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aros:aros.git
2013-10-20
mazze
Pushover added.
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2013-10-20
mazze
libstdc++ needs ioctl(). I think that function got
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2013-10-17
deadwood
C:Partition - give extended explanation of possible...
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2013-10-17
mazze
Replaced static variable by a library base member to
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2013-10-17
neil
Stop MUIM_List_Jump from jumping to one entry past...
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2013-10-16
neil
Only use -nostdc for target linker/compiler.
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2013-10-16
deadwood
C:Partition: make WIPE option more deadly
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2013-10-16
neil
Added stdcio to libs.
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2013-10-16
neil
Removed unused variable.
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2013-10-16
neil
Removed some unnecessary null-pointer checks.
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2013-10-16
neil
Fixed typos in comments.
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2013-10-16
neil
Handle failure of StrDup().
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2013-10-15
mazze
Don't copy the makefiles.
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2013-10-15
mazze
Fixed ignoring of files.
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2013-10-15
mazze
Renamed element 'fh' to 'handle' to make it more obvious
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2013-10-15
mazze
Removed *.otag and *.font for the DejaVu fonts because:
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2013-10-15
mazze
Removed CLI tooltype.
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2013-10-14
mazze
Blobwars added.
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2013-10-14
mazze
Added some prerequisites.
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2013-10-14
mazze
Implemented %copy_dir_recursive with a Python script
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2013-10-13
deadwood
graphics.library: restore passing RelLeftEdge and RelTo...
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2013-10-13
jmcmullan
stdc.library: Add missing strtok_r.c
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2013-10-12
mazze
strtok_r added.
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2013-10-12
mazze
Removed some generated files from patch.
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2013-10-12
mazze
LMarbles added.
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2013-10-12
mazze
We must use Examine because fh is a lock (see opendir.c).
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2013-10-12
mazze
LTris added.
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2013-10-11
deadwood
picture.datatype: guarantee that the bitmap for alpha...
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2013-10-11
NicJA
dont try to convert the pixfmt while calculating the...
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2013-10-11
NicJA
use the correct offset into the source image to determi...
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2013-10-11
mazze
Added a hint about SetDrMd().
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2013-10-10
mazze
Fixed build problems (no more installing in /PROGDIR).
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2013-10-09
deadwood
graphics.hidd: correct type definitions for attributes...
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2013-10-09
neil
Removed some unnecessary checks for null pointers.
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2013-10-09
NicJA
use consistant co-ords when calculating the offsets
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2013-10-09
NicJA
fallback to default hidd-bitmap-based backfill function...
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2013-10-09
NicJA
fix off-by-one calculation
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2013-10-09
NicJA
correct offsets for fall-back rendering
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2013-10-09
NicJA
only update affected area of bitmap
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2013-10-09
NicJA
implement updating of RectList entries. bump version...
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2013-10-08
NicJA
remove unused var
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2013-10-08
NicJA
change how the alpha intermediate bitmap is destroyed...
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2013-10-08
NicJA
fix pixel fmt conversion
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2013-10-08
mazze
Don't patch config.log.
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2013-10-08
mazze
WIP Scummvm. It compiles but doesn't link.
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2013-10-08
mazze
Enabled default build of Abuse.
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2013-10-08
NicJA
fix a c&p error.
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2013-10-08
NicJA
fix a c&p error.
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2013-10-08
deadwood
cybergraphics.library: simplify code by returning the...
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2013-10-08
deadwood
contrib/Games/Quake: disabled build for ARM, there...
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2013-10-08
deadwood
GrafX2: add dependency on lua
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2013-10-08
NicJA
fallback to WriteRGBPixel if it is not a hidd bitmap
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2013-10-08
NicJA
remove comment
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2013-10-08
NicJA
flesh out process pixel array a little
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2013-10-08
NicJA
flesh out process pixel array a little
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2013-10-08
NicJA
minor changes. bump version to reflect recent changes
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2013-10-08
NicJA
bump copyright date on affected files and version
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2013-10-08
NicJA
replace the shaded line operation with a version that...
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2013-10-08
NicJA
Update bitmap after unlocking (unless RectList is speci...
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2013-10-08
NicJA
disable direct rendering until it is fixed to respect...
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2013-10-08
NicJA
use direct rendering if we can lock the rastports bitmap
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2013-10-08
jmcmullan
Wanderer: Compiler delint
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2013-10-08
jmcmullan
Prefs/Reqtools: Compiler delint
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2013-10-08
NicJA
correction to autodoc
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2013-10-08
jmcmullan
compositor: Compiler delint
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2013-10-08
jmcmullan
libarossupport.a: Exact match for FreeMem() prototype
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2013-10-08
NicJA
small refactor to region handling
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2013-10-07
NicJA
change behaviour so that external code will receive...
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2013-10-07
NicJA
pass in the display id to the compositor
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2013-10-07
NicJA
add compositor attribute for the display it is on.
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2013-10-07
NicJA
typo
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2013-10-07
mazze
Attempting to build Quake and Doom for ARM. Let's see...
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2013-10-07
deadwood
Wanderer: remove code duplication and own strchr logic
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2013-10-07
deadwood
Wanderer: fix bugs preventing Put Away from working
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2013-10-07
mazze
Updated from source code.
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2013-10-07
NicJA
store the struct BitMap associated with a hidd bitmap...
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2013-10-07
NicJA
sdl includes depend on iconv includes
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2013-10-07
NicJA
add a target for the iconv includes (currently still...
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2013-10-07
NicJA
quieten debug
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2013-10-07
NicJA
remove unneeded debug
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2013-10-07
NicJA
query a screens pre-alphacomposit processing hook and...
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2013-10-07
NicJA
store the pre-alphacomposit hook and allow it to be...
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2013-10-07
neil
Improvements to AutoDocs, typo fixes etc.
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2013-10-07
NicJA
small comment fix
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2013-10-07
NicJA
fix comment on SA_CompositingFlags. Add SA_AlphaPreComp...
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2013-10-07
NicJA
delint
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2013-10-06
NicJA
enable pass through mode if the frontmost screen is...
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2013-10-06
mazze
Enabled building of penguincommand. Disabling was likel...
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2013-10-06
mazze
WIP KoboDeluxe
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2013-10-06
NicJA
fix drawrect handling (oops)
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2013-10-05
NicJA
typo
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2013-10-05
NicJA
enable COMPF_ALPHA, and reuse in the code instead of...
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2013-10-05
mazze
Game "Abuse" added.
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2013-10-05
NicJA
re-disable debug
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2013-10-05
NicJA
fix positioning of compositable (non-displayable) scree...
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2013-10-05
NicJA
allow querying if a bitmap is compositable
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2013-10-05
deadwood
AHI/SB128: port fixes from ABI_V0 that make the card...
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2013-10-05
NicJA
quieten debug
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2013-10-05
NicJA
pull in composition flags and use screen->SpecialFlags...
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2013-10-05
NicJA
store the effective compositing flags in SpecialFlags
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