Add cgwg's NTSC artifact shader.
authorTim Allen <screwtape@froup.com>
Sat, 15 Sep 2012 14:50:54 +0000 (00:50 +1000)
committerTim Allen <screwtape@froup.com>
Sat, 15 Sep 2012 14:50:54 +0000 (00:50 +1000)
commit866c2efd126354ad5202c37b498928b9f80ded85
treea775bec46d900a0c92d55d63cdb91f2704b979fc
parentcb0e6181db551b47db8982b785f37477bd334d70
Add cgwg's NTSC artifact shader.

This is the shader that inspired many of the features of the v1.1 shader
spec, including multiple passes and the rubyFrameCount uniform.
shaders/OpenGL/v1.1/NTSC.shader [new file with mode: 0644]