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description
878c9c6afefa40bc8634b8a9e5e6e1c1d6
last change
Sun, 31 Mar 2013 01:41:44 +0000
(12:41 +1100)
shortlog
2013-03-31
Tim Allen
Add filter="nearest" to some old shaders that need it.
master
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snapshot
2012-11-26
Tim Allen
Fix typo in SABR shader
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2012-11-22
Tim Allen
Update to SABR v3.0.
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2012-11-13
Tim Allen
Updated to v1.1 of the SABR shader.
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2012-11-11
Tim Allen
Update the SABR shader.
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snapshot
2012-11-11
Tim Allen
Added SABR shader by Joshua Street.
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2012-09-23
Tim Allen
Always create power-of-two sized textures.
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2012-09-22
Tim Allen
Move CRT-interlaced-halation shader out of v1.1.
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2012-09-18
Tim Allen
Fix tabs in test shader.
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2012-09-18
Tim Allen
Add a test for texture-clamping to the test shader.
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2012-09-15
Tim Allen
Add cgwg's NTSC artifact shader.
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2012-09-15
Tim Allen
Add some sample textures to display.
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2012-09-15
Tim Allen
Sort the texture list.
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2012-09-15
Tim Allen
Refactor uniform-setting some more.
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2012-09-15
Tim Allen
Have a fixed default texture filter method.
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2012-09-15
Tim Allen
Add support for the final 'implicit pass'.
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...
heads
9 years ago
master
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