Have a fixed default texture filter method.
authorTim Allen <screwtape@froup.com>
Sat, 8 Sep 2012 09:00:58 +0000 (19:00 +1000)
committerTim Allen <screwtape@froup.com>
Sat, 15 Sep 2012 14:44:56 +0000 (00:44 +1000)
commit488f0583e8987af0bf83172bd71a3a72272531b5
treec8b61666f5f9f47bd2b9b9e01c531fc7c524f9de
parentc083dec4f771541ff0439b6ea6f75cc211925e25
Have a fixed default texture filter method.

The XML shader spec says this can be implementation defined; we might as
well define it consistently.
reference/shaderreader.py
reference/shaderview.py