Fix for crash when sculpting on multires object during playback
authornazgul <nazgul@954f8c5b-7b00-dc11-b283-0030488c597c>
Sun, 20 Feb 2011 15:35:01 +0000 (15:35 +0000)
committernazgul <nazgul@954f8c5b-7b00-dc11-b283-0030488c597c>
Sun, 20 Feb 2011 15:35:01 +0000 (15:35 +0000)
commitfc49bc7ff804505d2a1838d2ddede4dfff2be6a2
tree6c69256b3c86f56d372874916165cdfcf7920944
parent38662ad38c8768d209453d019267c37a184c4034
Fix for crash when sculpting on multires object during playback

- Restored BLI_pbvh_grids_update stuff;
- Marc all nodes as changes in ED_sculpt_modifiers_changed, so
  draw_buffers would be keept correct.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@34999 954f8c5b-7b00-dc11-b283-0030488c597c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenlib/BLI_pbvh.h
source/blender/blenlib/intern/pbvh.c
source/blender/editors/sculpt_paint/sculpt.c