55 +0000 (23:38 +1100)
commitfcef39e331af656ae3eaa42bee0f99a6adcafcb5
tree8b29f1ba084f7ae2e59ebb198902bd1bfba7941b
parent74fe04766a052f590e38e6443bc30cb5b688edb7
Updated the interlaced version of the CRT shader.

Also, there's now a 'halation' version of the CRT-interlaced shader,
which adds a subtle glow around bright parts of the screen, much like
a genuine CRT does.

From this post by hunterk on the bsnes forums:

    http://board.byuu.org/viewtopic.php?p=54531#p54531
shaders/OpenGL/v1.1/CRT-interlaced-halation.shader [new file with mode: 0644]
shaders/OpenGL/v1.1/CRT-interlaced.shader