Update to 5xBR v3.7 shaders.
authorTim Allen <screwtape@froup.com>
Tue, 27 Mar 2012 10:45:41 +0000 (21:45 +1100)
committerTim Allen <screwtape@froup.com>
Tue, 27 Mar 2012 10:45:41 +0000 (21:45 +1100)
commit6a016891930e8d9ef09215f3ce4f76611e23307c
tree24998d7fe99496a6f5f8eb9b3927a51e6ab3f681
parentb3cd845bc3e3e97fac11a06e8ec66af4837a8f63
Update to 5xBR v3.7 shaders.

It has been pointed out to me that it is actually useful to have all
three variants of the 5xBR shader, so I've included them under
descriptive names rather than their original filenames:

    5xBR v3.7a -> 5xBR Rounded
    5xBR v3.7b -> 5xBR Semi-Rounded
    5xBR v3.7c -> 5xBR Squared

From this thread on the bsnes forums:

    http://board.byuu.org/viewtopic.php?p=59514#p59514
shaders/OpenGL/v1.0/5xBR Rounded.shader [new file with mode: 0644]
shaders/OpenGL/v1.0/5xBR Semi-Rounded.shader [new file with mode: 0644]
shaders/OpenGL/v1.0/5xBR Squared.shader [new file with mode: 0644]
shaders/OpenGL/v1.0/5xBR.shader [deleted file]