Make context does not switch between glBegin/glEnd. (port from V0)
authordeadwood <deadwood@fb15a70f-31f2-0310-bbcc-cdcc74a49acc>
Sat, 28 Sep 2013 19:09:14 +0000 (19:09 +0000)
committerdeadwood <deadwood@fb15a70f-31f2-0310-bbcc-cdcc74a49acc>
Sat, 28 Sep 2013 19:09:14 +0000 (19:09 +0000)
commit54c1991451bb04fb4fa3dede2a77541f4e7224a4
tree68a3b434b3cd31aed40a91316b463c952eb43373
parent3879b6334db4a47651c1620760efaaa3012e5d5e
Make context does not switch between glBegin/glEnd. (port from V0)

This has a potential to lock the complete 3D subsystem if application
never executes glEnd, however without it every context switch that happens
between glBegin/glEnd causes immediate crash.

git-svn-id: https://svn.aros.org/svn/aros/trunk@48170 fb15a70f-31f2-0310-bbcc-cdcc74a49acc
AROS/workbench/libs/mesa/src/aros/misc/mesastubsgenerator.cs