beret:beret-darknesstiles.git
6 years agoFixed a bug where the game would crash when reading a custom sign message with an... master
Mitchell [Thu, 16 Feb 2012 22:58:22 +0000 (17:58 -0500)]
Fixed a bug where the game would crash when reading a custom sign message with an empty line.
Fixed a bug where the game would display lines more than once when reading a custom sign message with fewer than 8 lines.
Fixed a bug where the game would crash when reading a custom sign message with more than 8 lines.
Fixed a bug where the game would crash when reading a custom sign message with a long line.

6 years agoFixed a bug where custom signs would not work if their length was less than 8 lines.
Mitchell [Wed, 15 Feb 2012 21:44:51 +0000 (16:44 -0500)]
Fixed a bug where custom signs would not work if their length was less than 8 lines.

6 years agoFixed a bug where the game would crash when reading custom signs.
Mitchell [Wed, 15 Feb 2012 03:44:20 +0000 (22:44 -0500)]
Fixed a bug where the game would crash when reading custom signs.

6 years agoAdded custom signs to the level editor.
Mitchell [Wed, 15 Feb 2012 03:28:12 +0000 (22:28 -0500)]
Added custom signs to the level editor.

6 years agoMade fake fireworks not explode on contact with an infectling.
Mitchell [Wed, 15 Feb 2012 01:42:46 +0000 (20:42 -0500)]
Made fake fireworks not explode on contact with an infectling.

6 years agoReverted Makefile.
Mitchell [Wed, 15 Feb 2012 01:39:09 +0000 (20:39 -0500)]
Reverted Makefile.

6 years agoAdded darkness tiles to the game, which allow objects to pass through but block Beret...
Mitchell Lee [Tue, 14 Feb 2012 04:10:03 +0000 (23:10 -0500)]
Added darkness tiles to the game, which allow objects to pass through but block Beret's line of sight.

6 years agoFixed some errors with the platform-specific preprocessor directives.
Nigel Kilmer [Thu, 5 Jan 2012 21:26:30 +0000 (13:26 -0800)]
Fixed some errors with the platform-specific preprocessor directives.

6 years agoAdded website to credits.
Nigel Kilmer [Wed, 21 Dec 2011 04:04:19 +0000 (20:04 -0800)]
Added website to credits.

6 years agoChanged version number to 1.2.1
Nigel Kilmer [Wed, 21 Dec 2011 03:56:02 +0000 (19:56 -0800)]
Changed version number to 1.2.1

6 years agoMade credits shorter and less redundant.
Nigel Kilmer [Wed, 21 Dec 2011 03:51:51 +0000 (19:51 -0800)]
Made credits shorter and less redundant.

6 years agoFixed typo with Windows compiler flag (__WIN32 instead of __WIN32__)
Nigel Kilmer [Wed, 21 Dec 2011 03:30:42 +0000 (19:30 -0800)]
Fixed typo with Windows compiler flag (__WIN32 instead of __WIN32__)

6 years agoAdded Matterly's fragments to the level editor.
Nigel Kilmer [Wed, 21 Dec 2011 03:18:33 +0000 (19:18 -0800)]
Added Matterly's fragments to the level editor.

6 years agoAdded a few more lines to the README.
Nigel Kilmer [Wed, 21 Dec 2011 03:18:18 +0000 (19:18 -0800)]
Added a few more lines to the README.

6 years agoRemoved OFL-FAQ.txt. Not necessary to include under terms of the license.
Nigel Kilmer [Tue, 20 Dec 2011 07:47:03 +0000 (23:47 -0800)]
Removed OFL-FAQ.txt. Not necessary to include under terms of the license.

6 years agoActually got AveriaSans-Regular.ttf working.
Nigel Kilmer [Tue, 20 Dec 2011 07:44:12 +0000 (23:44 -0800)]
Actually got AveriaSans-Regular.ttf working.

6 years agoAdded the README and LGPL files.
Nigel Kilmer [Tue, 20 Dec 2011 07:23:09 +0000 (23:23 -0800)]
Added the README and LGPL files.

6 years agoRemoved Windows-style carriage returns from code.
Nigel Kilmer [Tue, 20 Dec 2011 07:22:50 +0000 (23:22 -0800)]
Removed Windows-style carriage returns from code.

6 years agoChanged font used in-game to AveriaSans-Regular under the OFL
Nigel Kilmer [Tue, 20 Dec 2011 06:56:09 +0000 (22:56 -0800)]
Changed font used in-game to AveriaSans-Regular under the OFL

6 years agoInitial git commit. Version is 1.2.0.
Nigel Kilmer [Sat, 17 Dec 2011 23:51:32 +0000 (15:51 -0800)]
Initial git commit. Version is 1.2.0.