Update to v073r04 release.
authorTim Allen <screwtape@froup.com>
Sat, 8 Jan 2011 10:08:57 +0000 (21:08 +1100)
committerTim Allen <screwtape@froup.com>
Sat, 8 Jan 2011 10:08:57 +0000 (21:08 +1100)
commit1c6a8543cd4013a7c41600c27bf831bf92df80ff
treedab93d9db578b4f61486b6dacf4c13b61307cd11
parent4dbce5a0b25a4bb2ed01636c2bca95ef68381aa8
Update to v073r04 release.

I've merged the bgameboy GUI into the bsnes project, as it's only ~3KB
and it means I don't have to keep manually editing and copying two
projects around. You can set ui := ui-gameboy to build bgameboy as
a standalone, and ui := ui to build the bsnes you are used to. I will be
polishing it to allow changing the binary output name, not building the
SNES portions when not needed, etc in time.

So that'll end bgameboy standalone releases, at least for now. If it
ever gets important enough to split back out again I can, but I prefer
it this way. bgameboy was never meant to be mainstream anyway, just
a component for bsnes.
12 files changed:
bsnes/Makefile
bsnes/snes/snes.hpp
bsnes/sync.sh
bsnes/ui-gameboy/Makefile [new file with mode: 0755]
bsnes/ui-gameboy/base.hpp [new file with mode: 0755]
bsnes/ui-gameboy/general/main-window.cpp [new file with mode: 0755]
bsnes/ui-gameboy/general/main-window.hpp [new file with mode: 0755]
bsnes/ui-gameboy/interface.cpp [new file with mode: 0755]
bsnes/ui-gameboy/interface.hpp [new file with mode: 0755]
bsnes/ui-gameboy/main.cpp [new file with mode: 0755]
bsnes/ui-gameboy/utility/utility.cpp [new file with mode: 0755]
bsnes/ui-gameboy/utility/utility.hpp [new file with mode: 0755]