Initial revision
authorjanwas <janwas@3db68df2-c116-0410-a063-a993310a9797>
Mon, 3 Nov 2003 16:17:21 +0000 (16:17 +0000)
committerjanwas <janwas@3db68df2-c116-0410-a063-a993310a9797>
Mon, 3 Nov 2003 16:17:21 +0000 (16:17 +0000)
commit3730a1ab408b0a42e1e9cec81a3827e0997395af
treef0d60b5fa1ecdcaac96f5e070ea3d595bbc45ba2
parent918e32f2e1372beee1edc0d16ce31d4489f5d704
Initial revision

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@8 3db68df2-c116-0410-a063-a993310a9797
87 files changed:
terrain/Camera.cpp [new file with mode: 0755]
terrain/Camera.h [new file with mode: 0755]
terrain/Frustum.cpp [new file with mode: 0755]
terrain/Frustum.h [new file with mode: 0755]
terrain/MathUtil.h [new file with mode: 0755]
terrain/Matrix3D.cpp [new file with mode: 0755]
terrain/Matrix3D.h [new file with mode: 0755]
terrain/MiniPatch.cpp [new file with mode: 0755]
terrain/MiniPatch.h [new file with mode: 0755]
terrain/Patch.cpp [new file with mode: 0755]
terrain/Patch.h [new file with mode: 0755]
terrain/Plane.cpp [new file with mode: 0755]
terrain/Plane.h [new file with mode: 0755]
terrain/Renderer.cpp [new file with mode: 0755]
terrain/Renderer.h [new file with mode: 0755]
terrain/TerrGlobals.h [new file with mode: 0755]
terrain/Terrain.cpp [new file with mode: 0755]
terrain/Terrain.h [new file with mode: 0755]
terrain/Types.h [new file with mode: 0755]
terrain/Vector3D.cpp [new file with mode: 0755]
terrain/Vector3D.h [new file with mode: 0755]
terrain/bak/0/Bitmap.cpp [new file with mode: 0755]
terrain/bak/0/Bitmap.h [new file with mode: 0755]
terrain/bak/0/Camera.cpp [new file with mode: 0755]
terrain/bak/0/Camera.h [new file with mode: 0755]
terrain/bak/0/DynamicArray.h [new file with mode: 0755]
terrain/bak/0/DynamicContainer.h [new file with mode: 0755]
terrain/bak/0/FileResource.cpp [new file with mode: 0755]
terrain/bak/0/FileResource.h [new file with mode: 0755]
terrain/bak/0/Frustum.cpp [new file with mode: 0755]
terrain/bak/0/Frustum.h [new file with mode: 0755]
terrain/bak/0/GameResource.cpp [new file with mode: 0755]
terrain/bak/0/GameResource.h [new file with mode: 0755]
terrain/bak/0/MathUtil.cpp [new file with mode: 0755]
terrain/bak/0/MathUtil.h [new file with mode: 0755]
terrain/bak/0/Matrix3D.cpp [new file with mode: 0755]
terrain/bak/0/Matrix3D.h [new file with mode: 0755]
terrain/bak/0/Memory.cpp [new file with mode: 0755]
terrain/bak/0/Memory.h [new file with mode: 0755]
terrain/bak/0/MiniPatch.cpp [new file with mode: 0755]
terrain/bak/0/MiniPatch.h [new file with mode: 0755]
terrain/bak/0/OGLTexture.cpp [new file with mode: 0755]
terrain/bak/0/OGLTexture.h [new file with mode: 0755]
terrain/bak/0/Patch.cpp [new file with mode: 0755]
terrain/bak/0/Patch.h [new file with mode: 0755]
terrain/bak/0/Plane.cpp [new file with mode: 0755]
terrain/bak/0/Plane.h [new file with mode: 0755]
terrain/bak/0/RenderPrims.h [new file with mode: 0755]
terrain/bak/0/Renderer.cpp [new file with mode: 0755]
terrain/bak/0/Renderer.h [new file with mode: 0755]
terrain/bak/0/Resource.cpp [new file with mode: 0755]
terrain/bak/0/Resource.h [new file with mode: 0755]
terrain/bak/0/TerrGlobals.h [new file with mode: 0755]
terrain/bak/0/Terrain.cpp [new file with mode: 0755]
terrain/bak/0/Terrain.h [new file with mode: 0755]
terrain/bak/0/Texture.cpp [new file with mode: 0755]
terrain/bak/0/Texture.h [new file with mode: 0755]
terrain/bak/0/Types.h [new file with mode: 0755]
terrain/bak/0/Vector3D.cpp [new file with mode: 0755]
terrain/bak/0/Vector3D.h [new file with mode: 0755]
terrain/bak/0/__Glext.h [new file with mode: 0755]
terrain/bak/0/glext.h [new file with mode: 0755]
terrain/bak/0/terrainMain.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Camera.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Camera.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Frustum.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Frustum.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/MathUtil.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/MathUtil.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Matrix3D.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Matrix3D.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/MiniPatch.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/MiniPatch.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Patch.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Patch.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Plane.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Plane.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Renderer.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Renderer.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/TerrGlobals.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Terrain.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Terrain.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Types.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Vector3D.cpp [new file with mode: 0755]
terrain/bak/1 b4 poya fix/Vector3D.h [new file with mode: 0755]
terrain/bak/1 b4 poya fix/terrainMain.cpp [new file with mode: 0755]
terrain/terrainMain.cpp [new file with mode: 0755]