Update to v091 release. master
authorTim Allen <screwtape@froup.com>
Sat, 11 Aug 2012 02:18:19 +0000 (12:18 +1000)
committerTim Allen <screwtape@froup.com>
Sat, 11 Aug 2012 02:18:19 +0000 (12:18 +1000)
commit7f404e6edb70299fe8464e4a90a7b1f5ea233d72
tree69f9100afec34ada07d088bdecf4c9c16a2fd198
parent47dffcae855f3c2e0005c60ae3cae990a3504bd1
Update to v091 release.

byuu says:

A few issues crept up in the last release, this should take care of
them.

First, it seems that the 32-bit runtime on 64-bit versions of Windows
have 64-bit time functions; whereas true 32-bit Windows does not. This
was causing a DLL error when attempting to load bsnes v090.

Second, when there were more than 2,000 files in the same folder on
Windows, it was lagging the file browser. With OV2's help, I've fixed
that and it'll now load the list instantly.

Lastly, I've included the missing video shaders this time.
18 files changed:
bsnes/data/cheats.xml
bsnes/emulator/emulator.hpp
bsnes/nall/image.hpp
bsnes/nds/system/system.cpp
bsnes/phoenix/qt/platform.moc
bsnes/phoenix/reference/platform.hpp
bsnes/phoenix/reference/window.cpp
bsnes/phoenix/windows/dialog-window.cpp
bsnes/phoenix/windows/platform.hpp
bsnes/phoenix/windows/widget/list-view.cpp
shaders/Archive/HDR-TV.OpenGL.shader [new file with mode: 0644]
shaders/Archive/Watercolor.OpenGL.shader [new file with mode: 0644]
shaders/Curvature.OpenGL.shader [new file with mode: 0644]
shaders/HQ2x.OpenGL.shader [new file with mode: 0644]
shaders/Makefile [new file with mode: 0644]
shaders/Pixellate.OpenGL.shader [new file with mode: 0644]
shaders/Scale2x.OpenGL.shader [new file with mode: 0644]
shaders/Sepia.Direct3D.shader [new file with mode: 0644]